
Reach a summit never climbed before in this survival-climber from the creators of Furi and Haven. Climb anywhere and plan your route carefully, managing pitons and resources to survive unforgiving Mount Kami. Discover what Aava is willing to sacrifice to achieve the ascent of a lifetime.
Modeled estimate, not a reported figure. How we estimate →
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About
Cairn’s realistic simulation allows intuitive climbing: find the best holds and place your hands and feet seamlessly with simple controls. Adapt your posture, effort and balance —if you're not careful, you will fall!
As pro climber Aava, you embark on the ascent of Mount Kami, a summit that has never been reached. Along the journey, meet unexpected companions and hear from those left on the ground. Discover the mountain's history and decide what Aava is willing to sacrifice to achieve her dream.
You are free to climb anywhere. Explore the mountain, read the rock face from the ground and plan your route carefully to reach the top. Solve problems while on the wall to navigate difficult sections. You can climb on anything, so choose your path wisely!
Climbing is challenging: each wall feels like a boss fight. A thrilling challenge for those eager to test themselves, but you can also adjust the difficulty to customise your experience.
Manage your resources to survive during the long ascent: pitons, chalk, finger tape... but also food, water and medicine. Set up bivouacs and explore the mountain to find resources to reach the summit.
An unforgettable experience from the makers of Furi and Haven, with music and sound design by the team behind Limbo, Inside, Control and Cocoon, and art and story by renowned comic-book artist Mathieu Bablet.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 657 reviews with recorded playtime.
Reviews
Themes across 657 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我自己本身是一名登山爱好者,线下刚攀完岩壁,线上花十五小时走完十六天雪山征途,终于登顶那座神山。 与其说这是一款登山模拟游戏,不如说它是专属于登山人与理想主义者的温柔情书。全程没有捷径,冰壁打滑、岩壁悬空、深夜孤身露宿风雪,每一步向上都要独自扛住疲惫与孤独,无数次失足跌落,又只能自己抓稳岩点重新出发。沿途散落着前人登山的遗物,藏着无数半途而废的执念,也一遍遍叩问攀登的意义。用一场安静独行,读懂每一个愿意为心中热爱奔赴险峰的人。这场和群山的对话,让我想起了乔治·马洛里说过的:“因为山就在那里。” 所以我个人十分推荐这部作品,完美诠释了第九艺术的魅力,可以说是今年的最佳独立游戏!
Qual é o seu topo? Cairn definitivamente é um jogo que merece destaque esse ano, tendo uma boa gameplay e uma história muito boa sobre perseverança, obcessão, solidão e pertencimento. Além de que QUE ILUSTRAÇÕES MARAVILHOSAS nossa fico chocada sempre que vejo, lindo lindo lindo. Que venham mais jogos assim.
《Peak》是一首欢快的交响乐,《孤山独影》是一首大半低沉后半段悲怆又高亢的大提琴独奏。 我们都像是孤山独影里的主角,一股执念往山上爬。否则一如马尔科见好就收下山。 最后结局无非是,要么死在爬山路上,留了个美好的登顶幻想,要么迷途知返,见好就收。 坚持执念登峰造极是谓勇敢,舍得放弃何尝不是一种勇敢呢。 (btw,逆天的自动肢体选择与抽象的稳定支撑点判定着实让人恼火,一如结局怒砸攀宝的主角(代入了
amazballs
ништяк рекомендую
相当令人着迷的游戏,几乎一口气通关。 负面体验: (1)黄毛总是先我一步在存档点等我; (2)墓地上方最难的路都爬完了,后续出现我教黄毛爬山剧情?!实际体验和剧情割裂感非常强; (3)剧情让人昏昏欲睡;
小众宝藏休闲爬山游戏,背着包爬山还可以露营做饭,捡垃圾看风景钻山洞,物资点比较多容易激发探索欲,让人不爽的地方就是耐力时间太短了,还没抓个两秒就抖的不行,还有就是只能在保存点露营,在其他地方只能坐在地上休息,吃的种类虽然多但恢复饱食度有点少容易饿肚子,药品设计不合理,一大罐子药品用一次就没了,滑石粉用的有点快且有点鸡肋,经常下雨然后就只能干等着休息饱食度还蹭蹭往下掉。
became part of a whole
Gameplay correct, mais saupoudré d'un scénario pompeux, mal maîtrisé avec une philosophie d'enfant de 4 ans. Si c'est la cible espéré, c'est gagné. Sinon, c'est de la merde.
Despite the few bugs I've come across in the game so far, it's been a great experience. The environment and aesthetic of the surrounding areas while you climb is beautiful and I really enjoy the hidden spots you come across as you play.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Korean, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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