
For Nikita, time stood still long ago. His life has become an endless, exhausting marathon of anxiety, where night brings no rest. Trying to find some peace and escape the haunting nightmares, he suddenly discovers that reality has cracked.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forty years of insomnia. Forty years of trying to forget that August. But memory is a trap you can't escape by simply closing your eyes.
For Nikita, time stood still long ago. His life has become an endless, exhausting marathon of anxiety, where night brings no rest. Trying to find some peace and escape the haunting nightmares, he suddenly discovers that reality has cracked. Instead of oblivion, he falls into the past.
It's August 1982. Hot, dusty, real. He's thirteen again, and he's shaking on an old bus carrying a group of late Pioneers to the Burevestnik camp.
Your shift begins strangely. The camp greets you not with a ceremonial assembly and songs around the campfire, but with an eerie silence and the creaking of empty swings. The counselors are gone, the director has left, and the only remaining master of the camp is the mysterious caretaker, Yegor Danilych—a man with a heavy gaze who seems to know more about you than you do.
This shift is filled with outcasts: a local bully, a perpetually hungry greedy man, an arrogant beauty, inseparable twins with opposite personalities, and a quiet intellectual. But in the strange, distorted world of "Burevestnik," their childhood vices and fears begin to take on a terrifying physical form.
You will be immersed in a surreal story where familiar Soviet life intertwines with a nightmare. Why did the beauty turn into a soulless mannequin? Why was the greedy man punished with bestial form? And where do those who didn't manage to hide before lights out disappear to?
To break the time loop and return home, Nikita will have to play a dangerous game with the camp's owner. Solve Danilych's riddles, search for items that can restore your comrades' humanity, and try to understand what really happened that distant August.
Every mistake throws you back to the beginning of your shift. But remember: sometimes saving others is the only way to save yourself. Welcome to Burevestnik. Your final shift begins now.
Genres
Engagement
Reviews
A surreal game where a seemingly ordinary summer camp session turns into a nightmare filled with mysteries. Our hero, Nikita, must figure out what brought him to this strange place and how to escape.
прикольная ии новела. Хороший сюжет - видно что каждую генерацию корректировали. Сюжет тоже не плохой. Вобщем советую. Крууууууууто
10 из 10! Интересная короткая новелла, с различными выборами и загадками. Арты видно что использовали ИИ, но нормально, тоже так делаю. Собака, конечно, больше лиса, хих :) История короткая, на часа 1.5 - 2. Концовка неожиданная, думала будет продолжение, всё ждала, что вот герой проснется и снова в лагере или что-то типо того :) Взяла по скидке около 22 рублей что ли. Рекомендую к коллекции. https://rutube.ru/video/99b44838bb7184ed98259b820eb6e849/ https://youtu.be/Osx5h8wLRYs?si=quoh9a8P1_I68h4T
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 24 reviews with recorded playtime.
Стильный психологический хоррор, который мастерски играет на чувствах тех, кто помнит атмосферу старых летних лагерей. Разработчикам удалось создать по-настоящему неуютное пространство, где привычные бетонные корпуса и заброшенные аллеи превращаются в источник первобытного страха. Что выделяет игру: - Уникальный сеттинг: Эстетика советского лагеря передана очень точно - от архитектуры до мелких деталей интерьера. Это создает мощный эффект "знакомого, но неправильного" места. - Густая атмосфера: Игра делает ставку на саспенс и звуковой дизайн. Тишина здесь пугает сильнее, чем любой резкий звук. - Визуальный стиль: Качественная работа с освещением и фильтрами создает ощущение просмотра старой кинопленки или затертого воспоминания. Итог: Если Вы любите игры в духе "лиминальных пространств" или просто ищете качественный инди-хоррор с необычным колоритом, этот лагерь определенно стоит посетить. Только не забудьте фонарик. Оценка: Рекомендую!
