
Forklift: Simulator is a realistic forklift simulator where you have to carefully transport fragile cargo from one place to another!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Needs more hentai.
Received this game as a gift from the friend and was not expecting much, but after playing it for 14 mins I was already Forklift Cetrified. Helped me get a job in Amazon warehouse, new wife and +5 inches. Life changing game, would reccomend it to everyone.
i mean its decent but you cant tilt forward or backwards at all and it is very clearly made to be a mobile game. still fun for a couple bucks but for someone who drives a forklift everyday it aint the most realistic
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain
Hours played at review time, across 35 reviews with recorded playtime.
Forklift
GOD OF WAR God of War Review Kratos makes an epic comeback as The Nine Realms' greatest dad. Jonathon Dornbush By Jonathon Dornbush Updated: 14 Apr 2018 3:37 am Posted: 12 Apr 2018 5:01 pm Some of the best films of all time are those whose different strengths all work in concert to create a unified, engrossing whole. The Shining, The Social Network, and Jaws are all excellent examples of films made up of strong individual parts complementing each other to form a fantastic work of art. That is absolutely true of God of War – its musical score elevates story moments, which flow seamlessly into fantastic action gameplay, which facilitates exploration and puzzles that reward you with a deeper understanding of its characters and its expansive and beautiful world. God of War is a masterful composition of exceptional interlocking parts, deliberate in its design and its foreshadowing, which pays off in unexpected ways in both the gameplay and story. Set in a new, Norse mythology-inspired world and starring a familiar but thoughtfully reimagined character, God of War’s fish-out-of-Greek-water tale is a nonstop whirlwind of emotions. It’s all framed by one continuous camera shot that never cuts away or takes the focus off of the heart of it all: Kratos’ relationship with his young son, Atreus. But the story also encompasses an indelible supporting cast, a gorgeous world consistently rewarding to explore, and immensely satisfying combat. God of War works from minute one thanks to the simplicity of its plot. “ God of War works from minute one thanks to the simplicity of its plot. Kratos and Atreus – who start as, at best, acquaintances – begin their journey having just gone through the loss of Kratos’ wife, whom Atreus bonded with much more than his father. The two set out to the tallest point in all the realms to carry out her final wishes. The setup is Journey-like in its visual nature – I saw the peak in the distance and knew I’d get there eventually – but as similar stories have taught me, the path is never a straight or easy one. A number of obstacles, both natural and god-made, extend the adventure to around 25 hours’ worth of terrifying threats, beginning with the first major encounter in the opening hours. Every God of War Review <a href="http://www.ign.com/articles/2005/03/18/god-of-war">Reviewed by: Ivan Sulic</a><br> Date: March 18, 2005<br> The platforming elements need to take hints from Sands of Time and the puzzles could do with a little more thought and a little less block pushing. Everything else is nearly perfect. 12 IMAGES <a href="http://www.ign.com/articles/2007/02/12/god-of-war-ii-review">Reviewed by: Chris Roper</a><br> Date: February 12, 2007<br> God of War II may in fact be the best action game ever made. It outdoes the original God of War in every way, even if only by a tiny bit as the first was so good to begin with. It's an evolutionary step rather than a revolutionary leap, but it has basically perfected the formula that the original set up. If you own a PlayStation 2 (or PS3) and don't mind excessive amounts of blood, you absolutely must play this game. If you don't own a PS2, find someone who does and sit yourself down in front of their TV for 12 or so hours as you'll otherwise be missing out on one of gaming's most intense and engaging experiences available. <a href="http://www.ign.com/articles/2007/06/27/god-of-war-betrayal-review">Reviewed by: Levi Buchanan</a><br> Date: June 27, 2007<br> When I saw Kratos being recast as the hero of a 16-bit-style side-scroller, I raised an eyebrow out of curiosity. Would the essence of this badass come through on the smallest screen? The answer is a resounding – and bloody – yes. He rips it up with his chain swords, tearing mythic monsters limb from limb just like the PS2 games, splattering crimson across column after column. Have no fear, this is no watered-down God of War experience. It's the real deal third game in the killer franchise and if you are any kind of God of War fan, you'll put aside whatever grudge you might have against mobile gaming and seek out this download ASAP. <a href="http://www.ign.com/articles/2008/02/18/god-of-war-chains-of-olympus-review">Reviewed by: Chris Roper</a><br> Date: February 18, 2008<br> God of War: Chains of Olympus