
Take on the role of a historian who, along with a friend, has arrived in an abandoned village in search of easy money. You've unleashed an ancient evil from a sealed chest. Now the fog is closing in, the dead are rising from their beds, and your own mind is becoming your greatest enemy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
One village. One night. Not a single witness. And no turning back.
Danila is a folklorist historian who agreed to help his friend Roma with one "simple" job. Come to godforsaken Zmeyevka, dig up an ancient chest, and receive seven million rubles. The client didn't reveal his name or face, but he paid an advance. What difference does it make, right?
They broke the seal. They released the Morok. Now Zmeevka has come to life. The huts breathe, the fog whispers with the voices of the dead, and black threads of a curse crawl beneath their skin. The village won't let them go easily. And their own consciousness tells them: "Kill your friend. Take the chest. Only then will you survive."
GAMEPLAY
This is a psychological visual novel with an emphasis on atmosphere and moral choice. Gameplay revolves around reading dialogue, Dani's internal monologues, and making decisions in critical situations.
Each choice can:
save the hero,
destroy them,
Only text, suspense, and the feeling of being watched.
GAME FEATURES
Slavic horror. Horror is born from silence and your own thoughts, which begin to sound like someone else's.
Paranoia as a game mechanic. The Morok feeds on your fears, greed, and doubts. Do you trust your friend? Or are you ready to strike first?
Unvarnished folklore. Chernobog's rune, Mavkas, a charmed chest, a lead seal—no Hollywood hype. Just what people believed in remote villages a hundred years ago.
Multiple endings and hidden dead ends. One wrong look into the water, one step toward a voice in the fog—and you'll forever remain a part of Zmeevka.
Genres
Reviews
Коротенькая новелла о том, что гниль души является пищей для порока. Проходится за пол часа. Диалоги примитивные, но не противные. За славянский сэттинг плюс. А то одни только греческие да германские мифы. Поднадоели уже. У нас и своей чертовщины полно интересной.
An atmospheric story with a deep dive into Slavic myths. The gameplay is based on reading dialogues and internal monologues, and each choice directly affects the hero's fate. The game keeps you on the edge of your seat with the feeling of being watched and constant doubts.
the atmosphere does a great job of carrying the story 8 / 10 Really enjoyed this one
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Go for a walk with a girl? No, it's better to read a novel and hide under the pillow, afraid of the scary plot and adaptation, the mystical musical accompaniment and the foreshadowing of something more, while participating in the unfolding events.
Thought I'd read for 20 minutes before bed. Big mistake. Ended up chasing endings while side-eyeing every shadow in my room. The paranoia vibes hit surprisingly hard.
Slavic folklore done with respect instead of turning everything into Hollywood monsters. The atmosphere slowly crawls under your skin and refuses to leave.
Супер атмосфера и сюжет тоже зашел!
Good story and graphics. After making a few wrong choices, they become easier as you go through the story and get more information. Worth the low price of $1.
ИИ ну уж чересчур много, необходимо добавить юмора, и тогда получится что-то гениальное на уровне аудиокниг Озона
a visual novel with mystical adventures and interesting stories. Thank you, I recommend it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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