
A short incremental game about catching bugs and running a shop filled with parakeets. Upgrade equipment, purchase game-breaking abilities, and maximize the profits of your Budgie-powered empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.63/day in the week to Aug 3 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The budgies want to buy your bugs.
Click and drag to catch bugs
Sell bugs in an ever-expanding shop
Upgrade your equipment and shop interior
Trade Cosmic Scarabs for powerful enhancements and abilities
50+ bug species to catch
12 locations to find bugs
Grid-based skill tree with open progression
Digestible 2-hour experience
Relaxing soundtrack with nostalgic mid-2000s aesthetics
Genres
Engagement
Reviews
Themes across 368 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
도전과제 100%까지 1시간 30분정도 걸림. 단순하게 벌레잡아서 파는 게임. 매 스테이지 마다 다른 벌레들이 나오고 벌레들마다 특성이 존재하는데 굉장히 참신했음. 하지만 업그레이드를 통해 올라가는 단계가 너무 급격해서 벌레들의 특성 (기믹)을 하나도 보지 못하고 그냥 넘어가게 되는게 좀 아쉽게 느껴짐..
Great game. Fast, fun and a great way to spend an afternoon!
i liked it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Hours played at review time, across 368 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩法简单,没有硬卡数值,大方结束流程,爽感刚刚好。比起硬卡进度来说让人爽的做法真的很不错。 数值设计方面其实还可以再把中后期稍微拔高一点,能把流程放到接近3小时。神话区域和最后两个区域稍微有点太容易被速通了。 以及如果要更加qol的话,可以加一个单击就能创建全尺寸网的升级,节省后期略显繁琐的拖拽操作。不过当前的拖拽也挺有意思的,见仁见智。
Very fun but very short game. I've 100%'d this game (in under 3 hours). Levels were interesting and the bugs were fun. The "front of shop" part is a breeze and low stress. Just catch bugs, man!
玩起來真上頭
Nice to have
全成就时长2小时,在增量游戏中算是遇到比较好玩的了,正反馈感也很足,各种新地图的小虫避免了枯燥冗余的感觉。 科技树也不复杂,画风也比较可爱,配上chill的音乐,很开心的一个体验:) 要我说,做增量游戏就得做这种小体量简单易懂的,娱乐不用带脑子,整个游戏像丝滑的巴斯克,平滑了我的大脑皮层,符合一切下班后劳累人士需求
This was a fun, short game and fun to 100%. It starts slow with a tiny box where you have to corner some bugs one at a time and as you get more upgrades it becomes just a matter of clicking over and over until your hand falls off and you ENJOY IT. The ending made me laugh.
압긍이라 바로 질렀는대 지루했음.. 신박한 재미는 없음 그냥 벌레잡고 팔기의 반복 그래도 뭐 추천
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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