
Toxtronyx have now realised their game “Bridge2!” on the powerful Unity engine. Very realistic visuals and lots of new features as well as the possibility to create one’s own levels helped create a completely new game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Das Spiel ist beschissen
Gutes Brückenbauspiel ähnlich der Tradition anderere bekannter Brückenbausimulationen. Physik scheint etwas weiter fortgeschritten als bei anderen Titeln. Das bringt mehr Realismus, hat aber auch den Nachteil das man weniger Fantasiegebilde bauen kann. Grafik ist gut, könnte aber noch etwas Feinschliff gebrauchen. Alles in allem empfehlenswert, wenngleich es mehr Inhalt geben könnte.
Sehr geehrten Damen und Herren, dieses Brückenbauspiel, ist nicht gut programmiert, musste leider löschen, Weil dieses nicht richtig funktioniert, über Linux. Gruss Pit
Lixo, nesse jogo você só pode construir pontes do jeito que o jogo quer, você não pode usar sua criatividade, não recomendo pra ninguem, o Bridge IT é muito melhor, não gastem dinheiro nessa porcaria!
I disliked this game (I wish I could get a refund) because it lags so much so that I can't even play it or even quit out without using force quit. It could be my computer and that is probubly (<-I don't know how to spell this word) what it is
Startet nicht einmal und wenn das hängt es sich beim Ersten Ladebildschirm auf. Was ein mist.
As a fan of bridge building games, I was well entertained by the 5-6 hours of gameplay in Bridge!2. The graphics are fine, the gameplay has a very gentle difficulty curve, and the missions are varied enough to keep your interest. The interface could use a little bit of polish, especially when it comes to making the differences clear between hard connections and movable joints, but since it's only 10 bucks, there is nothing really I could complain about. If you like bridge building games, Bridge!2 is well worth a look.
habe es versucht im vollbild zu starten danach absolut nicht mehr spielbar und keine möglichkeit diese einstellung zu resstten um es irgendwie ansatzweise spilen zu können
For some reason I have always liked to build things. Having built popsiscle stick bridges as a child there was always a part of me that wanted to build real bridges. Due to local safety laws we are not allowed to build public bridges, especially not when and wherever we think they should go. So after some searching and screen shot examination, Bridge! 2 seemed like it might be at least as much fun as building model bridges. It only took a few minutes for that theory to be proven true. Not only can we make bridges, we can make suspension bridges. If You try making a model of a suspension bridge, You will appreciate the smile I have for being able to do it this way instead. So far the bridges I have built with this have been anchored between 2 points. By using WASD or the arrows or even mousing over the edge of the screen you get to see where the bridge is supposed to go. You can zoom in and out with the mouse wheel. You can tilt (a little) the perspective by holding the middle wheel button down while moving the mouse. This layout will allow You to look at the beautiful level design. Whoever designed the levels even payed attention to details of non bridge related things. Hats off to You. As for the gameplay, it is a puzzle with the freedom to solve the puzzle in more than one way. If You know an aspiring civil engineer, give them a copy of this. One can never have too many learning tools and this is perfect for those who are interested in the basics of bridge buiding.
Snap point buggy. Game runs in fullscreen windowed mode, but won't align properly with screensize.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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