
A two player, co-op horde shooter with a sci-fi, futuristic twist – play as two heroes, a cyborg and a samurai, working together to defend worlds across space and time from invasions of creatures. As levels are explored, upgrade each character’s abilities in order to take on enemies and a boss!
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About
Bound in Time is a two player, co-op horde shooter with a sci-fi, futuristic twist – play as two flashy heroes with a number of abilities, a cyborg and a samurai, working together to defend worlds across space and time from invasions of creatures and monsters. As levels are explored and cleared, upgrade each character’s abilities in order to take on harder enemies and bosses!
Join together in a local coop where one of you will play as Lux the high fire power cyborg and Hikari the highly mobile Samurai. You will have a number of cooperative actions to help you through such as medkits to heal each other, revive the other in their time of need and use your abilities to kill and stun enemies when your partner needs it.
Take on hordes of creatures which different features such as spitting acid and holding the player down.
3 levels to complete, take on waves of the horde in the old ruins, fight through a burning village on the fire plant and make it to the castle to take on Egon the evil Knight and save time from falling under his control.
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Languages: English**languages with full audio support
Reviews
Bilim kurgu ve fütüristik bir dokunuşa sahip, iki oyunculu, iş birlikli bir akıncı oyunu. Uzay ve zamanda yaratık istilasına karşı dünyaları savunmak için birlikte çalışan iki kahraman, bir cyborg ve bir samuray olarak oynayın. Seviyeler ilerledikçe, düşmanlarla ve bir boss'la mücadele etmek için her karakterin yeteneklerini geliştirin!
nice
Кооперативный шутер от третьего лица, где два игрока сражаются с инопланетными существами в футуристическом сеттинге. Плюсы: Уникальный геймплей — разделение управления между клавиатурой и геймпадом; Яркие персонажи — два уникальных героя: мощный киборг и ловкий самурай; Кооперативное взаимодействие — совместные действия для выживания. Минусы: Ограниченное количество уровней — всего три локации; Однотипные враги — повторяющиеся типы противников; Технические требования — высокие системные требования для комфортной игры. Итог: понравится любителям кооперативных шутеров и командной игры. Захватывающий экшен и уникальные механики управления делают игру увлекательной, несмотря на ограниченное количество контента и высокие системные требования.
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Игра 'Bound in Time' - это захватывающее приключение, сочетающее в себе элементы головоломки и платформера с уникальной механикой управления временем. Сюжет рассказывает историю двух братьев, связанных мистической силой, позволяющей им манипулировать прошлым и будущим, чтобы решать загадки и преодолевать препятствия. Визуально игра выполнена в приятном, немного мультяшном стиле, а яркие цвета и детализированные локации создают атмосферу таинственности и опасности. Головоломки интересно продуманы и требуют от игрока не только логики, но и умения координировать действия обоих братьев, используя их способности для изменения окружения и прохождения уровней. Управление временами может показаться сложным на первый взгляд, но после непродолжительной адаптации оно становится интуитивно понятным и позволяет реализовывать поистине креативные решения. Музыкальное сопровождение отлично дополняет игровую атмосферу, создавая ощущение напряжения и надежды в зависимости от ситуации. Единственным минусом, пожалуй, можно назвать некоторую нелинейность в сюжете, которая может сбить с толку. Однако в целом, 'Bound in Time' - это увлекательная и оригинальная игра, которая подарит немало приятных часов любителям головоломок и атмосферных приключений. Рекомендую!
Bound in Time is a fun little co op shooter that caught my attention because of its unusual combination of a futuristic cyborg and a samurai fighting monsters together. I liked the idea immediately because the two characters feel very different from each other, and the whole time travel setting gives the adventure a colorful sci fi fantasy atmosphere. The combat is built around surviving waves of creatures while making good use of each character's abilities. Lux has heavier firepower, while Hikari is much more mobile and focused on close range attacks. I enjoyed switching between those different styles because it makes the two characters feel useful in their own ways. The enemies also have different attacks, including creatures that can spit acid or hold me in place, so simply standing still and shooting everything is not always enough. The cooperative mechanics are probably my favorite part. I can heal my partner, revive them when they go down and use abilities to stun or eliminate enemies when they are under pressure. I like that this gives the two players an actual reason to pay attention to each other instead of just splitting up and shooting everything independently. When a large wave appears, working together makes the fights feel much more exciting. Progression is handled through upgrades that become available as I clear areas. I can improve the abilities of my chosen hero and gradually become better prepared for tougher encounters. The adventure takes me through different environments, including ancient ruins, a burning village and a castle where I eventually face the main threat. I enjoyed the change in scenery because it prevents the short campaign from feeling completely repetitive. My biggest issue is the amount of content. Bound in Time is very short, and once I have finished the available stages there is not a huge amount left to do. The combat is enjoyable enough that I wanted more maps, enemies and bosses, especially because the basic cooperative mechanics are already quite fun. I also think the upgrade system could have been deeper if there were more opportunities to develop the characters. The local multiplayer focus is also something to keep in mind. The game is clearly designed around having two people work together, and playing with a friend makes the experience much more enjoyable. There is support for shared screen play and Remote Play Together, although the second player needs a controller. It is a little limiting, but when the setup works, the cooperative combat is where the game feels strongest. Overall, Bound in Time is a charming and enjoyable free co op shooter with a surprisingly fun pairing of sci fi and samurai themes. I liked the different play styles, cooperative abilities and straightforward upgrade system, while the colorful environments give the short adventure some personality. It definitely needs more content and variety, but the core idea works well enough that I would happily play a larger version of it. Rating: 6.3/10
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