
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.14/day in the week to Sep 13 → 19.29/day in the week after.
About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 21.7Kreviews | 94% | — | $20.1M |
| $29.99 | 8.8Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um dos melhores jogos que já joguei. Me faz querer entrar nesse mundo do climbing de tão foda que foi pra mim! Simplesmente tudo parece que foi feito com todo o carinho possivel para desenvolver o game: o cenário do ambiente, a trilha sonora, a jogabilidade... TOP
Really cool mechanic, but man does it ever get hard at the 3/4th mark. I was loving it, but got too frustrated in the later game by the difficulty.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 18/day in the week to Aug 6 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
| $23.99−20% |
| 125ratings |
| 88% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
能不能出一个关闭人声功能,扫码主角叫的烦不烦
I reeealllyy enjoyed playing this, the challenges and story has been beautiful. The world has been made really pretty too. I saw my favourite streamer play it a little bit and it catched me right away. Honestly i wasn`t expecting that the story would be so deep, im glad i played this one! I love the characters you meet along the way. Design and colour of the world you play in are also very nicely made, i enjoyed just hanging out in the game honestly haha, much recommend!!
Wow... Expérience unique a faire dans sa vie
гуд
Cairn is this beautiful hybrid of couch relaxation and anxiety exhaustion. The scenery is stunning. I felt connected to the environment, the story, wanting to explore every nook and cranny but man, when Aava is gassed and she’s about to fall to her death my feet sweat! Each play session I found myself more and more impressed with the physics and attention to detail. I felt like I WAS climbing Kami. I would stare at sections and physically mimic what to do, only to look down and see my character doing the exact same thing as she awaited input. In true climbing fashion when the workshopping wasn't going my way coming back another day with fresh arms and legs helped. I've never played such an experience before. Top game of my 2026. Thank you Carin. Climb on climber
damn this game good
annoying jank
I found myself in a similiar situation to our main character, when i wasn't climbing, i was craving the climb. i kept telling myself i just need to get to the next part. When i beat it the first time, i just had to find a better route. when i got my time down, i had to try a free climb. i found catharsis in the mountain, climbing it became my way to escape from the world just like our main character. i don't want to say this game changed me or anything, but it definitely helped me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $20.1M | 29.6K | 90% | $19.99 | |
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| $20M | 32.3K | 88% | $24.99 | |
| $20.4M | 175.5K | 88% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $746 | 4 | 0% | $5.99 | |
| — | 0 | — | — | |
| $365 | 2 | 50% | $6.99 | |
| — | 0 | — | — | |
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| — | 125 | 88% | $23.99 |