
Broken Crown is a fantasy RTS where you build a settlement, gather resources, research powerful upgrades, and command hundreds of units in formation-based battles. Advance troops through five visual tiers, preserve Bronze-to-Gold veterans, and conquer tactical maps shaped by Fog of War.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Broken Crown is a fantasy real-time strategy game built for players who miss the depth, scale, and tactical control of classic RTS titles.
Start with a small group of survivors and build a new settlement from the ruins of a broken world. Gather wood, stone and food, construct your base, manage your economy, recruit workers and soldiers, and expand your forces until your fragile camp becomes a true stronghold.
But survival is only the beginning.
Command hundreds of units in large-scale, formation-based battles where positioning, scouting and timing matter. Infantry holds the frontline, archers fire from behind, cavalry strikes with speed, scouts reveal the unknown, medics keep your army alive, and leader units can turn the tide of battle.
Your army does not remain the same. Units can advance through five visual tiers, changing their appearance as your technology improves. Troops that survive combat can also gain experience and rise through veteran ranks, visually progressing from normal soldiers to Bronze, Silver and Gold veterans.
Every battle is shaped by the land around you. Explore maps with Fog of War, bridges, choke points, narrow passages, lakes, ruins, camps, skeletons and battlefield details. Control the terrain, defend key passages, and use the map to your advantage.
Broken Crown is not about chaotic blobs or mindless clicking. It is about building, scouting, reacting and commanding your army with clarity.
Classic RTS Base Building
Build and expand your settlement with workers, houses, warehouses, walls, gates, towers, military structures and research buildings. Watch structures rise through visible construction stages as your base grows.
Resource Management
Gather and manage essential resources while expanding your economy, increasing storage capacity and supporting a growing army.
Large-Scale Battles
Command hundreds of units on the battlefield while keeping formations readable and controlled.

Formation-Based Combat
Organize your army with infantry, archers, cavalry, scouts, medics, workers and leader units. Positioning matters: protect your backline, hold choke points and strike at the right moment.

Five Visual Unit Tiers
Advance each unit type through five different tiers, with stronger appearances that make your army’s progression visible on the battlefield.
Bronze, Silver and Gold Veterans
Keep your troops alive and watch them become battle-hardened veterans. Experienced units visually progress through veteran ranks, making elite survivors stand out in your army.
Deep Research Tree
Unlock upgrades that improve economy, gathering, movement, recruitment speed, combat strength and access to higher unit tiers.

