
Rise as a champion of Capsella in a top-down action-driven adventure. Fight against the corruption with friends in multiplayer as four different heroes. Experiment with different techniques and character synergies across seven worlds. Bear the Lights of Lucern...
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Languages: English*, Portuguese - Brazil*languages with full audio support
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这款游戏完全不推荐现在购买,处于很EA的状态,需要相当一段时间的努力改进才有可能达到能玩的程度。 游戏上总体有2大缺陷,第一是内容太少了,一共4个角色,弓手、法师、战士、盾战。小怪只有2种,一种远程弓箭手,一种半远程的法师,以及一个小BOSS,地图也只有2张,第一张小怪,第二章小怪混合BOSS。虽显示设置了装备、技能加点、药水的框架,但实质内容基本缺乏并未填充好的。这么点内容如果正常打基本上20分钟内是绝对能通关的,当然实际体验中因为各种糟糕的原因会被拖长时间。 第二是各种古怪设定导致的糟糕游戏体验。游戏设置的固定视角,视野范围很小,某些地形上卡视角相当难受。玩家不能使用鼠标控制攻击,只能wasd4个键纯键盘控制攻击方向和移动朝向,开发者说的键盘锁定TAB键似乎无效,只能使用手柄的右摇杆按下锁定怪物。弓箭手等怪物会释放蓄力追踪弹,这个攻击自动追踪伤害高,还能把玩家击倒在地上好几秒,在此期间,其他的怪物完全可以一直攻击玩家。 其他问题,游戏中的画面很粗糙,商店页的已经是最高特效,如果玩家调成高以下的特效,会发现游戏画面全黑。怪物AI有问题,有时候怪物会发呆不会动。 翻译提供:lucher This game is completely not recommended to buy now, it will take a considerable period of effort to improve to be able to play. There are two major flaws in the game. The first is that the content is too little. There are a total of four characters, archers, mages, warriors, and shields. There are only 3 kinds of enmey, a long-term archer, a semi-remote mage, and a BOSS. There are only 2 maps. Although it shows a framework for equipment, skill plus points, and potions, the basic lack of substance is not filled. If the content is normal, it will be absolutely clear within 20 minutes. Of course, the actual experience will be delayed for various bad reasons. The second is the bad gaming experience caused by various weird settings. The fixed viewing angle of the game setting has a small field of view, and the viewing angle is quite uncomfortable on some terrains. Players can't use the mouse to control the attack, only the wasd 4 key keyboard controls the attack direction and the moving direction,right stick in controllers to LOCK the aim on the enemy. The lock key TAB in keyboard seems not working,maybe will fix in future.Monsters such as archers will release the power-tracking bomb. This attack has high damage and can knock the player down on the ground for a few seconds. During this time, other monsters can always attack the player. Other problems, the picture in the game is very rough, the store page is already the most special effect. There is a problem with the monster AI, and sometimes the monster will not move. [code]欢迎来到双语评测: [url=https://store.steampowered.com/curator/34337823-Silent-Curator/]Silent评测[/url] Welcome to the bilingual reviews: [url=https://store.steampowered.com/curator/34337823-Silent-Curator/]Silent Curator[/url][/code] [/quote]
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jogo ta no inicio ainda mas comprei pra acompanhar o desenvolvimento ate o fim OFF > ALL né pai
Played for half an hour. The setting is uninteresting so far, the cutscenes took a little too long, and that move the enemies use that knock us down? Terrible idea, The character just stays on the ground, nothing happens, it takes waaaaay too long for them to get up. Also, there is very little feedback for commands and interface. I felt a little lost, not really sure what was going on... The game didn't save once. Don't really know how to save, actually, but I got bored once I entered the temple and gave up. Now I have to start all over -_-' Don't know if I want it anymore... So... autosave? Changing how knocking the character prone works? Better feedback from commands? Maybe I'll try some other day...
360 рублей за уровень с обученим? Получается в игре совсем нету контента? )))
можно с пивом
looks like this game still lack of graphic opt..full of lags. if u change graphic quantity to medium, they are all black
Got this during a Steam discount, overall I think it is pretty good game and has potential with upcoming packs. As far as some areas of improvement, I would say this is geared towards controls and from the controls to the lack of mouse cursor etc its not really streamline for a desktop gaming experience. I would say the experience on Steam for this game is that it was confusing without the ability to use mouse or even see a cursor, and once inside the game I had to use the arrow keys as WASD wasn't working as intended, not to mention my mouse didn't work so I couldn't pan around and it was a bit disorienting to walk around using arrow keys and not be able to pan around like in a traditional 3D game, so it seemed like a 3D experience but confined in a 2D overlay. Lastly, I jumped right into the game and it wasn't immediately clear which button maps to attack and I think there should be some hints/HUD messages during the beginning to educate and inform the user on what does what in terms of attack and defense to get them started without fumbling around and without having to exit to the menu to see what keys mapped to what.
Essa review está sendo feita dia 31/01/2019 na versão do game lançada em 12/2018. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Capsella é um game promissor e feito por uma empresa brasileira que possui uma equipe de 4 pessoas,ele esta em alpha no momento então problemas serão encontrados porem esse não é o foco da analise. O game lembra bastante diablo, pois é um ARpg isométrico. O combate dele é algo simples poremdivertido, com a possibilidade de coop de até 4 pessoas,assim aumentando numero de monstros quanto mais players estiverem presentes. Tendo como base 4 heróis com mecânicas diferentes, ele possui uma gameplay divertida aonde você tem ataques básicos e skills que podem ser usadas como combos de dano tem ideia de equipamentos, já tem mecânica de poções, leveis, skills e pontos de habilidade. Tem uma historia que mesmo sendo só uma base agora, parece bastante promissora. Usando a unreal, ele tem bastante potencial gráfico que com tempo será melhorado conforme novas versões do game serão implementadas. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Por agora o game possui apenas duas áreas e um miniboss (15 minutos e gameplay), porem está em early access assim logo mais vindo coisas novas no game, mesmo com pouco conteúdo da para perceber o que o game tem a oferecer e o que vai vir pela frente.
É do Brasil sil! Apesar do pouco conteúdo (Early access e em constante desenvolvimento) nota-se o esforço da equipe em corrigir bugs e adicionar aos poucos mecânicas requesitadas pelos players. Os devs são bem solícitos e acessíveis por meio do twitter e discord, algo raro de se ver em produções nacionais. É um sopro de esperança pra quem espera por um "novo Diablo", e fiquei muito pilhado pra jogar o multiplayer online (ainda não implementado). Infelizmente não pude testar o multiplayer local por não possuir controle. Há muito a ser polido e melhorado, mas levando em conta todos os fatores mencionados, tem um futuro promissor pela frente.
Game launches on second monitor which is not an issue because you can switch it with windowkey+shift+right. Could not get local coop to work with keyboard+controller combo.
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