is a stellar achievement on the PSP. It plays perfectly into the franchise's storyline and offers up the same level of intense action as its console counterparts. It's also the best looking title on the system, without question. Engaging from start to finish, Chains of Olympus is a mandatory purchase for anyone who owns a PSP and doesn't mind getting a little blood on their hands. <a href="http://www.ign.com/articles/2009/11/13/god-of-war-collection-review">Reviewed by: Chris Roper</a><br> Date: November 13, 2009<br> The God of War Collection is now the definitive way to play the original two PlayStation 2 titles, and for folks who somehow never owned a PS2 and who don't have a backwards-compatible PlayStation 3, this marks the first time that they've been able to play them. At $40 for two of the best action games ever made, and the perfect precursors to next March's God of War III, this is a collection that you shouldn't pass up. If you’ve played the previous games in the series – seven of them, counting two PSP games and one mobile game – you know that Kratos lived a long life of loss, triumph, and plenty of god-killing in ancient Greece. While that history certainly informs who he is now, the character we encounter here has started a new chapter, having found love, a family, and a full bushy beard in this world of Norse mythology. But he is still a stranger to this place, and is forced to rely on the son he barely connects with to decipher its languages and guide him when the swing of an axe or the imprint of his boot on an undead foe won’t do the trick. That relationship, and how it evolves and changes over the course of the story, is one of God of War’s most captivating qualities. Here are two people with demonstrably different personalities, one of them young and still innocent, the other old and as blood-soaked as they come, both grieving over the same woman in different ways. Kratos loves his son but is cold at first. He seems disappointed in his lack of skill and stomach for combat, referring to him mostly as “Boy,” and rarely making eye or physical contact with him. (He will, of course, unflinchingly beat the life out of anyone who threatens his son, which appears to be the only way he knows how to express affection.) Kratos’ uncertainty of how to relate to a boy he’s both looking to turn into a survivor and yet afraid may turn out like him is devastating to watch. Sharp dialogue made me see myself in both Kratos and Atreus' shoes. “ Their dichotomy plays out in stirring, realistic moments throughout the story. I was surprised by how often I saw myself in both Kratos and Atreus’ well-worn shoes. I’ve told important people in my own life some of the very things they say to each other, and I’ve thought (but been too afraid to speak aloud) many others, making God of War’s relationships feel real and cuttingly honest. Other games have tackled parent-child relationships, but I can’t remember a father-son dynamic so successfully developed and used to ground a fantastical adventure. This depth and complexity is something entirely new to Kratos, and this new God of War transforms him from the previous games’ flat embodiment of the bloodthirsty warrior cliche into someone who can stand shoulder to shoulder with some of my favorite protagonists in recent media. He’s now voiced by Stargate SG-1’s thunderous baritone Christopher Judge, who can say so much with a single word or grunt. He gives the long-running character’s stoic dialogue both an intimidating gravitas and nuance you can hear as he grapples with the needs of his son, his internal fears and pain and, of course, the
this game is the greatest game of all game to ever be game to game by man please play the game please. i love this game
Fun little arcade phone app type game which challenges your forklift operating skills quite well. I lost track of time playing this gem. I would change the name though as it is not by any means a simulator. Worth your time tho. https://www.youtube.com/watch?v=Oc0lqoyMyfA
了中期有幾節是很明顯遺反工業安全來亂的外 大致上也能體驗到鏟車的工作體驗 因為現實上實在太多狗屎爛蛋的情況發生 至少這遊戲不會有 但作為模擬器來說還是以娛樂性質居多 特別是現實中你永遠是第一身視點的視角完全不足夠 導致整個遊戲格局幾乎定死了 , 視角限制讓很多現實鏟車需要使用的技巧都不能使用 如果遊戲作品可以往模擬重點更進一步就可推薦了 可惜這是淺度模擬遊戲而已 BY:蔓藤
Pičo také srandy jsem si neužil od roku 68, kdy jsem musel pracně slalomovat mezi Ruskými tanky. Tahle hra mi tuhle zkušenost dost připomíná, ještěrka sa ovládá úplně napiču a ovládání sa dá přirovnat k sexu se stařenkou, člověk si užije, ale pičo než si na tu vytahanů kundu zvykne je po všem. Barely sa kyklajů jako moje nohy když o 7 ráno nabíhám do kauflandu na zlevněné rohlíky a kofolu pro vnuka. Je to velice repetetivní, ale člověk nemože být vybíravý, přece jenom já dělám ty samé kurvoviny celý život a zmožu sa maximálně na pičo dneskaj to bylo nahovno a zitra budu moset dělat to samé.
It was good for about 30 minutes of time killing, other than that it got kind of boring. Get what you pay for.
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Where this game's players are, estimated from review languages.
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