
BounceShot is a Action Puzzle FPS where all shots must be bounced. Position your body and weapon to fire projectiles that bounce around corners, hit switches on ceilings, or strike unsuspecting droids. Race to each level's exit portal in order to get the best time. Scores reward speed and style!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
this is super fun! it has a cool core mechanic, an addictive game loop and super polished execution. i especially appreciate the hints that pop up when you get stuck on a shot. nice work!
Elegant game with satisfying first person puzzle mechanics. Good for scratching that Portal style puzzle game itch. Offers replayability by letting you go back and beat your times and challenge yourself further. Some of the shots can be frustrating but it feels good when you finally line it up and nail it. All for the price of a latte!
Fun little game. I dig the bite sized levels. I don't get as much time playing games like when I was younger so having something easily digestible is a nice break from huge open worlds all over the place. I'm not that great with puzzles, so I didn't do too well and usually had to depend on the ghost thing, which is a good add on that I don't remember from the demo. I got through the whole training course and will play more if time permits. Good job!
Interesting game mechanic - your shots must be bounced off a surface before hitting the target. Unfortunately it might be hard to shoot as I am missing aim cursor. Topic about aim cursor was created in May 2022 https://steamcommunity.com/app/1736980/discussions/0/3282573272824528490/ but to this day there is not reply for my last post about my resolution and on 1024*768 I still cant see cursor options. Sadly, I cant recommend this game.
A pretty fun indie puzzle game. I kind of wish there was an easy way to track the path your projectile took after you shot it (such as it leaving behind a trail and/or there being a secondary camera attached to the projectile as it travels), to make it easier to correct your aim after each shot.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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