
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
RUN FAST. Faster than any other. Take control of a Vector Master and sprint in uncompromising pure parkour racing. Hone your style with responsive flowing controls and break limits in the Premier Vector World Cup. The race beckons your arrival... Did I mention it was fast?
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Stats
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $17.99 | — | — | — | not modelled |
| — | 0reviews | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.4M | 41.6K | 88% | $29.99 | |
| $21.8M | 26.9K | 83% | $29.99 | |
| $20.1M | 174.1K | 93% | $4.99 | |
| $15.4M | 17.9K | 78% | $24.99 | |
| $13.9M | 12K | 92% | $39.99 | |
| $12.4M | 37.2K | 94% | $14.99 |