
Boom Box Blue is a frenzied skill based physics game. This is what you get if you merge Tetris with physics and throw some bombs into the mix!
Modeled estimate, not a reported figure. How we estimate →
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Boom Box Blue is a frenzied skill-based physics game.
This is what you get if you merge Tetris with physics and throw some bombs into the mix!
Play as the hero box and avoid and clear out the constant flow of mean boxes with your bombs, while collecting stars and powerups to level up and upgrade your abilities and compete on the leaderboard.
Different kinds of mean boxes are constantly falling from the sky and you have to constantly avoid them while at the same time strategically dropping bombs to best clear up the build up of boxes stacking up on the bottom. Between rounds you can upgrade your abilities to have a better chance of surviving the next round. Different level effects will also come into the mix with events like blowing winds that will push the boxes around or a blackout that will prevent your vision for a time. Collect powerups to do things like slowing down time or shrink your box to have a better chance of survival.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
-Masterpiece of the game in this price range- I got this from bundle but it's the masterpiece because there are some philosophy in this game. Boom Box Blue makes you think that booming the box is the main object but as you try to do the achivement, you realize the main goal of this game is avoiding the box to collect stars since that is the hardest achievement of this game. I was very impressed by the creator's intent to cover up the main goal of this game by naming this "Boom Box" blue ..or mabye im just overexaggerating snob or something Strongly Recommended. -번역- 1000원 가격대의 최고의 명작 사실 번들에서 받은 게임이긴 하지만 게임의 철학이 녹아져 있는 명작이다. 붐 박스 블루라는 이름에서 "붐 박스"가 목표인거 같지만 사실 도과를 보면 결국 박스를 피해 별을 모으는게 가장 오래걸리는 게임이다. 박스를 터트리는 것에 초점을 두다가 나중에 레벨을 올리기 위해 별을 모으다 보면 게임의 목표는 결국 박스를 터트리는 것이 아니라 박스를 피해 별을 모아서 레벨을 올리는것이 진정한 게임의 목표라는것을 깨닫게 된다. 도과를 하다보면 "붐 박스"라는 이름에서 숨겨진 제작자의 의도가 보여져 감탄하게 되는 게임. 철학이 담겨있다. ..아니면 아마도 내가 걍 과장해석 하고 있는거겠지만 추천.
overall good for in between. can recommend it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有些弱智的游戏 移动鼠标接星星,左键丢炸弹炸掉下来的红色方块
[h1]"Nom nom nom! Boom!"[/h1] This dodge and collect-items game is so cool and appealing in gameplay. I like everthing about it. The soundtrack, the progressively leveling while collecting falling stars, different kind of enemies which you have to bomb away, unforseen special modes like winds that bursts too high grown towers of blocks or darkness that let you only survive in a small light cone. There are powerups. This time mushrooms make you smaller while hamburgers enlarge your box. (I would suggest to being smaller to survive longer) You even can vomit out the burgers if you don't want to grow too big. You'll reach all achievement requirements after about 1 hour. Depends if you invest more into stars falling from the sky (faster leveling) or more bombs, bigger explosions or lives (higher scores).
Boom Box Blue! is just a bit of lazy cash grab shovelware put together in the space of an afternoon with the craptastic ClickTeam Fusion drag-and-drop video game construction kit, and very quickly dumped on Steam to get all that gamer money for trash. You control a box with your mouse and just wave your mouse around to avoid falling blocks and pick up stars. Pac-Man and Space Invaders are more complex games than this crapware. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. Bewilderingly, the game doesn't include proper audio controls, so you can't turn off the annoying background music, you'll need to alt+tab out and stop the music using the Windows sound mixer. This is obviously not okay and it's unclear why the developers chose not to include this basic feature. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Some of the defects in the game can be attributed to the choice of using the Clickteam Fusion construction kit - the "No-Code" construction kit that "Anyone can make games with!!". Including, you know, people who aren't game developers. Which is a problem. This is a very poor quality toolset sometimes used by amateur developers as it's free (so they don't have to pay for GameMaker Studio) and doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's arguably worse than GameMaker Studio). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes Boom Box Blue! might as well be a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones and play games that might as well be mobile apps. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from (over 9,000 completely free titles), the overwhelming lack of interest in this low quality game is to be expected. Boom Box Blue! is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
Un jeu amusant mais sans plus. Boom Box Blue n'est pas le meilleur jeu de VaragtP, toutefois il se laisse jouer et, de par sa simplicité, il conviendra aux plus jeunes. Pour les autres, c’est un titre qui manque de profondeur et qui aurait mérité plus de diversité. Malgré tout je lui accorde une évaluation positive pour son petit côté high score.
Simple game, one hour of ok gameplay - which consists of getting stars and power ups and avoiding and destroying enemies in the process, which is very easy to do, as in all the other games from the same developers - to max out your character and get all achievements. Although is cheap, it does have zero replay value after that. Get it in a bundle and in sale. 6/10.
Funny game
Another cute game from VaragtP.. Easy enough and cute achievements - all obtained in about an hour and a half of getting through levels! Super casual game but I had a lot of fun.. Some stressful moments as time goes by - the way I describe it - Tetris on steroids but drunk.. It was fun.. It was enjoyable.. For the price tag it was worth it.. VaragtP once again releases a game that is different to all the others he's released - love it :)
40分钟左右全成就,基本上一直打不也不要太多操作也不需要动什么脑子,技能什么的加点顺序也无所谓,反正我感觉每局存活的时间不会差太多,而且不知道是不是我的错觉,总感觉每局升两级是很快的,再之后就慢了,想要刷级还是升两级之后看情况结束加点进下一局会快些,游戏本身初玩之时还行,但玩了一会儿就会感觉太过单调,不过总共也就几十分钟的全成就内容,中间很长一段时间还是挺上头的,操作内容只有鼠标滑动和点击左键,玩一些紧张刺激的游戏之余换换心情也不错。
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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