
Box Factory is an isometric puzzle game where the player needs to push boxes on the right tiles in full 3D and teleports.
Modeled estimate, not a reported figure. How we estimate →
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About
Step into the world of Box Factory, an engaging isometric puzzle game where your goal is to push boxes onto the correct tiles to solve challenging levels. Inspired by the classic Sokoban puzzle, Box Factory takes the genre to new heights by introducing exciting mechanics like stairs, teleporters, and box stacking, adding layers of complexity and creativity to the puzzles.
As you navigate through the 3D environment, you’ll use logical thinking and strategy to move boxes across multi-level terrains. Whether it’s pushing a box down a stairway or teleporting it across the map, every level presents a fresh challenge. Made a mistake? No problem! With the undo feature, you can quickly backtrack your steps. Plus, the ability to rotate the camera ensures that you can view the puzzle from any angle, making navigation easier.
Box Factory also provides flexible controls, allowing you to move around with WASD, arrow keys, gamepad, or on-screen buttons, making it accessible to all types of players. The combination of relaxing gameplay, innovative mechanics, and colorful graphics makes Box Factory a must-play for fans of logic-based puzzles.
Key Features:
Challenging Puzzle Mechanics: Push boxes, use stairs, teleporters, and stack boxes to solve increasingly complex puzzles.
Undo and Camera Rotation: Undo your moves and rotate the 3D camera for a better view of each puzzle.
Multiple Control Options: Play with WASD, arrow keys, gamepad, or on-screen buttons.
Colorful Graphics: Bright and inviting visuals that complement the puzzle-solving experience.
Inspired by Sokoban: A fresh take on the classic Sokoban puzzle format, with new twists and mechanics.
Whether you're a puzzle enthusiast or looking for a relaxing yet thought-provoking game, Box Factory offers the perfect balance of strategy and fun. Can you solve all the puzzles and become the master of the factory?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Surprisingly enough, pretty fun and decently challenging puzzle game. It took me a while to figure out some of the puzzles so instead of trying to solve them myself I just watched a playthrough for about half the game thus it took me less than an hour to finish the game but if you want to do it on your own, you should be able to finish the game in like 2-3 hours.
[b]box factory[/b] is a simple isometric box pushing puzzler with [b]27 levels[/b]. the only mechanic is teleporters and levels often have multiple floors, so some planning ahead is useful, though there are no timers or move limits. boxes can be stacked, but only one can be moved at a time, pushing the one on the bottom will make the rest fall on your pretty face and you have to start over. it's also important not to push boxes off the edges, nor should you fall. controls are as expected, the isometric perspective means they need some getting used to, but you can rotate the camera, multiple variations are available for movement (wasd, arrows, keypad, clicking on-screen arrows, etc.) and [b]keys are rebindable[/b]. I changed 'x' to backspace for undo, which is available in unlimited quantities, you can even make a box come back if it falls off the level, and if you fall yourself, a prompt appears with undo and restart as options, so not having on-screen info about hotkeys is the only bigger issue I found. the presentation is fine, simple graphics and upbeat music, plus all the necessary settings, also available while playing: separate volumes and toggles, windowed mode, resolutions, vsync. the price is reasonable as well, [b]recommended for about an hour of fun[/b].
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
Box Factory is a minimalist ISO rendered Unity based ripoff of Sokoban. It looks and feels like a Unity asset flip. You can play Sokoban free in Flash, and as a matter of fact you can play this exact same game for free in browser as well. So why is a free browser game being sold for $1 on Steam? Because it's a nasty cash grab from a shady developer. Avoid this.
