
With your uniquely crafted mech, dominate both the track and the battlefield. Fight your way through countless battles and aim for ever greater heights! This installment of BREAK ARTS is the ultimate Comprehensive Mech-Customizing Competitive Sport.
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About
The breathtaking battle racing game has finally broken through the limitations of the race, and has been completely revamped as an all-rounded robot competitive sports game. Robot customization now has even more freedom and more options than ever!
In destruction, there is beauty.
BREAK ARTS III (BA3 for short) is an action game built on the concept of Comprehensive Mech-Customizing Competitive Sports that features the following:
Incredibly detailed customization options, where anyone can make their very own unique robots
Strategic decisions that challenge you to customize robots suitable for the terrain, environment, and game plan, and also put your skills as a pilot to the test
Stunning graphics and a photo mode with all sorts of handy functions

Compete in tournaments, earn prize money, and unlock over 200 modules, plugins, and pre-set frames.
If you're having a hard time defeating your rivals, it's time to customize your robot. Create your very own custom combinations and strategies to tackle every situation, and you'll emerge victorious!
What awaits at the end of all your battles...?
Race:
A pure racing mode without combat.
Will you build the most lightweight robot possible, or add every thruster you can to blast across the circuit?
Battle:
There's no determined race track in Battle Mode. Move around the field freely to fight against your rivals.
You lose points if you get knocked out, so you'll have to avoid your opponents' attacks while taking them down!
Battle Racing:
A sport that combines racing and battling.
Final rankings are based on points earned from race position, how many racers you have eliminated, and how many times you have been eliminated.
To compete in these matches, build the best mech you can according to match rules.
Explosive speed, or overwhelming power? Your choices and reasoning will influence your chances of success.
You can customize your mech in your own style by equipping modules to the various connectors on your basic frame.
By making full use of special plugins and joints, it's possible to put together complex builds that summon special weapons, remote-controlled attack systems, or wings that deploy according to your movements.
Weapons are not bound by set positions and can be equipped freely. They can of course be shoulder-mounted and even equipped to the back, with the loadout alone greatly impacting battle tactics.
The endless customization from previous BREAK ARTS titles has been expanded even further. Color settings, bullet types, and animation settings can all be customized. Plus, mech propulsion is now controlled by the direction of thrusters. Experiement through trial and error and build the ultimate mech to suit your style.

In Online Mode, you can adjust the game modes and field, as well as the strength of gravity, energy recovery amount, and environmental settings such as temperature. Fit your mech against players from across the world, and hone your skills while refining your battle tactics and customization together.
Show off a mech tuned for maximum performance, or outwit your opponents with something unconventional. Heated battles and competing strategies await you online.
Plus, the new co-op feature allows multiple players to pilot one mech. Allocate roles and work together as a team in this unique cooperative experience.
Supported Player Count (Online Mode): 2 to 6 players
(Offline Mode): 1 player
In this mode, you will compete with rivals around the world for the top times, scores, and enemy takedowns, while pursuing the best solutions for mech customization and operation techniques.
If you surpass a set score, you may even win prize money depending on your results. Additionally, online rankings are reset each month, allowing players to constantly aim for the top in fresh circumstances.
In Diorama Mode, all parts are unlocked from the start. You can build your dream mech in any way you like without worrying about performance limitations.
Whether you're chasing style or aiming for laughs, the choice is yours. You can take photos of your final build in Photo Mode and share them on social media to show off your designs.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolutely fantastic and addicting game. My only complaint is some limitations with content and building, as once you’re done with the campaigns and time attacks, there’s no free or custom “race box” mode or sandbox to play around with on your own without friends for PVP. The game Needs a free play and more heads, as well as a few more accelerators that are small and serviceable for nooks and crannies like some of the detonators for maximizing mobility like a NEXT from armored core. heads having no function and no benefit for adding them is a little strange. Like giving them a bit of radar range and locking speed would be fitting, and still wouldn’t require a head. Same with hands, if they gave some structure and some EN recovery or heat capacity would be nice to see, making whether to add heads and hands or not more of a strategic decision rather than a purely aesthetic choice. More leg types like a real heavy biped and maybe a reverse joint would also be very nice to see, the leg variety is little to none. A classic quad or proper tank legs would also be exceptional.
