
A fast-paced, third-person arena shooter which focuses on movement and skill-based comabt. Outmaneuver and out-gun enemies to win, with mechanics such as double jumping, evading, grapple hook and jetpacks. No paywalls, no microtransactions, just fun, and it's free!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
IMPORTANT, READ BEFORE YOU DIVE IN:
CrossPlanet is an unfinished product, and therefor has areas that lack polish and occasional bugs. We released this for free to share a passion project we created in our spare time, and gather feedback/ suggestions in case we decide to invest more into the game!
CrossPlanet – A Free Multiplayer Shooter Born from Passion
CrossPlanet is a fast-paced third-person multiplayer shooter focused on fluid movement, skill-based combat, and satisfying gunplay. Developed over 4 years by 2 developers, CrossPlanet is a love letter to the genre and the players who still crave tight, gameplay-first arena shooters.
Originally envisioned as a much larger game, CrossPlanet grew beyond the what our tiny team could create. But rather than let it disappear or cancel the game, we’ve chosen to share it freely with the world and gather feedback for future updates. While we improve the game, there will be no paywalls, no microtransactions, just gameplay. 
CrossPlanet puts combat at the core. Sprint, double jump, evade, jetpack, aim down sights, and outmaneuver your enemies across a variety of dynamic multiplayer maps and modes. Choose from 11 distinct weapons, each with unique handling and purpose, 2 vehicles with insane power and durability, and engage in high-stakes battles that reward precision and movement.
✅ Multiplayer Warfare – Jump into competitive PVP action with no pay-to-win mechanics.
✅ Diverse Arsenal – Master 11 unique weapons with distinct recoil, roles, and tactics.
✅ Tactical Movement – Sprint, double jump, evade, jetpack and use the environment to gain the upper hand.
✅ Skill-Based Combat – Gameplay is king. Victory depends on your aim, your timing, and your strategy.
✅ Customization – Unlock 10 unique earnable armors to show off your achievements in battle. And a handful of skins for each.
✅ Plenty of Content – Fight across 10 PVP maps in 15 unique multiplayer modes.
The game features in-game stats, leaderboards, bots, and a flying camera for screenshots.
This is CrossPlanet — raw, honest, and driven by passion. While it's not a finished game, it's a piece of our journey we’re proud to share.
🎮 Join our Discord to look for players and connect with the community!
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Registration with providing an email and remembering the password in the game on Steam, no thanks.
this game feels like a really OLD and BAD version of Halo but made for a mobile phone or tablet. really needs more time in the cooker for this one. could be good if more time was spent on it, and a lot more money invested im sure too.
It's very... meh. A good concept but runs really bad and needs ALOT of polish and telling you what the abilities and weapons actually are - really basic
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Went into a "Local" lobby and had 0ms ping 4v5 died once, but everyone acted the exact same so I am not sure it has actual multiplayer, but my lobby was definitely just bots. Everyone kept swapping weapons when spawning for a couple seconds standing in place and then immediately snapped to a general direction and walked. No one sprinted or jumped and when people did shoot at me they just kinds walked towards me without shooting until they got within 5 feet of me. If this game does do bot lobbies then they need to clearly show that they are botted in the server menu. Otherwise its very unoriginal and uninspired. Felt like I was playing a halo 1 mod more than anything. Edit: I have played 3 more matches and still feel the same for the most part. I will say that for what they were going for, they did well enough. It is a nice little arena shooter that if you have friends could be fun to play around in. However, the spawns definitely need tuning since it seems random, which doesn't sound bad, but it means that in game modes like free-for-all you can spawn practically on top of other players. There are 0 players online that I have found and only 2-3 bot lobbies that have just an odd number of bots in them such as 1 king of the hill with 4 bots so you joining it would make it a 3v2. You could make your own lobby and fill it with bots yourself, but the bot AI just feels really janky at the moment. I can only recommend this game if you have a group of people you can play with or you are fine with playing with just bots. ALSO this game requires you to make an account to play. Just in case that's a turn off for some people.
Seems like it could be good but there's only custom match option and none, absolutely no games to join at all. If I could play with people might be fun...
O som e a sensação das armas são ótimos. Rolar em torno de em 3a pessoa de combate pode fazer algumas peças muito legais. Eu adoraria ver onde este jogo vai
Cool concept and fun gameplay. with some minor jank with controls
I really enjoyed it, you can tell its made FOR FUN not for money, even with the small player base its extremely fun and can see this game blowing up :)
An incredibly fun game with huge potential, especially with mods. The community-driven content can elevate the experience even further. I would love to see the developers fully embrace modding, opening doors for creativity similar to Garry's Mod or fast-paced shooters, which could make the game endlessly replayable.
Just no. It feels like a mix of old halo and outdated arena shooters packaged into a mobile game. It will only take 1 game to see how any positive comments are either someone with stake in the game's development or someone who was paid to leave a positive review. There's no depth or feel in the gameplay at all. I couldn't stand to play more than one match, it took 2 minutes to win just strafing left/right. If this game were anything other than free, it would be a scam.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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