
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
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About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 675 reviews with recorded playtime.
Reviews
Themes across 675 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game, recommended for ppl who want to chill, very interesting game about climbing.
Bir kere tamamlanması gereken bir oyun.
很喜欢这个游戏的美术,玩法也很有代入感,穴居人的洞穴相当有意思,但是不知道为什么七八个小时之后,xbox手柄频繁出现延迟情况,害我在半山腰上突然变成八十岁太奶手脚不听使唤…换成steamdeck之后又出现按键突然没反应的情况,对于一个要到营地才能存档的游戏简直是太影响体验了
As an avid climber,it's lovely to see such believable and amazing world where you can apply all the same rules you use IRL. And the atmosphere. Whatever I write here will never do this game justice. I highly recommend it to my friends and to you as well, if you're reading this.
Gra jest super
如果你还有耐心,有时间,孤山独影绝对时必玩之作。
cara que jogo bom, a história principalmente, você começa achando que vai ser somente um jogo sobre escalada, mas a montanha em si tem sua própria história e das demais pessoas que subiram e falharam, ou as que moravam na montanha, tudo é muito feito para puxar a atenção, com exceção da protagonista que me passou raiva do começo ao fim. Com essa única exceção todo o resto é ótimo, principalmente a trilha sonora.
I wish the following mechanics could be added to the game: 1.) The bot could choose which piton to recover so that not all pitons would be remove when pressing Q, and add a button to cancel recovering piton if you accidentally pressed it, 2.) Bot could provide more mechanics and features such as added smaller inventory, an alert if there's incoming rain, or could provide information of the terrain such as altitude, elevation, slope, existence of water source or nearby items, notes, or save points, 3.) The bot could turn trash into something useful other than chalk, like tape or net for extra inventory, 4.) A landing indicator would be shown where Aava would land when jumping or falling. 5.) More discoverable item such as climbing shoes, smaller bag for extra inventory, rain catcher, or slings. 6.) Aava can thaw snow or ice nearby her tent to create drinkable water or other food such as snow sherbet, 7.) The weather app doesn't do much in particular and underused, could add more features, 8.) Aava can now give hints about good places where to pinch step onto or as you climb, 9.) Aava can now leave something on her trail such as inscribe or write messages on particular spots, leaving markings on the summit that players can edit, 10). Aava can interact with animals along the trail such as petting the goats, pikas, and toads, 11.) Medicine and other healing items take much essential backpack space. I wish there could be added more uses or effects for them such as resistance to hunger or fatigue, 12.) Aava can now add items in her body such as inside her pockets, 13.) Having full belly or hydration should provide limited bonus such as burst, endurance, or temperature, and 14.) Aava now leaves a spot of chalk where she holds providing extra grip for other limbs when gripped or stepped.
I like the vibe of this game
今年的最佳独立游戏,完美诠释第九艺术的魅力
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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