
Embark on a journey across vast landscapes in Caravan SandWitch, a captivating narrative-driven exploration adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 3.57/day in the week after.
About
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 3.9Kreviews | 86% | — | $1.4M |
| $24.99 | 925ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 277 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
About the gameplay: The basic concept is really nice. The first few hours are enjoyable enough. There is some music, nothing groundbreaking. The visuals are all right, but it kinda looks like a corporate video. You may be able to "chill" here and there if you want to (and the game would really like you to want it), but you get better results by watching ambient youtube videos. There is not much to explore, you just go to the same places over and over and over and over again as you get upgrades. Multiple sidequest are "time sensitive", meaning if you build your next upgrade (which equals to progressing the main story) you will not be able to finish them. This is utterly pointless and it just enforces you to travel back and forth to the same places multiple times (i guess that is one way to increase playtime). It makes the game really annoying and feel like a chore by the end. About the story and the setting: Oversimplified, dumb narrative spoonfed to you like you are an elementary schooler in your first natural sciences class. And the game is not even trying to go beyond that. Boring dialogue. Ridiculous writing. Even the very few intriguing parts of the game will feel uninteresting by the end. And the narrative setting goes something like this (to oversimplify it even more): - Evil big corporation of a space faring civilization is bad because it wants to do a Dyson construct to solve energy problems. - Evil big corporation is evil, because it does not like sentient AI robots. - Evil big corporation and its stockholders are evil, because profit as such is bad. - Some environmentalism about the responsibility towards nature and a few recurring sentences (I would rather not call them dialogues) against exploiting the environment and people. But don't worry, even in the grim darkness of future capitalism, it is very important to be woke. I mean come on. This character has two mothers. The main character has two fathers. The old woman of the village is apparently gay. The old hermit is also gay. Multiple characters with unspecified genders (including the only baby). And all this between about 10+ people. LGHDTV flags in a few places because why not. This is not about representation. The whole narrative and setting is soft propaganda. An intentional, unsubtle brainwashing attempt. This is a game version of a corporate sensitivity training video you have to watch for social credit. Well, maybe that is the price you have to pay to get money from the French Cult. Ministry. Even with discount I would not recommend this game. (Unless you are really bored.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.9K | 85% | $17.99 | |
| $1.4M | 2.9K | 82% | $24.99 | |
| $1.4M | 4.1K | 93% | $19.99 | |
| $1.4M | 1.8K | 67% | $39.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $1.4M | 2K | 63% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83 | 1 | 100% | $3.99 | |
| $0 | 6 | 100% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 50 | 96% | Free | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 267/day in the week to Jul 15 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Portuguese - Brazil
| $24.99 |
| 65ratings |
| 72% |
| — |
| not modelled |
| $24.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 279 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No
Очаровательная игра в жанре кассетного футуризма с полуоткрытым пустынным миром. В плане настроения (не содержания!) я поймал себя на ассоциациях с [url=https://steamcommunity.com/id/zhareg/recommended/757310]Sable[/url], играми студии [url=https://store.steampowered.com/developer/ustwogames]ustwo games[/url] и творениями Миядзаки. Здесь можно не торопиться, полюбоваться минималистичными, но завораживающими пейзажами, а также вместе с главной героиней погрузиться в тесные отношения небольшой коммуны, в которую она возвращается после долгого отсутствия. И пусть сюжет затрагивает непростые личные и глобальные темы, но впечатления от прохождения остаются тёплыми и приятно меланхоличными. Вполне оправданно может показаться, что разъезды по техногенным руинам на фургоне, взлом техники, прыжки через ущелья, противостояние с Ведьмой Песков и огромный надвигающийся ураган должны создавать напряжённую атмосферу, но не забывайте, что тут также имеется добрая бабушка-соседка, раса разумных лягушек, милые роботы и зоны для медитации. Мне очень полюбился этот мир и его обитатели. В их компании я явно приблизился к дзену. Ставлю игре 9 головастиков из 10 и добавляю её в свой список избранного.
LGBT友好游戏!赞!
Merci beaucoup pour ce beau et très bon jeu ! Un gameplay reposant et une histoire superbe. J'ai passé une dizaine d'heures merveilleuses dans une petite bulle ♥️
Im going to start off by saying this isnt a bad game per se, but i simply cant recommend it. especially for what it's priced at. Ill start off by saying i love the art style of the game, but thats about the only positive thing i have to say. The game felt more like an art project than someone actually trying to make a game worth playing. Its a short game, with maybe 4-5 hours of actual content, the rest is just fluff and fetch quests that dont really add anything to the game. I 100% the game in about 7 or 8 hours, it only says 10 because i left the game running while i took as break. Also apparently my achievements were bugged because i got none of them. Onto the game play itself, its clunky at best with a lot of jarring camera shifts, and some of the worst possible dialogue locations blocking the whole screen while youre driving someone in the van. Theres nothing challenging about this game and most of the time it feels like the devs are holding your hand through every puzzle, if you could even call them that. The programming as a whole was very sub par. It didnt really feel like a finished/ polished game. The writing is god awful. literally every character is gay except for that one straight couple that was forced to be interracial because god forbid a straight white couple exists in a world like this. Other than that every part of the writing of this story felt like it was written by a 12 year old in a creative writing class. It honestly feels criminal for them to be charging more than like $8usd for this.
Every so often, a video game comes along that doesn’t just entertain you it holds a unique space in your heart. Caravan SandWitch is like a cool, gentle breeze across a sun-baked horizon. It is a masterpiece of cozy exploration, proving that games don't need violent conflict or hyper-stressful timers to deliver a deeply satisfying, unforgettable experience. Graphics are very clean to its art style.
goood
2 hours in and I'm extremely stuck. The game doesn't really tell you where to go and the map is minimal. Maybe I'm just too dumb for the game. It's great other than... don't really know where to go and there's no hints.. I've been driving around all over the place from high to low, can't figure out what to do next.
It was rather different from what i play but i found it relaxing and very nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.