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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[h1]Experienced on the Oculus Quest 2[/h1] You can view my review & gameplay here: https://youtu.be/wTl0PeFFdVA Boom Dojo is an improvement of Groove Balls, the previous VR music rhythm game from this same developer. Unfortunately, as it stands now, this game is still inferior to the average VR music rhythm game. There are much better VR music rhythm games out there. There's a disappointing lack of content. The game only has 1 map and 4 in-game songs. The core gameplay is not as polished as in other VR music rhythm games. While you are punching the matching colored object to your red or blue tattooed hand (or optionally also dodging bars) with music playing, the procedurally generated beatmap doesn't really go with the beat of said music. At least you can play your own songs by moving your mp3s to your music folder. This game is running on the Unity Engine. It was running at a steady 90 fps on my RTX 3080. I did not experience any major issues or bugs. There are a few settings available, including difficulty / speed and the option to add bars or adding more haptic feedback. [b]Rate 3.5/10. About the only positives I can think of is that you do get a workout playing this game and you can play your own music, but that's just not enough.[/b] [quote]Please note: I received a free Steam key through the Steam Curator Connect program. You can join my Steam Curator group here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Leider absolut gar nicht spaßig und langweilig. Es fühlt sich auch eher random an und hat nichts mit der Musik zu tun, die nebenbei läuft. Meine Kuratorseite: https://store.steampowered.com/curator/30155555 Meine Steamgruppe: https://steamcommunity.com/groups/voodoode https://www.youtube.com/watch?v=WNmYmGh8D6k
BESTES SPIEEEEL. BESSER ALS BEAT SABER
It doesn't look like much and it won't teach you technique, but I actually found this to be one of the best VR boxing punch pad trainers out there. The patterns have just enough variation to keep me on my toes and I like how the difficulty dynamically scales up as you do well. Many of the other boxing trainers I've played force you to break important habits or are too focused on being a rhythm game. I wish this was less bare bones, maybe have an option that adds a little circling footwork and blocking, but it's a good start.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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