
This is an experimental game in which you deliver packages to residents in a procedurally generated town.
Modeled estimate, not a reported figure. How we estimate →
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About
You are BOXBOYMAN.
Your job: receive, drive, deliver, repeat. The packages? Fragile. The clock? Yes. The dogs? A BOXBOYMANs arch nemesis, maybe. Not really, the dogs are not that mean. They are kind of nice actually.
Each play through is procedurally generated for your convenience and discomfort.
Deliver everything without error and mostly intact, beat the timer, keep the van limping along, and you'll move on... to even more boxes. It’s a lifestyle. It’s a game. It's you. It's me.
It’s BOXBOYMAN.
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Stats
Languages: English
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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