
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.7Kreviews | 94% | — | $20.1M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of those experiences that stick with you forever. Also once the gameplay clicks it's super addicting.
A perfect game. Nothing recently has compared to the excellecnce of Cairn
创意美术音乐拉满,最后的演出夯爆了,就是有时主角的身体会鬼畜一下有点出戏。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I didnt think it would be this detailed, but its so polished - both story and systems! 10/10 Masterpiece!
what a climb.
As a long term free climber, I wasn't really expecting much with this game but I totally loved it. The tension in the climbing mechanics hits the spot very accurately. The manual selection of holds with differing qualities of 'stickiness', using your legs instead of relying on feet for stamina, angles of climbing from slabs to overhangs, desperately searching for a jug when your stamina is at an end, shaking out and chalking up, getting into a flow state, trying to get protection before you fall.... this all feels right. Even running routes out, getting pumped and taking 'whippers' was great fun. The save system is good too, where there is an unforgiving cost to not planning. The story is perfect, with some interesting spirituality thrown in. The graphics are visually sumptuous, and no more complex than they need to be which helps the climbing experience no end.
Incredible game it is nearly perfect but I had 3 issues that hurt my experience. Performance was a bit rough for a lot of the time I was hoping it would be a steam deck game for me but it struggled on there. The auto limb selection and trying to grapple into a crevice caused so many falls, deaths and frustrations. Along with the grip setup when you start climbing from off balay got really funky and caused nearly half my falls. However, I really loved my time with this game and may need to return to Kami. Dont sleep on this game!
Gran juego. No esperaba una historia así de preciosa en un juego sobre escalar y aun así me he llevado una magnífica sorpresa con la profundidad de su narrativa y lo adictivo de su jugabilidad a pesar de ser relativamente sencilla. 10/10
Je ne suis pas arrivé au sommet et peut-être bien que n'y arriverai jamais, je manque de nourriture et mes petits pieds taille 37 glissent sur chaque rocher un peu trop lisse, mais si j'arrive au bout j'ai perdu mon rêve car il est accompli, si j'échoue encore il continuera, peut-être toute une vie.
第九艺术,很震撼的体验,推荐手柄游玩。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
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|---|---|---|---|---|
| $20.1M | 29.6K | 90% | $19.99 | |
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