
Book Bound is a cozy bookshop simulation game. Use a range of items to decorate your shop and make it truly yours. Pick the books you would like to sell. Help customers find books they want most. Sell books in different genres.
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Media

About
In Book Bound you run a small charming bookshop in by a bustling city. In this pixel art game you do everything that is required to run a bookshop, from decorating to helping customers and of course selling books.
Choose from a range of items to decorate your shop
Decorate your shop based on genre themes (SciFi, Fantasy, Romance, Thriller and Non Fiction)
Freely place bookshelves, art pieces, large decoration and small decoration (on tables and shelves)
Sell each book in a genre at least once to unlock bonuses
Decide which books to sell
Expand your book catalogue at the end of each day
Advertise to people in the city
Help guests find the books they are looking for
Sell books to customers
Collect inspiration around you
Use inspiration to create your own books (decide your own title, cover, chapter titles and genre)
Sell your published books

Meet new cast of characters
Each with a unique backstory and dialogue
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This cozy game is a solid choice for straightforward shopkeeping gameplay. It has good mechanics and it’s very easy to jump into. I do see how this might not be a game for everyone as it is essentially the same tasks over and over again but for gamers like me who like to grind and collect upgrades it’s a perfect choice. I honestly spend hours advertising, serving coffee, ordering/stocking books, “writing” books after collecting the letters, and upgrading shelves as I achieve the upgrades over time. I don’t want to necessarily say “mindless” but it definitely is a game where you don’t have to think too much. Definitely reminds me of other games like Stardew Valley in its gameplay and art style. I highly, highly recommend! I also had some detailed suggestions for future updates if the developers are interested in feedback: - Ability to name storage bins (like in the box above the Storage Spaces where the book details appear when a book is selected/hovered over). This would make it easier for sorting and storing the different genre’s of books. Maybe even be able to select a color for them too? - More upgrades. I’d love to see more options for increased space instead of just the 1 upgrade to the left and right of the store. I would also like to possibly see the ability to “hire” a worker (paid by daily wages at closure) to do tasks like picking up books/placing them on the shelf, taking/fulfilling coffee orders, help people find books, and reset the Roomba item when it is stuck. - I understand the general use case for the “Direction Sign” item in the game but the short description this item has makes me not confident on how to properly use it/where I should place it. Some clarity on this would be much appreciated so I can utilize this item better in-game. - I would also love to see the ability to press “B” to exit out of menus like the “Upgrades” menu (I frequently accidentally press the Right D-pad button and trigger this menu). It would be great to be able to press B to exit menus like this instead of having to scroll down to the bottom to “Close Menu” every time (but I do think you should keep the “Close Menu” option at the bottom regardless, just add the ability to select B to exit). This would also be a great change to the “Voomba Station”, “Mirror” (for this I think it would be best to add a “Close Menu” option that can be triggered by the B button as well instead of just the “Accept” button. This will also enable us to be able to cancel any/all changes instead of having to accept them), and the “Coffee Station” (adding the option to press B to select the “Cancel” button). - I also think a button to “shelf all” (when holding books) automatically when a shelf space is selected would be great too (essentially just auto-placing the books currently held into any available open space on the selected shelf it is available). - More genres. The 6 in-game currently are great but I would like to see a few more genre’s added. - More spawn locations for letters (it gets kinda boring always going to the same spots I expect them to be). - More advertising options. The current “Group Advertisement” element is cool but it would be nice to have another way to advertise (I don’t have a suggestion for how to improve this one sadly). - Expand the world. It would be nice to go to another place for additional tasks (not sure what to suggest here either). - Ability to adjust opening hours. It's very short. - I like that little magic money duck ;) you should have it spawn in random places upon game start instead of the same spots. Also, if it’s relevant: I’m playing this on a Steamdeck OLED.
It's a nice and quaint game but there's not much to do here. Once you get the store setup, it ends up just being a walk around the block grind for more customers.
I love the simplicity of this game. It's nice when I want to do something, but I don't want to use my brain to do it.
This game is fun, relaxing and adorable with an interesting story. I have played every library/bookshop game out there and this is top 3 for me.
cozy and very cute book store game! things were a little clunky at first but got the hang of things eventually. there needs to be a way to get more customers, more time in the day or more people outside earlier in the day. selling 500 books took literal hours, if you aren't scouting all day you'll only sell 1-3 books naturally. still completed the game, but i'm unsure if i'll get on it unless there's big updates.
Book Bound is a cute pixel shop keeper game where you run your own book shop. There's a decent amount of decorations. Including different bookshelves, rugs, chairs, tables, wall art, plants and lamps. You can go outside and rally people up to come visit your shop, brew coffee for customers and even write your own books to sell. I enjoyed the Halloween update. I loved that the park across the street changed and was spooky. (I hope there's more updates in the future) I like that the only time time is going is during the day is when your book shop is open. There's no rush when you're decorating and ordering books before open. The clock is forever at 9:59 until you decide to open the shop. My biggest hang up is the shop closing. I wish people who are one the way to checkout at close could purchase those books and not drop them on the floor.
I love reading, and I love the concept of this.. AND I REALLY wanted to like this... but it got boring fast. It felt really grindy... I love grindy games but this was annoying? ⇉ Basically setup shop, order books, put book on shelf then walk around advertising your shop. ⇢ You also have to clean up after the customers.... they leave a LOT of random garbage on the ground (didnt really look to see if there was a garbage can but not sure if it would have helped lol) ⇢ Customers constantly drop books on the ground ⇢ You can't control when you close the shop... you're kinda stuck once you Open ⇢I wish the book shelves had more than 4 spaces for books. ⇢ more genres needed Feels really unfinished, even though its oficially been out for 3 months... I was looking at the previous patches.. not many changes. I feel like it'll be a while before theres any gameplay changes
It's a cute little cozy game, but it's very basic. There are NPCs with little story lines, but you are basically spoon-fed them because you do not have to work towards any rep with them, you just talk to them before opening your shop for the day. Because there was nothing in game to prevent me from rushing through it, I finished them all before learning a crucial bit of info from Stefan the book and well before he told me to try talking to people on benches. I've just upgraded my store to one side so I have more room, but since I accidentally rushed the side storylines, I'm wondering if there is anything left for me other than just achievement hunting. Time goes by way pretty fast once you open the shop so each day flies by and at the end of the day, customers just drop whatever book they have on the floor, even if they are heading to the register. There is no grace period to allow you to finish sales. You cannot hire anyone to help you. That makes it a little difficult to help customers find books, cash people out, sell coffee, AND go outside to bring more people in. There are achievements for selling different books in a category (20 each) but I still have books on my shelves no one has bought and ones for selling a number of books up to 500, which seeing as I had only just hit 200 in about 4 hours of play time means I have work ahead of me. So if you just want to zone out or be a little mind-numbed or you do not want a difficult simulator game, I'd recommend buying it. If you are looking for a really good store simulator, I can't say this would scratch that itch.
Its a fun game, but its very basic, after an hour or so you have done everything that there is to do. So I recommend it but when it is on discount.
super cozy, super relaxing, such a vibe!!! i LOVEE the mechanic where you can write and publish your own books! <3
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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