关卡难度设计及其不均衡,且限制条件使得玩家无法随心所欲的创造
[b]Update "2.0" neutered the building system.[/b] Prior to this update, you had to use your brain to engineer a mech comfortable enough for you, but also to handle the courses presented. The game was a puzzle, but also a blank canvas that encouraged you to think outside the box and go wild. Now the game was "balanced" into a generic racing game that still has great customization..... that does nothing much in terms of movement mechanics. Accelerators parts, aka the continuous thrust system of this game, no longer are "parts" for placing thrusters in cardinal directions to improve your handling like how common sense would dictate. Instead, Accelerators are a generic stat for forward momentum, [b]regardless[/b] of whatever direction you place them. What does this mean? In this mech racing game, you can no longer challenge yourself to engineer a machine to maintain lets say 400km/h around sharp bending corners with smart engineering and skill. Instead, the game wants you to slow down and play by the rules which I also have no idea how they work. "But you can control yourself left and right with detonators!" If you don't know, a detonator is basically blasting yourself like a bullet in a given direction, detonators prior to 2.0 acted like a hard assist in tandem with the accelerators. but now I have to flip a coin hoping the detonator doesn't send me flying at Mach 10 too far off the track because now I have to play the game in a rigid, unnatural way that makes zero sense at all. Btw if you want to use Centaur legs in said crazy, ocean levels, you are basically dead. [b]If you are going to buy this, and I do love this game, go through the headache of getting patch 1.0.7 i believe and play it offline so it cannot be updated. Prior to 2.0, you can make absurd, funny and out the box thinking build and great customization. Post 2.0 you have a mech game with great customization. Up to you.[/b]
great game but PLEASE add double jointed legs. i can make my mech a battleship or a centaur, but not double jointed
ゲーム性が悪い。 デフォルトの旋回が悪すぎて戦闘にならず、自動ロックも出来てるかわかりずらい。基本ロワイヤルで回避なんてないし、わからん殺しが多すぎてストレスにしかならん。 レースも正直機体の性能差よりも、いかに邪魔するか見たいになってるし、コースが狭いからすぐにコースアウトしたり、変なタイミングでチェックポイント戻されたりでよくわからん。爽快感なんてない。 ロボットアクションってよりはサンドボックス。
[h1] BREAK ARTS III:机器人世纪大赛[/h1] 今日介绍的游戏为:BREAK ARTS III,近日上线steam的一款极佳战斗,竞速类的第二人称视角游戏,是的,我们的视角范围是后背视角 进入游戏,首先能感受的到的就是,游戏的特效方面做的有些过头了,光效果显得有些刺眼,但毕竟高达类的东西,做的越酷炫愿意为之买单的人就越多,所以倒也不是不能理解 接下来,游戏进行了一系列讲解内容,说实话这里感觉有点抽象,因为不过这方面讲解我们不能正常开始游戏,而个人感觉每个讲解部分结束都要重新退回主业并看一边这个过长动画有点拖节奏的嫌疑 游戏操作系统则是相当优秀,进攻,防御,突进闪避,加速,以及各种特殊道具等等让游戏的内容丰富的同时有点增加操作的压力,让玩家游玩下来可能会有些复杂,但也或许是为了还原开高达时的各种复杂的情况吧 游戏玩法上还是挺创新的,我原本以为游戏只是各种机器人用各种导弹乱轰,再配个相关的背景故事,结果本作开局后让我跟好几个机器人赛跑,,出去后,看了看其他两种关卡类型才发现,游戏是机器人世界大赛,而不是世纪大战 不过比赛实际还可以偷袭对手等等诸多操作,以及专门同来战斗的比赛,让游戏的战斗系统没变成摆设 通过各种比赛的不同表现获取钱,,可以购买更多不同种类的机体,各种改装用的部位等等,而各种部位都可以自定义颜色等等,也会对于部分数值增加些许差异 总的来说,目前体验下来感觉还是很不错,操作手感,机器自定义手感与战斗系统都做的相当不错,喜欢机甲类游戏的玩家的话就会很推荐尝试一下了,毕竟游戏1的光效做的是真的不赖 [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
This is probably one of the best mech building game... best mech game in general, even. It does have some performance issue without the performance mod though. (its in the guides!) oh, and... [spoiler]be aware of the invalid coordinate.[/spoiler]
The game is cool and competent in many ways, 8ut at least on my computer it still had significant moments of hitching and general poor performance. Hoping that over time it'll 8e improved 8ut right now it's a 8it hard to play, even in the mech designer.
Such an awesome game, there is so much room for creativity in the mech builder and the gameplay is super fast and feels great. I'm kind of surprised that this is such a hidden gem, although I do get that this sort of niche genre of high octane racing mixed with insane customizability is not for everyone. If you like building gunpla and like high speed gameplay, you should give it a try. I feel this game just needs a whole lot more love, it needs even more customization options, more maps, and more game modes.
Very fun game with a lot of customization
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