ブロックを押してクリアを目指すゲーム面白いがステージもっと欲しいと感じた。 90分程度で全クリしてしまった。
[b]6/10[/b] 3D Sokoban with interesting mechanics, but not much quality. [b]What is it:[/b] A 3D Sokoban, in which you have to push crates unto the designated spots. Other than boxes, you can use gravity, ladders, and box teleporters. Rather than tight levels requiring a lot of juggling, the game manages to come with a few interesting levels requiring some 3D thinking. Unfortunately, the clever puzzles are too few to compensate for the bad implementation. Quite a few things annoyed me a lot. The game is on a diagonal view, and their understanding of Up does not match my expectations. I spent a lot of time accidentally falling off the screen because I pushed up and the guy went right. The angle of view and the basic graphics also means that it's really hard to figure out which upper tile is above which lower tile, and how many floors are there. Luckily for that aspect the level can be rotated, so after a few rotations it becomes a bit easier to understand the level, but I still need to keep a 3D model of it in my mind to navigate the level, since just looking at it doesn't help. The dude is always bouncing, and commands are not cached, so movement is quite slow and tedious. A few levels are trivial, but they're obscured by the angle of view so solving them involves rotating them to actually see the box and the goal. That's not a good level design, it's just an annoyance! [b]How hard is it:[/b] Easy to almost moderate. [b]How long is it:[/b] 27 levels, which can be finished in a little more than half an hour. [b]Level design:[/b] Basic, but decent, although a few of them feel like fillers. A lot more could be done with the mechanics. [b]Quality:[/b] Decent levels. Cloud save and spammy progress achievements, one for each level. Unlimited undo, even after a failure, but not through the slow resets. A decent amount of settings, although the settings shown depend on where you open the settings screen from. One of the best control mapping screens I've seen in a game. No progress reset. [b]Worth the price:[/b] Eh, almost, wait for a discount. [b]Most positive aspect for me:[/b] Interesting mechanics. [b]Most negative aspect for me:[/b] Too short. [b]Also consider:[/b] [url=https://store.steampowered.com/app/1747510/An_Architects_Adventure/?curator_clanid=25928931]An Architect's Adventure[/url], 3D Sokoban with some very hard puzzles. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam group[/url].[/quote]
[b][u]Terrific value little game for a couple hours of relaxing puzzling with fun, bouncy music[/u][/b] This game is less than a dollar, but I would probably pay a few dollars more for extra stages. When I beat the last level, after about 2 or 3 hours, I found myself complaining that it was too short, and had to remind myself I paid less than a dollar for it. I have some mild complaints, but nothing that would stop me from purchasing again. There are a few interface quibbles, several of which the dev already addressed, and some of the later stages are much easier than they should be, and should be placed earlier, while one of the earlier stages is hard enough that it should be toward the late mid-game. Definitely worthwhile, and I'll probably be buying a few more of this dev's games.
I enjoyed playing Box Factory. Puzzles were progressively more difficult even if they seemed simple at first especially the last one (27) which frustrated me for 30 minutes (doh). Ohh, my graphics card was thrashing at 1,980fps. I think there should be a "limit FPS" option in the settings as it does not need any more than 60 fps and would save electricity and heat
Altho I was only interested in getting achievements and this type of games aren't something I personally like I can see that someone could have fun with this.
3Dの倉庫番。もしくは秘伝技「かいりき」を使ったパズル。箱を押してゴールまで運ぶ。 一瞬で解けるものから、少し頭を捻らされるものまであるが全体的に難易度は低め。 途中からは複数の箱が登場し、ワープギミックを使ったり、時には箱を足場として使う、箱を落とすなど3Dならではの動きも出てくる。 箱を「横から押す」必要があるので、動かしたい方向とは逆側にプレイヤーが入れるスペースを作るように立ち回るのがコツだ。 好きなステージを選択する形式なので、ちょっとした頭の体操として1ステージから気軽にプレイ出来る。
Box Factory is an isometric puzzle game where the player needs to push boxes on the right tiles to complete the levels. To move a box to the right place involves logical thinking. This game is of course inspired by Sokoban but with a couple of new game mechanics. The player can use stairs to reach higher places and push boxes down to a lower tile even stack the boxes on top of each other. Other levels include teleports that transports a box to a different place. If you make a mistake you can undo your steps by clicking the undo button. There is also a button that rotates the camera if you need to navigate from a different angle because the game is 3D. Use WASD or the arrow keys or the left stick on the gamepad or use onscreen buttons to move around the map.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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