
Bravebones is a stressful anti-stress game. Shoot arrows. Miss everything. Die. Repeat. Auto-shoot included (your mouse will thank you). Short runs, bad decisions, and just one more try.
Modeled estimate, not a reported figure. How we estimate →
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A stressful anti-stress old-school shooter.
No story. No drama. No complicated mechanics. No motion blur. No cinematic camera shaking every two seconds.
Just simple hand-painted visuals, a crossbow, and you trying not to die.
One graveyard. One square map. Endless bad decisions.
Bravebones is a fast-paced survival shooter where you:
Spawn
Move, aim, and let the game shoot for you (auto-shoot — your mouse will thank you)
Or disable it and shoot manually if you prefer
Collect souls
Make questionable upgrade choices
Die anyway
Then you try again.
Heavily inspired by Vampire Survivors — one of the best in the genre (in my opinion) — but with more aiming, more 3D, and probably worse decisions.
Early Access (a.k.a. controlled chaos):
The game will grow over time with new enemies, upgrades, and levels.
Or… it might suddenly become a puzzle game.
(Probably not. But no promises.)
Genres
Stats
Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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