Fog of War and Scouting
Explore unknown lands with a layered Fog of War system. Areas can be unexplored, discovered or actively visible depending on your units’ presence.
Tactical Maps
Fight across different map sizes, biomes and layouts, with bridges, natural choke points, narrow passages and strategic terrain that influence every battle.
Clickable Notifications
React quickly to attacks, completed buildings and recruited units with in-game notifications that let you jump directly to the action.
Multiple Game Modes
Play campaign missions, skirmish battles and endless survival challenges as you build, defend and conquer.
Save and Load System
Continue your campaign or battles with a save system designed for longer RTS sessions.
Broken Crown rewards thinking, not spamming.
A larger army is not always enough. Poor scouting, weak economy, reckless expansion or bad positioning can collapse an entire battle line.
Build carefully, explore the map, research the right upgrades, defend key locations and keep your veteran troops alive. Victory comes from preparation, timing and battlefield control.
Broken Crown already includes:
Base building and resource gathering
Workers, infantry, archers, cavalry, scouts, medics and leader units
Five visual unit tiers
Bronze/Silver/Gold veterancy
Research and technology progression
Fog of War and minimap navigation
Campaign missions
Skirmish mode
Endless survival mode
Tactical maps with different sizes and biomes
Walls, gates, towers and defensive structures
Clickable notifications
Save/load system
Localized interface support
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Simplified Chinese*languages with full audio support
Reviews
Enjoying my time with Broken Crown even in its early state. Dev is super responsive to suggestions and fixes, plus they are working on the multiplayer mode. Plays like a straightforward RTS should play. I really like the number of troops that can be controlled and the ease at which the camera can be rotated - inspect your troops from almost any angle. BC still needs more time in the oven but it is really going in the right direction.
Seguo lo sviluppo fin dall'Alfa e vederlo oggi in Accesso Anticipato è fantastico. Guidare cavalieri con spade e lance contro gli orchi è divertente soprattutto costruire il proprio villaggio con tanto di mura fortificate e torri arciere . è un gioco adatto a tutti e sapere che è sviluppato da un unico svilupatore è fantastico . Il titolo è in costante crescita ,con miglioramenti e sviluppi che andranno sempre a migliorare e avanti . lo consiglio .
Gioco provato in questa fase di early access e devo dire che la base è davvero promettente. Si tratta di un RTS solido, con un sistema di combattimento divertente e una gestione delle unità che funziona bene. Ho apprezzato in particolare la possibilità di creare il proprio battaglione e adattare strategie e tattiche in base alla situazione: è un aspetto che dà varietà e rigiocabilità. La grafica è semplice ma accattivante, e secondo me è una scelta azzeccata perché rende tutto più piacevole e immediato durante le battaglie. Essendo una pre-release, c’è ancora qualcosa da sistemare: al momento le truppe risultano un po’ sbilanciate rispetto ai goblin e tende a rendere la campagna più facile del previsto. Nulla di grave, ma sicuramente un aspetto su cui lavorare per migliorare la sfida. Nel complesso però il gioco ha davvero un grande potenziale. Se questo è il punto di partenza, sono molto curioso di vedere come evolverà con i prossimi aggiornamenti. Consigliato, soprattutto a chi ama gli RTS e vuole supportare un progetto in crescita.
Dopo averci passato diverse ore sopra, posso dire che il gioco mostra ancora più valore rispetto alle prime impressioni. Oltre alla campagna, ho approfondito anche la modalità schermaglia, dove si affrontano altri castelli, qui il livello di sfida sale parecchio. L’IA è sorprendentemente veloce nelle decisioni e nei movimenti, cosa che all’inizio può mettere in difficoltà, ma è proprio questo a rendere le partite più interessanti e strategiche. Ti costringe a ragionare meglio su come gestire le unità e su quando attaccare o difendere, evitando approcci troppo “casuali”. Le modalità disponibili sono diverse e aiutano a mantenere il gioco vario anche dopo diverse partite. Nonostante sia ancora in fase iniziale, si lascia giocare molto bene ed è perfetto anche come passatempo per farsi qualche ora in tranquillità. In generale, resta un titolo con ottime basi e margine di crescita, soprattutto se verranno rifiniti alcuni aspetti. Vale sicuramente la pena tenerlo d’occhio e continuare a provarlo man mano che evolve.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Mount & Blade II: Bannerlord | $309.8M | 294.1K | 88% | $49.99 |
| Satisfactory | $164.4M | 276.1K | 97% | $27.99 |
| Schedule I | $144.4M | 308.9K | 98% | $19.99 |
| Raft | $144M | 376K | 93% | $19.99 |
| Slay the Spire 2 | $103.5M | 191.6K | 60% | $24.99 |
| The Scroll of Taiwu : Beyond The Dome | $62.3M | 69.8K | 66% | $29.99 |
Related
| Put in | $1.1K | 158 | 76% | $0.49 |
| Yurikago | $1.1K | 86 | 93% | $0.99 |
| Escape The Past | $1.1K | 86 | 71% | $0.79 |
| Muchi Muchi SEX | $1.1K | 70 | 91% | $0.99 |
| Campfire: One of Us Is the Killer | $1.1K | 129 | 60% | $0.49 |
| Zombie Pinball | $1.1K | 80 | 48% | $0.79 |