
Fight with a small team through floors of hostile machines, tweak your team to overcome increasingly more powerful enemies, live with the consequences of your actions, learn from your mistakes as you are overwhelmed and plan better for your next attempt.
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Just started playing but since there is no review out there: I like the fast paced turn-based combat so far. Gameplay is pretty easy to grasp and doesn't require extra clicks. All info needed is on screen or one click away. Each unit has a specific movement and attack range that you have to use to destroy enemy units without loosing yours. Pretty easy to get, not that easy to master imho. Character progression is solid, allowing you to set a role for each of you 4 units. You can build up Hackers who will control AI units, Snipers for the long range shots, Melee tanks... I'll edit my review whenever i witness something worth mentioning, but so far so good and looking forward to updates and tweaks.
Düşman makinelerle dolu zeminlerde küçük bir ekiple savaşın, giderek daha güçlü düşmanların üstesinden gelmek için ekibinizi değiştirin, eylemlerinizin sonuçlarıyla yaşayın, bunaldıkça hatalarınızdan ders alın ve bir sonraki girişiminiz için daha iyi plan yapın.
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Concurrent players on Steam, sampled daily since tracking started.
Very fun rogue-like. A hidden gem :)
"Broken Metal" is kinda like if you took X-Com, removed the cool sinister UFO conspiracy theme, removed the base building, replaced all the graphics with pixelcrap of the lowest order, and stripped out anything else that might be fun, too. What you're left with is a turn based tactical with zero joy and quality so bad you'll wonder if PC gaming was worth it at all. What do you do in the game? Plod through samey procgen encounters endlessly. That's it, that's all there is to it. Surviving units get to upgrade their skills. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. There's also no UI scaling, so if you have a smaller monitor you're screwed and probably can't play this, and if you have a larger display, well the characters are going to be wall high. Developers need to test their games on a variety of hardware if they want to be taken seriously. If they just want to fail as hard as this did, on the other hand, sure, testing is optional. This game is fairly dated at 6 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. There's no financial cost up-front, but you'd still be spending your time and a little hard drive space on a product that's far from the best. There's thousands of better alternatives on Steam.
gamesense
tldr this game is a beautiful (and free) little iso strategy game, perfect to take up a few hours of your day. I wish I could play it on my phone, it'd be great lovely little iso strategy game. it's not terribly hard, it's got good sounds, cute and pretty sprites, and some good thematic kevin macleod music. with the rigid attack areas and the separation of movement and attacking and abilities as actions, I'd say the closest comparison is Into The Breach as far as core gameplay goes. it gets a little samey after 20 or so floors but there keep being new enemy types and with the abilities your units can get it stays very fun for a while. it strikes a really good balance between feeling powerful and being worried when you get cornered or surrounded. also it's free lmao this is pretty awesome. the dev seems to be missing in action lately but I hope he's still making cool stuff somewhere.
Il n'y a probablement pas grand chose à attendre de plus côté développement du jeu, ce qui est fort dommage car la base est réellement excellente. - Après quelques niveaux, tout devient répétitif, - En cas de perte d'un soldat, aucune possibilité d'en avoir un nouveau, - Manque de variété des ennemis et des décors + Très rejouable pour tester des groupes différents + Classes semi-aléatoires bien sympathiques + Tactique sensible + Roguelite rapide et marrant immédiatement + Niveaux courts et décisifs
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
破碎金属Broken Metal本身是一款还可以的四角格战棋游戏,人物有多种晋级职业和技能树,能力种类不同各有用处,比如肉盾、黑客、闪现者、狙击手等各种培养方向。 不过游戏画面过于朴素,而且UI非常难受,敌我角色信息占据画面过多,有些说明内容字体过于模糊。 虽然很希望制作组能做出改进,但是因为上架之后就没更新过,这基本也算奢望了。 由于是免费游戏,实在无聊打发时间还是可以的。
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