
Bonkies is a physics-based, couch co-op party game where you and up to 3 of your prime mates equip banana-fuelled jetpacks and robo-arms, and frantically try to raise wacky buildings all over the cosmos for the glory of apekind! Become the CHIMPion of space construction!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Space colonization takes a lot of work and is super dangerous. Far too dangerous for humans, so monkeys will have to do it!
Bonkies is a space-monkey simulator where you experience life as a crew of bionic monkeys building the future of humanity among the stars, paid by the hour in bananas. Build moon habitats, rockets and floating space hotels - heck why not a nuclear reactor or two on a lake of frozen methane? Anything is possible when you strap a jetpack on a monkey, equip it with an industrial strength robot arm and wave goodbye to labor rights!
Hello there! Here you are! And here are your friends!
Your job is to pick up these blocks and stack them within the blue outline.
Sometimes you'll need to use other, less conventional types of blocks.
Things might get tricky.
But you’ve got this! Have fun!
Build intricate (read: crazy dangerous) structures that just need to pass the 3-second inspection
Get hired by megalomaniacal space moguls (Yes, there are more than one) who will flush you out the airlock as soon as you mention unionization
Utilize special building blocks and tools, some more nuclear than others
Build on various surfaces: Good old martian soil, islands floating in water, islands floating in lava(!) and in zero gravity
Travel across the solar system, from Earth all the way to Pluto, and beyond! (70 levels+)
Unlock a veritable Zoo of the cutest astronauts imaginable (yes, there is a cat)
Beat the developer times on each level to earn the coveted Golden Banana Bunch
Ace entire planets for special secret rewards
Original music track by Philip Dahlstrøm (His chill beats will surely calm your rising blood pressure)
There are still economy seats available on the banana shaped rocket!

Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 43reviews | 93% | — | $13.6K |
| $2.99−80% | 623ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
não tem online, paguei 10000 reais e quando fui jogar com os amigos só tinha coop local
코옵게임 폐지줍기하다가 발굴해낸 보석같은 게임
it's a heinous crime that Bonkies has so few reviews. It is a fantastic coop multiplayer physics game with a level of polish and love that goes above and beyond the vast majority of games coming out today. Play it using Steam Remote Play or with a friend in the same room and if you like these sorts of games you WILL have a blast.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Norwegian, Polish, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America
| $14.99 |
| 30ratings |
| 84% |
| — |
| not modelled |
| $2.25−85% | 12ratings | 80% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great for couch-coop, up to 4 players
Pure co-op joy. The kind where your brother can ♥♥♥♥ around, not co-operate, and ruin your life to the point where you don't talk in days. Love it.
Incredible partygame to blast at a party! Even though it requires precision accuracy, you can still have fun, have a beer and and end your friendships just like that! :D With a look that appeals to both adults and kids. This is something that a parent, that's a "non-gamer", can play with its kids on a family night. Really excited to see what comes next.
[h1] Análise: Bonkies [/h1] [h2] Um jogo multiplayer de quebra-cabeça e construção com macacos cientistas e alienígenas. [/h2] Bonkies é um divertido game multiplayer desenvolvido pela Studio Gauntlet e publicado pela Crunching Koalas. Nesse jogo estilo Tetris, seu objetivo é encaixar peças e montar plataformas usando um macaco em teste numa estação de treinamento, sob observação de outros macacos cientistas e criaturas alienígenas em diferentes mundos. [h3] Bonkies Modo Solo: [/h3] No primeiro mundo, o modo solo funciona como um tutorial, onde você aprende a manusear as peças e encaixá-las corretamente com o macaco vestido com traje espacial e braço mecânico. Cada fase exige que você construa plataformas dentro do campo indicado, com um tempo cronometrado. Se conseguir terminar antes do tempo sugerido, ganha bônus (bananas) que são importantes para desbloquear o segundo mundo. A jogabilidade é inicialmente “relaxante” nos primeiros níveis, mas a dificuldade aumenta à medida que novas peças são inseridas, como cubos explosivos que destroem toda a plataforma ou montar uma plataforma sobre a água. O personagem não adquire habilidades novas, permanecendo com o mesmo braço mecânico e mochila de foguete para enfrentar novos obstáculos. [h3]Bonkies Modo Coop: [/h3] Bonkies permite o modo cooperativo local com até 4 jogadores e o modo Remote Play Together via Steam, permitindo jogar com amigos mesmo que não tenham o jogo. No modo coop, há mais opções de personagens que são desbloqueados à medida que avança nas fases, tornando essa modalidade