
Camille and Laura is a point and click about the greatest adventure of all - parenting.
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About
Camille and Laura is a short narrative game about the daily life of a single mother.
Camille is five years old and it is her first week of elementary school in Quebec - one of the most important week in someone’s life! Take on the role of Laura, her mother, as she tries her best. Navigate office relationships, conduct daily chores, and raise your ‘little seal’ as best you can.
Camille and Laura blends the childhood drawings of character Camille with the thoughts and choices of her mother, Laura, shining a light on their daily routine as they encounter their first week of school.
Supported by the Canada Council for the Arts, Camille and Laura is a short narrative game with an honest look at the realities of life and daily struggles.
Hand-drawn art, styled as children’s drawings taped to the fridge
A narrative adventure with branching dialogue choices
Point and click interactions
Daily chores, work, and ruminations
Relevant, animal-based bedtime stories
Some good gags, even more bad ones
An honest look at the reality of human existence
At least one fun giraffe
I developed Camille and Laura solo with the help of the Canada Council for the Arts. Your support means the world to me. - Olivier
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Reviews
An adorable and heartfelt little point and click game that stays grounded in everyday life throughout. It gives you just what you need to want to push ahead and see what lies around the corner without overstaying its welcome. The main draw is for sure the unique art style, which fits the story being told to a tee and makes for a very intriguing contrast with the thoughts of our main character. Ultimately, Camille and Laura is a fun bite-sized experience whose unique look helps it stand out and whose simple gameplay is perfectly conducive of its themes and overall message. Also teaches proper safety when making crème brûlée.
Camille and Laura is a very short narrative adventure game with graphics created from scanned crayon drawings. It has point-and-click gameplay mechanics, even including the ability to combine inventory items, but I wouldn't say there are any puzzles. Generally I'm not a fan of slice-of-life games where we have to perform some extremely simple task, watch the next fragment from the life of the protagonist, and then rinse and repeat. But here everything moves at a brisk pace, the dialogs and cutscenes are short and smoothly integrated into the flow of the game, and there are lots of nice little touches making the gameplay more entertaining. If anything, sometimes the game moves on too quickly -- it can be unexpected that as soon as I perform the last task, the game switches to the next scene. I quite liked the writing, the graphics and the little animations. Perhaps the only minor issue is that the texts on Laura's computer are too small.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Camille and Laura is about performative parenting. Not the kind you do for your own benefit, the kind where you feel like you pulled off the parenting equivalent of a kick flip. No, the performative parenting in Camille and Laura is the kind we rarely own up to do, the kind of parenting we do to let the little people we’re in charge of believe we know what we’re doing. No matter how into debt that frozen pizza puts you, you serve it up as if it’s a gourmet meal; no matter how little sleep you got last night, there’ll always be breakfast on the table; and no matter how long your day was, there’s always a bedtime story. This is the part of Camille and Laura I feel in my bones: that deep-down fear that all of this other stuff will rob my child of the childhood they deserve. The dirty truth—one that comes out in the game’s standout moment when Laura goes to therapy the first time—is that we all have off days. We all have days where the pressures of it all compress us too much and all that’s left is a ragged, hollow husk of a person. But there’s something else hidden in Camille and Laura: no matter how bad it gets, we perform the routine of being a parent, because yes, it’s hard, but, like many things in life, that quiet moment of living in your imagination with a person completely enraptured by you helps, if only for a moment. I saw so much of myself in Camille and Laura and, whether you’re a parent or not, I think you will too. It’s a lovingly crafted game that explores the rarely discussed aspects of parenthood and modern life. So much of this game feels true, from the little idiosyncrasies of breakfast optimization, the nervousness of grocery shopping on a tight budget, and the secondhand shame of getting the wrong colored pencils. Good media can transport you to somewhere new, but the best media lets you live a new perspective. And Camille and Laura is the best kind of media.
A short, heartwarming game that tells the story of a single mother doing her best to support her daughter during her first week of school. I like to imagine that the story is told through the eyes of a child, with all of the playful and endearing interpretations of what adult life is like. Really impressed by the sound design, something that is often overlooked in indie games; the little jingle to accompany every "I love you" made its absence so much more heart wrenching. Bravo.
Camille and Laura is by no means a 10/10 game, but if you are a parent or grew up in a single-parent home, I think it is a must-play. The emotional tale of a single mother trying to get through her daughter's first week of school is heartfelt and deeply relatable to any parent. The art style purposefully looks childish to evoke the feeling that the story is being told through the eyes of Camille, the five-year-old girl, and it works very well with the game’s stripped-down point-and-click mechanics. I think it is a great way to spend an evening, as it only takes about two hours to complete. However, if you aren’t a parent, it may not be for you as I do not think the emotional highs of the story will hit in the same way.
Un jeu narratif très charmant. Les visuels enfantins fonctionnent très bien avec l'histoire. J'ai ressenti beaucoup de sympathie pour les personnages. Il peut être difficile de traiter de sujets comme la dépression dans un jeu vidéo, mais j'ai trouvé ça très réussi et pas du tout triste ou ennuyeux.
A beautiful look at being a parent, being overwhelmed, and the desperate feeling of trying to navigate the world, yourself, while providing the best life for your child.
An original and touching slice of life story, told in a way only an interactive experience allows. Some of the point and click "puzzles" can have wonky results if you combine certain things, but the game is interesting and thought provoking in it's honest representation of a single mother and her child. We need more games that dare to portray the mundane. There is so much breadth and depth to the human experience, and this game scratches at something few games have the courage to try.
The game is charming and the art is adorable!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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