
Construct towering structures with unconventional building segments, stabilize, detonate, shrink, grow, and stick segments with special powers, all while navigating increasingly difficult challenges in this wacky and brain-teasing game that will delight players of all ages and skill levels.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Very cool concept! Looking forward to seeing how it evolves!
This game is very fun. The controls are very well and cleverly done, as well as the physics of the game, which is really fun. I havve played games like this on mobile phone and I expected this one to be something similar, not taking it as a negative, but this type of game works really well on a computer and its a lot more fun, and this one has some additional mechanics. All recommendations, the game is really worth the full price.
If you like Jenga and tetris youll like this game. Its jenga in reverse but tetris rules. Let me explain: The main campaign is a series of challenges where in you build skyscrapers to various heights. Very easy at first but has a progressive difficulty curve. You have to build to a certain height, but you only get certain pieces, each piece has a height, shape and price. Think box, L shape, pyramid and so on. So build to 500m with X$. If you fail, the building topples or you just dont get to the height, so you cant just build as you wish. Im currently stuck on #9. There are also 10 additional challenges plus 2 side projects(your choice, mild or hard). You unlock each level as you go by. Total being about 22. If you do all of the challenges, you get the option to reset and start from zero again. The music is also very good. Its all electronica with a good vibes. As you build you see the cute little workers milling about and jumping out of the way as each piece is flown in via helicopter. I recommend it. Its fun, its constructive, especially in the world of indie games saturated with side-scrolling platforms, early access, PvP, open world and so on and so on.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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