
Call to Arms offers an innovative mix of real-time strategy and 3rd, as well as 1st person controls. Set in the time of modern warfare, the game offers realistically modeled vehicles and heavy weaponry. Command your troops to victory or fight by yourself in the 3rd or 1st person action mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра в целом интерестная но есть нюанм нету особого реализма даже в хардкоре потому что я когда играл с другом из рпка с его калиблом и двумя патронами не смог убить слодата без каски в голову та и физика не прям идеальная но а так игра норм
buen juego sinceramente le tenia en baja estima pero me soprendio
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
esta bien, buenos graficos, las misiones son divertidas, tiene una buena cantidad de unidades, lo que podrian a mejorar es la traduccion al español, lo recomiendo totalmente
сырое, багованное поделие. Насколько интересен сеттинг и представленное разнообразие техники, настолько же эта игра недоделана, играть в нее как в ртс не представляется возможным. ИИ союзников - околонулевой, в то же время враги давят толпами и реагируют на все довольно быстро. Нормально играть в это можно только под прямым управлением.
good rts
10/10
best rts modern war game for the time
i really like the game i think it be cool if there more other countries and more units and tanks and maybe ships.
这个游戏感觉实际上RTS和FPS两方面的体验都有点问题。 先说缺点:1.RTS模式下载具寻路很糟糕,经常都得手动控制不然很容易被路上的小石头卡死;2AI控制的载具很迷,有次AI控制的步战车瞎停车把我弹药车撞爆了,让人血压迅速升高;3.RTS模式小兵捡东西和治疗都要站起来,再前线很容易成活靶子;4.RTS模式有时候单位行动很迷,控制指令下了完全不执行,不知道行动逻辑是什么样的;5.FPS模式不能治疗不能捡东西,更关键的是不能翻矮墙和栅栏,进去后经常看着不足1米高的矮墙挡路还得绕路或者切RTS模式翻墙。总的来说FPS和RTS两方面的体验都有问题。6.我到现在都不知道怎么能快速挑想要的兵,每次再一群人里找工兵还是会耗费些时间;7.默认编队按键并不是大多数RTS游戏的Ctrl+数字,而是Shift+数字,配合上近乎没有的教程,包括这个情况在内很多操作实际上都要玩家自行摸索。 再谈优点:1.场面很壮观,大战场做的很好,RTS游戏的坦克终于不是射程只有几十米的拥有远古战斗逻辑的玩具换皮近现代战争的载具了;2.FPS和RTS模式的结合以前曾经幻想过,这款游戏做出来了,这正是我想要的游戏,想玩大战场控制还是孤胆英雄随便切换。 个人觉得这款游戏已经是好游戏了,如果这模式优化下去能一步步接近神作。再优化点其他方面的体验比如FPS模式下能对未控制单位下模糊指令(不需要精确指令,比如希望友军全军或部分出动进攻某位置),未控制单位可以下指令自动捡补给等。
dobra gra
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.4M | 10.3K | 96% | $9.99 | |
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| $2.4M | 4.8K | 96% | $14.99 | |
| $2.4M | 6.7K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7M | 12.5K | 64% | $24.99 | |
| $28.4M | 22.4K | 84% | $29.99 | |
| $12M | 16.2K | 92% | $19.99 | |
| — | 0 | — | — | |
| $9.8M | 8.6K | 69% | $24.99 | |
| $670.2K | 1.8K | 84% | $12.99 |