
Explore the imagination of an anxious boy who transforms into “Captain Velvet Meteor” to battle his fear of the unknown! In this meaningful adventure, visit foreign lands and engage in tactical, turn-based combat against hordes of enemies alongside a quirky cast of Shonen Jump+ manga heroes.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 23reviews | 100% | — | $7.3K |
| $12.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Main campaign fully completed as of writing this review. I would describe it as an SRPG-style beat 'em up. You will have to think strategically here and there, but there are no stats, numbers or experience points to worry about. The important things are being fast, efficient, and deadly. Each chapter in the game gives you a new character to experiment with, which keeps things fresh, and the overall campaign is short and sweet. The dialog between the Jump+ characters won't matter much to you unless you're a serious fan of them, but the bookending segment about the main character Damien is quite poignant and heartwarming. All in all a fun experience.
Ich durfte Captain Velvet Meteor vor Release spielen und streamen, hier meine Bewertung. Ich hatte CVM schon während des Steam Next Fests die Demo gespielt, es gefiel mir. Wer rundenbasierte Strategie mag, wird hier seine Freude haben, es macht Spaß. Etwas ungewohnt ist die Tatsache, dass man 2 Charaktere steuert, die einerseits einzeln angreifen können, andererseits zusammen aber auch Kombos haben, die gut Schaden machen. Die einzelnen Level sind nicht allzu lang, man kann, auch wenn man öfter stirbt, mal eben einen Level spielen und muss nicht mehrere Stunden einplanen. Ich habe in den bisher 2,5 Stunden (0,5 Stunden die Demo, 2 Stunden die Vollversion) keine Bugs gefunden. Mich hatte überrascht, dass die Vollversion den Spielstand der Demo importiert hat, ich konnte also genau da weiterspielen, wo ich bei der Demo aufgehört hatte. Alles in allem ein Daumen nach oben. ********************************* I was allowed to play and stream Captain Velvet Meteor before release, here is my review. I had already played the demo of CVM during the Steam Next Fest, I liked it. If you like turn-based strategy, you'll enjoy it, it's fun. The fact that you control two characters who can attack individually but also have combos that do good damage together is a little unusual. The individual levels are not too long, even if you die a lot, you can just play a level and don't have to plan several hours. I haven't found any bugs in the 2.5 hours I've played so far (0.5 hours in the demo, 2 hours in the full version). I was surprised that the full version imported the demo score, so I was able to continue playing exactly where I left off in the demo. All in all, a thumbs up.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Latin America, Simplified Chinese, Japanese
Hours played at review time, across 23 reviews with recorded playtime.
O jogo é divertido, mas achei um pouco superficial os diálogos. Não sei explicar muito bem, mas sabe quando você joga um game e se interessa muito pela história e lê todas as caixinhas de diálogo? Então, nesse aqui eu só queria pular tudo que era dito. A gameplay é muito massa, mas até onde joguei, é meio esquecível. Eu recomendo o jogo pela sua gameplay, mas pela histórinha, eu achei meio meh
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $846 | 7 | 100% | $4.99 | |
| $67 | 1 | 100% | $2.79 | |
| $140.5K | 275 | 76% | $19.99 | |
| $1.7K | 8 | 75% | $7.49 | |
| $1.3K | 3 | 100% | $14.99 | |
| $669 | 24 | 88% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.3K | 64 | 67% | $4.99 | |
| $7.3K | 128 | 45% | $1.99 | |
| $7.3K | 52 | 71% | $5.99 | |
| $7.3K | 160 | 88% | $2.99 | |
| $7.3K | 101 | 98% | $3.99 | |
| $7.3K | 436 | 37% | $0.74 |