This game absolutely nailed its atmosphere. From the very first minutes, it pulls you into a strange mix of nostalgia and dread — that uneasy feeling when something feels familiar, but deeply wrong. The Soviet summer camp setting is used brilliantly, not just as decoration, but as a core part of the story and its psychological horror. The narrative is the real star here. It’s slow, unsettling, and emotional in a way that sticks with you long after you stop playing. The characters feel symbolic yet human, and watching their flaws literally turn into monsters is both disturbing and oddly tragic. The time-loop mechanic fits the story perfectly, making every mistake feel meaningful rather than frustrating. There’s no cheap jump-scare horror here — it’s all about mood, mystery, and creeping tension. If you enjoy story-driven games, psychological horror, and surreal worlds that blur memory and nightmare, this is absolutely worth your time. Quiet, eerie, and surprisingly powerful.
Мило, только больше похоже на превью к полноценной игре. Хорошая демонстрация возможности и способностей сделать что-то интересное. Тема не раскрыта.
забавная игра
Camp "Burevestnik" is a compact, narrative-heavy indie title that leans into psychological storytelling, blending elements of visual novel structure with light puzzle interaction to create an experience that feels more introspective than traditionally game-driven. Developed by Reanim Games and published by STuNT, it frames its story around memory, anxiety, and the lingering weight of childhood, using a surreal version of a Soviet-era summer camp as both its setting and its central metaphor. The story follows a protagonist who finds himself drawn back into a distorted version of his past, where familiar places and figures take on unsettling new forms. What initially feels like a nostalgic return quickly shifts into something more ambiguous and uneasy, as the camp reveals itself to be abandoned, fragmented, and strangely disconnected from reality. The narrative unfolds in a nonlinear, often symbolic way, encouraging players to interpret events rather than simply follow a clearly defined plot. This approach gives the game a reflective tone, though it can also make the story feel obscure at times. Gameplay is intentionally minimal, with most of the experience centered around exploration, dialogue, and solving small puzzles that gate progression. These puzzles often take the form of riddles or decision-based challenges, requiring players to pay attention to details in the environment or narrative. While this adds a layer of interaction, the mechanics themselves remain simple and do not evolve significantly throughout the game. One notable aspect is how failure is handled—incorrect choices can send players back to earlier points, introducing a sense of consequence but also interrupting the flow. This system creates tension, but it can also lead to frustration, particularly when repetition becomes necessary. The atmosphere is where the game leaves its strongest impression. The empty camp setting is used effectively to evoke a sense of isolation and unease, with quiet spaces and subtle environmental cues reinforcing the feeling that something is wrong. Characters encountered along the way are less grounded individuals and more exaggerated representations of emotions or memories, contributing to the surreal tone. This blending of psychological themes with environmental storytelling gives the game a distinctive identity, even if not every element is fully developed. Visually, the game adopts a stylized approach that emphasizes mood over detail. The environments are simple but purposeful, using lighting and composition to convey a sense of decay and disconnection. While the presentation lacks polish in certain areas, it remains consistent with the game’s tone. The audio design plays an important supporting role, with ambient sounds and understated music helping to build tension and reinforce the emotional undercurrent of the experience. The writing reflects the game’s thematic ambitions, focusing on internal conflict and fragmented memory rather than straightforward storytelling. There are moments where this approach works well, creating a sense of intrigue and encouraging players to piece together meaning. At other times, the lack of clarity can make it difficult to fully engage with the narrative, as certain elements feel underexplored or loosely connected. In terms of length and structure, Camp "Burevestnik" is a brief experience that can be completed in a single sitting. It offers multiple endings, providing some incentive for replay, but the core journey remains largely the same across playthroughs. This reinforces its identity as a focused, one-time narrative experience rather than a game designed for extended engagement. Ultimately, Camp "Burevestnik" succeeds in creating a distinct atmosphere and exploring themes that are not often addressed directly in games. It prioritizes mood and interpretation over mechanical depth, resulting in an experience that is memorable for its tone rather than its gameplay. While its puzzle design and pacing issues prevent it from reaching its full potential, it remains an intriguing and thoughtful project for players who appreciate experimental storytelling. Rating: 7/10
Нормальная история, которая требует продолжения! Но с нейросетями не заигрывайтесь особо, т.к. местами виден эффект "Зловещей Долины".
Годно!!!
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Players by region
Where this game's players are, estimated from review languages.
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