No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Take back the city from a corrupt mayor and his loyal police squads in this idle arcade adventure. You play as a lone fighter who arrives in a city completely controlled by the mayor’s forces. Streets are blocked, districts are locked down, and every step forward means facing squads of enemies trying to stop you. Gather resources, break obstacles, defeat enemies, and upgrade your weapon and tool to push deeper into the city. Improve your gear, unlock new areas, and grow stronger with every run. Fight through the mayor’s squads, reclaim the city district by district, and reach the mayor to end his control once and for all.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Take back the city from a corrupt mayor and his loyal police squads in this idle arcade adventure. You play as a lone fighter who arrives in a city completely controlled by the mayor’s forces. Streets are blocked, districts are locked down, and every step forward means facing squads of enemies trying to stop you. Gather resources, break obstacles, defeat enemies, and upgrade your weapon and tool to push deeper into the city. Improve your gear, unlock new areas, and grow stronger with every run. Fight through the mayor’s squads, reclaim the city district by district, and reach the mayor to end his control once and for all.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 801ratings | 90% | — | not modelled |
| Free | 4.4Kratings | 94% | — |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $207.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $436M | 401K | 87% | $44.99 | |
| $393.6M | 281.6K | 89% | $59.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $357.4M | 469.6K | 78% | $49.99 |