
Brighter Shores is an all new adventure from award winning MMORPG designer Andrew Gower. It is an enchanting point-and-click style RPG with hundreds of hours of gameplay, set in a land of magic and mysteries, with a huge number of professions to try, and something new to find around every corner.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brighter Shores is a tedious, clunky chore simulator masquerading as nostalgia. The rigid room-by-room grid movement makes exploration feel incredibly claustrophobic, and the gameplay is nothing but an endless, mind-numbing point-and-click grind. It is so inherently boring that its main selling point is letting you progress while offline, which is a blatant admission that the game isn't actually fun to play. Once you hit the premium paywall for later zones, there is absolutely no reason to keep clicking.
I love long grindy games. I also don't mid the progression reset. What I do mind is that this game is lacking in any element of fun. Are you stuck cooking eel for hours on end to level cooking? You wanna know what makes that fun? The other people around also leveling cooking. However there is no one socializing, because there isn't ever a reason to. Even when there is a reason to it becomes impossible because the map sections are so small it's almost impossible. MMO's live and die on their communities. This game could become an offline solo game and nothing would change.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to like it so bad...but there is so much wrong with this, just filled with poor choices. I have nothing to say that hasn't already been said, insane and pointless grind being one of the biggest offenders, Just play OSRS honestly...this game is so busy trying not to be Runescape.
I really wanted to enjoy this, to support the creators, but also have a decent Runescape alternative, but in this game's attempts to distance itself from Runescape, this game is designed to it's core in way it's just no fun to engage with, at all.
I gave this game an honest chance. I have to admit. I was hyped because I thought it would be great as Old School RuneScape. I lived on this game. It is actually sad. This game is horrible. Ill be back to check in on it once it grows. I just hated grinding and making friends but being so busy that we would just run past each other and say hi. This game was 100 percent grind to me. Nothing else but clicking.
Thought this would be a new experience like a similar version of Runescape but instead of a fun social grind, all I've done is grind the last two hours of my life into dust. absolute waste of time, so slow and boring that it somehow makes my boredom worse than it was before playing a computer game.
Complete dumpster fire...... For anyone who don't know, or may have had limited knowledge, Andrew Gower was once a legend in the MMO scene. He created one of the most beloved MMOs out there today "Runescape". He was a legend to many people, but alas that time has come and gone, and I don't ever see it returning. He bragged about how independent he was, and how he wanted to do everything himself, but put a pay wall behind the only content the game really has to offer, which isn't much to begin with. This one move not only damaged his reputation with many RS players that were trying the game, but also made him seem greedy. The guy is worth over 600 million, claimed he didn't need help or investors, but sucks the people trying his game dry that want to move futher then the first two zones. The game is clunky as hell. character movement is ancient and outdated. The characters movements is really bad. Slowly moving from tile to tile. "Def not like Runescape" You need a degree in economics and science to understand the skilling in mid to late game. Yeah it's that confusing and bad. The combat is some of the worst I have seen to date in any MMO. Again, outdated and ancient. "Def not Runescape" There is no chat, at all..... There is no trading, well unless you want to pay him, you know the totally independent developer who needs no ones help. The weapons system is freaking weird. Just because a weapon or armor piece drops that looks better, don't mean it is, good luck figuring that one out, I sure as hell wasn't sinking anymore time into it. There are a lot more issues, but those are some of the worst. The guy is sinking this ship real fast and his ego and pride won't allow him to just listen to the freaking players. He still somehow thinks he has this legend status when in reality people view him as a washed up legend. Good luck Andrew, maybe pull the silver spoon from your rear and take advice, otherwise you will only have yourself to blame when you are left with a expensive dusty MMO no one gives a crap about or plays.
Great Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
For me, MMOs are about exploring a new 'world', as cheesy at that sounds. However, nothing about Brighter Shores feels like a "world" to explore. The incredibly small little chunks the map is split into, each skill having its own dedicated spot you sit in from 1 to max level and nowhere else, it feels like a treadmill with a chatroom. You really are just better off playing Runescape. Play either of them, 3 or OSRS, you'll get an actual world and the chatroom (and the treadmill too, for good measure).
really boring
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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