
An automation puzzle game in the spirit of The Incredible Machine to stretch your brain without the stress. Build chocolate-making contraptions out of conveyors, cannons and simple parts, then optimise them until they run themselves.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Captain Contraption’s Chocolate Factory is an automation puzzle game in the spirit of The Incredible Machine. Build a contraption out of conveyors, cannons and a short list of simple parts, press go, and watch it make chocolates without you.
Launch nuts into melted chocolate to make your favourite snack. Smash caramel against a wall to make bite-size bits. Crank up the E numbers by adding food colouring to everything. Each puzzle has as many solutions as you have ideas.
Most automation games want a machine that never drops anything. This one doesn't. Hit three quarters of the quota and the level is done, so a contraption that flings the occasional almond into the void is still a working contraption and you can go and build the next one instead of hunting a leak for forty minutes. The hard version is there if you want it - with leaderboards.
You watch the nut travel, you watch it miss, and you know why it missed. The machines are easy to understand and almost impossible to stop watching. When you finally do tear yourself away from the monitor it will be to grab a friend and show them the monstrosity you created.
You get the same level editor we built the game with, along with full Steam Workshop support for sharing what you make. Every level carries a leaderboard for efficiency and complexity, so you can establish whether your solution was clever or just brute force.
Pill Bug Interactive is Sean and Dave, two developers in Wales, BAFTA Cymru-nominated for Cycle 28. Our first contraption game, Making it Home, was about building a machine and then running around on top of it to keep it working. This one is about building a machine so that you can walk away and leave it alone.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Great little puzzle game where you assemble foodstuffs in an automated factory you design. Reminds me of The Incredible Machine and also Nom Nom Galaxy. Remember seeing this one on Imgur and am glad I tried the demo.
TLDR: a great retro puzzler that avoids frustration through clever mechanics As others have mentioned, this feels like a spiritual successor to The Incredible Machine but with an unexpected dash of Lemmings thrown in. I loved The Incredible Machine back in the olden days, but I wasn't big on Lemmings. Brilliantly, though, Captain Contraption's Chocolate Factory manages to sidestep everything I found frustrating about this genre of game. Instead of requiring 100% perfection, the you only have to hit 75% of your quota per stage. Instead of a strict budget limit, it gives you a par cost to shoot for. Instead of making you 100% complete every area before moving on, or even finish every stage in an area, you just have to hit 30% completion. Since every stage has three goals (hit the 75% quota, hit the quota under par cost, and hit the quota in a wacky variant of the stage), this means that you have options. If you want, you can brute force your way through, hitting the quota on every level through expensive and complex mechanisms. If you just can't figure out one stage, you can go back to one that was easy for you and try to get it under par and/or complete the wacky variant. The presence of the leaderboards is surprisingly encouraging as well. They show you where your solution to a stage ranks in terms of cost, speed, and results. When the par was 450 credits and you only spent 300, you should feel proud, even when you see that someone else managed to do it in 60 -- that just means you've got more to learn about the mechanics. When you go back and try to figure out how someone did it so simply, you inevitably figure things out that will help you in the levels to come. In short, it's fun, it stretches your brain, and it's way less stressful than its forebears. I recommend it.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Welsh**languages with full audio support
Hours played at review time, across 27 reviews with recorded playtime.
Fun puzzle factory game. Worth the price. Try the demo if not convinced.
Definitely not for me.
If you like puzzle games, this is well worth you time. Very clever!
The Incredible Lemmings, sort of
Review by Arthur (8 years old): I really like it! Even though it sometimes gets frustrating, it's very fun. The challenge levels are fun and a bit tricky. In free play it's fun to make random things. It's like Contraption Maker but in this game the challenges are better. Overall, I would recommend it to children and grownups. 9/10
This game is like if a Love, Death, and Robots version of Willy Wonka made The Incredible Machine as an anthropological edutainment system to teach about the extinct human race.
Man I'm lucky to have found this game haha. What a fun little thing to play. I hope more people discover it.
Great little physics-based factory game! Cook the almonds, melt the chocolate, fire them through cannons and over conveyor belts to the goal. Each scenario is an interesting little challenge, and the high-score boards push you to make your factory just a little bit more efficient! Good fun at a low price, what's not to like.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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