
The Fifth Disciple is a classic point-and-click adventure with turn-based battles from 2002. It tells the story of Engeor, a student at a magical university, who becomes one of the random victims of the regime, and his journey to overthrow the Moharn dictator Wahargem.
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Please note that this is a very old game, originally published in 2002. It is still fun, but it runs on a 4:3 screen ratio, and a lot has happened in the gaming industry between 2002 and now.
Engeor, a first-year student at the magical university, becomes one of many victims of the Moharn dictator Wahargem, who is considered a living legend. More than ten years ago, he stood on the highest floor of the Skeldal Tower and, along with his comrades, won the victorious battle at the gate to the forbidden dimension of Zohar. But even a legend does not have the right to destroy someone's life, so Engeor decides to confront not only him but also his own fate.
The point-and-click adventure, a genre so popular in the nineties, has been supplemented with RPG character development, where the main hero learns spells that are used not only in hexagonal turn-based battles but also for solving adventure tasks.

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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech*, English**languages with full audio support
Reviews
Krásné vzpomínky které mám na hraní této hry v době vydání, jsem moc rád že jsem ji mohl projít znovu. Na tehdejší dobu zajímavá kombinace adventury a rpg hry oproti prvnímu dílu. Pro pamětníky je to snad povinnost, pro mladší ročníky je to možnost nahlédnout do minulosti. Snad se časem objeví i další starší kousky z děl CZ/SK tvorby
Doposud jsem měl staženou verzi, která nefungovala. Proto mě potěšilo, že se konečně hra dostal k oficiálnímu vydání na Steamu. Pokud jste hru hráli v mládí (a nedohráli jako já kvůli přístupu jenom k demoverzi), pak je určitě fajn si tuto položku dohnat :-) Je to příjemná adventura s pěkným nápadem pro RPG tahové souboje. Ke konci mi bohužel přišlo, že hra nabádá pouze k jednomu hernímu stylu a většina kouzel je tam do počtu, ale na jedno přehrání určitě v pohodě... Určitě ale ukládejte často a rozmýšlejte si, která kouzla pojede. Bugy tam holt jsou, hra často padá a některé souboje umřete dříve, než se dostanete na tah. Řešení puzzlů mi někdy přišlo dost nesmyslné (popovídat si z hromadou kamení)... Obzvláště ke konci začaly být věci dost překombinované. Na jedno přehrání za 10h za 5 éček ale fajn...
This game was one of my favorites from my childhood and was awesome to play it again here on Steam. For some reason, I used a lot of names like Engeor, Bezra, Pied and mainly Skeldal and Wahargem for my characters and anything like that from another games hahaha... Even my Steam account here is "skeldal1"... Anyway, the game is very good, from puzzles to combat and music (that I remember until now from the first time I played, like the main menu theme). As a brazilian, I wanted the english version but unfortunately the game don't have that one, only the original. Hope we can get the english version soon.
V dobe vydania ma to minulo ale užijem si to teraz.
hra z dětství a konečně dohraná
This is a really, REALLY poor excuse for a "game" that has nothing in common with its predecessor or sequel in terms of "gameplay." Instead of a party-based, first-person RPG with sharp controls and gear progression, you have a single guy running around with exactly one useful spell in Fireball, no equipment, and no clear goal. You alternate between these awkward to control segments that are meant to resemble a point-and-click adventure game (except literal children's games work better) and hex-based combat in which you spam Fireball until everything is dead. There's no strategy necessary. You just push "Fireball," and either the enemies die first or you roll poorly and they smack you to death. You can probably brute-force your way through the first couple hours of the game, but eventually you'll hit a fortress where the "solution" is "exploit REALLY unintuitive coding decisions that were intentionally made by the developers." It was at this point I uninstalled the game and moved onto "7 Mages," which is far superior in every way. If the story was engaging, that would be at least one reason to suffer through the second game in a trilogy (we've all done that before). Unfortunately, there's no plot beyond "don't die, and possibly seek revenge against a guy who threw you in jail for speaking poorly of his rule." Maybe this was supposed to be some kind of political commentary, back in the day, but if so I'm missing the cultural context to understand its nuance. We might be on the same continent, as there is a swamp to the East of Caredbar, but there weren't any snakes in it in either of the Skeldalu games and the city (I assume we're going to reach a city at some point) hasn't been named. So, we could just as easily be on some random peninsula in an unnamed world. Also, there's no description of ANYTHING, so you're left trying to guess what all your spells do, how level-ups work, if/when you'll be able to buy armour and weapons... It's a nightmare. They really needed to translate (or, at least post) the manual. There's literally nothing good to say about "The Fifth Disciple." The sounds are annoying and too frequent. The voices are annoying (and don't match the on-screen text). The puzzles don't leave you feeling clever after you solve them, just annoyed at how the clues were presented (or, not presented in some cases). It randomly crashes, which is irritating as the "autosave" feature is nowhere near as good as that in "Gates of Skeldalu." The best things that can be said about it are that the graphics are okay for a game released in 2002 by a small studio, and the music is alright. Not good, but alright. Even as someone who likes old games, likes both the other games in the franchise, and is willing to suffer through a lot to learn relatively useless bits of lore, I gave up on it. That's saying a lot.
[quote] Love RPG? [url=https://store.steampowered.com/curator/39973073/]Make sure to Follow my Curator Page[/url] for plenty more! [/quote]A dark, atmospheric blend of point-and-click adventure and rpg. I liked the story itself; it's a direct continuation of the first game. The turn-based battles, while a bit simple, still require some strategy, but the puzzles... you won't find any logic here. Is it worth playing? I'm afraid it will only appeal to old-school fans. ✔️7/10 https://www.youtube.com/watch?v=2Yd_DFYTUaw [quote] And don't forget to [url=https://www.youtube.com/c/WizardWorm?sub_confirmation=1] Subscribe to my Youtube [/url][/quote] [quote] Join my [url=http://steamcommunity.com/groups/wizard_rpg] Steam Group [/url] [/quote]
Česká klasika :-)
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