
Last Throne is a tower defense strategy game set in a dark, mist-shrouded world on the brink of collapse. As the ruler of the final kingdom still standing, you must command your defenses, outsmart relentless waves of monstrous creatures, and make crucial tactical decisions to hold your ground.
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Last Throne is a tower defense strategy game set in a dark, mist-shrouded world on the brink of collapse. As the ruler of the final kingdom still standing, you must command your defenses, outsmart relentless waves of monstrous creatures, and make crucial tactical decisions to hold your ground.
The mist grows thicker. The monsters grow stronger. Will your kingdom be the last to fall—or the last to endure?
Key Features:
🏰 Defend the Last Kingdom – Strategically place towers and units to repel increasingly powerful waves of enemies.
🌫️ Survive the Mist – Face unique challenges from the mysterious mist that cloaks the battlefield and spawns terrifying foes.
🧠 Deep Strategy – Adapt your tactics, manage resources, and unlock powerful upgrades to turn the tide.
⚔️ Epic Battles – Engage in intense, fast-paced encounters with hordes of monsters determined to destroy your throne.
Will your defenses hold—or will the last light of hope be snuffed out?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game certainly has potential, but is still very early in development. Things like a tutorial, key bindings, difficulty settings, modes other than endless, faster speed options, and tower upgrades for towers other than the windmill are sorely missing, and while the gameplay loop is fun, it is far too easy at present stage. with some updating though, the basic core design of the game could evolve into something very cool
The potential is there and although it crashed the first 8 times i ran it, theres a lot of key things absent but i can easily see a tech tree or research, i look forward to whats added next
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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