
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
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About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 675 reviews with recorded playtime.
Reviews
Themes across 675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Rien a dire, l'amour de l'escalade + tres belle histoire
bueno bueno bueno. que maravillita. Al principio pensaba : a ver que es este simulador de escalada con olor a incienso y pandereta. empiezas en un rocodromo pijo pero con olor a sudor. facil. los tre bloques me la pelan .vamos para arriba. en que momento llevo ya media montaña... pero bueno vamos. a coño facil: recogiendo llervecitas, parando a descansar, haciendome menta-poleos...facil venga dame algo mas puto simulador de escaleras. pero... oh oh que ya no vale con retorcer las rodillas como cuello de poseida. pero hostias si llevo las manos reventadas. pero bueno si casi me esnuco por saltar un balcon de medio metro. sufriendo pero asequible, sigamos. viene de repente link a saludar y te va dando la chapa un ratito hasta que le mandas callar, bien, me cae bien la prota. fallece tu gato y le arrancas la antena a tu robot del cabreo y se la metes por el culo. cada vez me gusta mas. te emborrachas con link hablador a chupitos de yerbas que llevan tripis y te pegar una volada monumental .sueñas con cuphead. te levantas con resaca (lo mejor para el alpinismo extremo. sigues subiendo a base de ostias y de dislocarte el cuello como gallina hasta que link le entra canguelo y te culpa a ti de que él es un pringao. te haces su amigo . te encuentras a hans topo con una escopetilla resentido porque nunca pudo coronar la cima . juega al tiro al plato y colecciona muertos. link se termina de cagar y dice que se baja a la camper a ver netflix , que si te bajas con el. prefieres morir antes de que te de la turra ni 100 metros mas. sigues hacia el ultimo tramo del juego y..... sencillamente increible. este juego es increible y punto. El final es sencillamente almibar puro con dos gotas de lsd. OBRA MAESTRA.
Причина тряски?! Да ты че....б*яяяяяяяяяяя
很有趣很还原的攀登游戏,我刚掌握先锋攀登,孤山独影帮助我克服了对冲坠的恐惧(雾 写给开发者:游戏优化很不错,美中不足的是有一些小的显示按键bug,尽管这不影响游戏操作,切换到手柄背键ltlbrtrb选择肢体的时候有时显示出来肢体选择是xyab(我使用的xbox手柄)
una vez mi abuelo dijo: Aun que te manches los pies de sangre al caminar en cristales rotos, sigue adelante para lograr tus metas sin rendirte. Y este juego lo demuestra
хорошая игра
Ждал эту игру долго, купил на релизе и не пожалел. Это очень крутая игра про скалолазание, единственная в своем роде. Все кто любят скалолазание или альпинизм, испытают оргазм во время игры
This has to be one of the most frustrating and infuriating games I have EVER played. Any progress takes SO long, save points are so far apart, the game tells you you should allow it to auto select your limbs for you (when choosing which limb to move next) but that's a terrible idea, you really have to select the limbs yourself and that process is infuriating too. You'd think pointing the stick to the bottom left when you're selecting your limb would select your left foot, but you'd be wrong. There are times when it feels like you're playing Baby Steps - the smallest little ledge becomes a challenge as Aava puts both feet behind her head and one hand into her ass while you're trying to pull yourself up onto something slightly above chest height. That being said I'm still into it, the story, art, atmosphere is exceptional, but the point I'm at now forces me to quit after an hour or so because it just makes me too angry. Every single mistake is punished BRUTALLY and even when not actually dying I just end up eating like 3 full meals on the side of a rock face and still starving within a day. Not the relaxing, zen experience I was hoping for. So I guess "constantly enraged but unable to stop playing" sums it up for me. *edit: I hate this game, still constantly enraged but I am gonna stop playing, the physics make no sense, you find a perfect place to hang? nope you're falling, you find a place where you're spread eagled across the underside of two rocks? yea that's a totally stable resting spot. Its a constant ragebait cycle of trying to learn what the games wants you to do, which seems to be different every rockface and every time you need to relearn it the game will waste HOURS of your time.
Un des plus beaux jeux auxquels j'ai joué récemment. En tant qu'alpiniste, on retrouve un univers et des sensations connues, ce qui est un vrai tour de force pour un jeu. Cerise sur le gâteau : il est beau, et il est efficacement scénarisé !
Não sei o que dizer, não sei explicar a sensação tive jogando Cairn, posso dizer que cada segundo, cada queda, cada piton quebrado e recuperado, cada garrafa de agua cheia, cada pegada no ultimo segundo, cada um das imagens, trilha sonora. TUDO nesse jogo me deixou feliz, amei cada segundo, cada batalha, e aprendi muito sobre eu mesmo. GOAT a sensação, que Aava descreve sobre o que é escalar uma montanha é verdadeira. SENSACIONAL, estou emocionado ainda de lembrar de tudo que passei nesse jogo, ascender me fez melhor. Tirando alguns stuttering no desempenho do jogo, me fez ser criança é amar jogar Cairn. Umas das melhores experiências gamers. Climbot ficara pra sempre ao lado.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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