
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
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About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 703 reviews with recorded playtime.
Reviews
Themes across 703 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
9.3/10 震撼人心的体验
+ story + design + character design + music - kinda janky climbing mechanic its kinda annoying because the auto selection of limbs messes you up but its not something that will kill you when you get used to it (if you panic and die because the game engine isn't as perfect as you'd wished it was. its an skill issue. To all players that left a bad review cz of the climbing mechanic: "SKILL ISSUE") - climbing is (obviously) not 100% realistic I've seen many people complain that resting positions that they normally use while climbing are not showing any effect in game. Which is fine in my eyes because this is not sold as a "realistic climbing simulator" but as an action adventure-story game. To all people that complained that they cant project their IRL climbing skills into a game and complained about it in the reviews: It's a game with it's own game mechanics, Quit crying about it not being realistic enough and learn the ♥♥♥♥♥♥♥ game mechanics. It's not supposed to be a realistic climbing simulator For your information: I myself have been climbing for a few years, and I've been bouldering for 2 years weekly and have been rock climbing occasionally.
Big thumbs up. The story was very effective, and the gameplay really clicks well after adjusting to the movement mechanics. Getting into a groove as you go up, moving from ledge to ledge feels good aside from some very mild, occasional jankiness. One of the best feeling endings of any recent game I've played, ALTHOUGH if I had any complaint, I feel like they sacrifice the difficulty curve near the end to better serve the story.
Peak
美工绝了,沉浸感十足。挑战也很丰富,让玩家有动力攀登到峰顶。
harder than i thought it would be, peak tho (pun intended)
Obra de arte. Sensível, bonito, envolvente, com uma trilha sonora incrível e uma dublagem excelente. É extremamente desafiador e, em vários momentos, chega a ser frustrante. Comecei sem esperar muita coisa e, no início, ele demora um pouco para engatar. Mas conforme avança, o jogo cresce em você. Você começa a querer descobrir o que vem pela frente e sente uma vontade de superar cada dificuldade que aparece, e isso o torna ainda mais envolvente. Teve horas que eu precisava parar, respirar e voltar depois, porque a escalada realmente testa a sua paciência, principalmente no final. Mas é justamente isso que faz cada conquista ser tão gratificante. É um jogo que te marca e faz sentir coisas que poucos conseguem. Recomendo demais.
Amazing game you won't regret buying. You will never put this game down until you reach the peak
90/100
Ну что ж, прошёл я эту игру и мнение моё не однозначно С одной стороны идея самой игры великолепна, реализация тоже ничего так (не считая автовыбора конечностей при подъёме, но это не критично, можно привыкнуть или использовать и ручной и авто режимы) НО, раскрытия ГГ как такого нет, зачем она туда полезла, почему она отталкивает всех и вся( обобщил, т.к. не хочу спойлерить) и в конце концов, зачем так обращаться с техникой?! Которая мало того что твою жопу держит при падении да ещё и связь с миром может поддерживать. Итог мой такой Гейплей на 5 из 5 Сюжет 3 из 5 Музыка моё почтение 10 из 5 P.S. Играть реально лучше на геймпаде
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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