muito mais divertida que o modo solo. As fases no modo coop são diferentes das do modo solo, mas as regras são as mesmas. Você precisa obter o número certo de bananas para desbloquear o próximo mundo, tornando essencial terminar as fases no tempo sugerido com o desenho de uma banana para evitar jogá-las novamente. [h3]Conclusão: [/h3] Pontos positivos: Divertido, trilha sonora relaxante e animada, ótimo para jogar com amigos, gráficos coloridos e cativantes, língua inventada similar ao The Sims, objetivos do jogo e jogabilidade diferenciados, garantindo longas horas de diversão. Pontos negativos: Alguns obstáculos desnecessários, como o bloco de foguete, e ausência de jogabilidade online em outras plataformas, restringindo apenas ao cooperativo local. Confira também a live onde eu passo um pouquinho de nervoso ao vivo, me sigam la 🙂 Bonkies está disponível para Steam, Playstation 4 e 5, Nintendo Switch e Xbox One. Desafie-se nessa aventura intergaláctica com macacos cientistas! 🐒🎮 [i] Bonkies: Divertido, trilha sonora relaxante e animada, ótimo pra se divertir com amigos, gráficos coloridos e cativantes, língua inventada igual The Sims, objetivo do jogo e jogabilidade são diferenciados, é praticamente um jogo que te toma muito tempo de tão legal. [/i] Confira á análise completa, com fotos e vídeos no site: https://thegameboxbrasil.com/bonkies/
Отличная игра за 34 рубля, если хочешь сыграть с друзьями локально. Главное, быть в хорошем настроении, чтобы было смешно, а не депрессивно, от того, что вся постройка опять упала. Смешно видеть дизлайки за то, что нету онлайн мультиплеера, КОТОРОГО ДАЖЕ В ТЕГАХ НЕТУ. Ибо всё остальное соответствует действительности. На джостике управление не лучшее, но кто говорил, что будет легко. Ставлю игре 8/10 за испорченное настроение
Bonkies, developed by Studio Gauntlet and published by Crunching Koalas, is a delightful and chaotic cooperative physics-based construction game that combines teamwork, precision, and slapstick humor into a colorful and heartwarming space adventure. The premise is simple yet absurd in the best way possible: players control adorable monkeys in robotic suits, each equipped with a banana-powered jetpack and a mechanical grabber arm, as they travel from planet to planet building structures to aid in humanity’s expansion into the cosmos. What unfolds is a series of increasingly complex challenges that demand coordination, patience, and plenty of laughter as players fumble, crash, and cheer their way through tasks that are equal parts problem-solving and comedy. The first thing that stands out about Bonkies is its charm. The art direction is bright and cartoonish, with expressive characters and environments that radiate positivity. Every monkey suit is distinct and endearing, the animations are full of personality, and the environments are vibrant with a whimsical sci-fi flair. The soundtrack complements this perfectly, with upbeat, cheerful tunes that make even repeated failures feel lighthearted rather than frustrating. There’s a sincere warmth to the game’s presentation that makes it accessible to players of all ages, which is refreshing in a genre that often leans into competitive chaos. Bonkies embraces cooperation over rivalry, turning what could have been a test of skill into a shared experience filled with teamwork and laughter. The core gameplay revolves around constructing predefined shapes using a set of scattered blocks and materials. Players must pick up and stack objects in a way that matches the outlined blueprint on screen before the timer runs out. The challenge comes not only from balancing pieces and fighting against gravity but also from managing the game’s intentionally clumsy physics. The robotic arms of the monkeys behave realistically, meaning every movement requires careful control and coordination. Add to that the fact that each player has a jetpack that can overheat if used too long, and you’ve got a recipe for delightful chaos. The feeling of just barely managing to complete a structure as it wobbles precariously in the final seconds is exhilarating, and when it all collapses, it’s just as fun to laugh about it with your friends before trying again. Bonkies is clearly designed with multiplayer in mind, and that’s where it shines brightest. Up to four players can join in, and the game quickly becomes a cooperative dance of communication and timing. Success depends on how well everyone works together—handing off blocks, holding pieces steady, and adjusting the structure as a team. The joy of the experience comes not only from the satisfaction of success but from the hilarity of failure. Watching a tower collapse because someone bumped the wrong piece, or seeing a teammate lose control of their jetpack and spin into orbit, creates the kind of spontaneous moments that make party games memorable. The physics system encourages this chaos without feeling unfair; it’s demanding but always playful, ensuring that the frustration never overshadows the fun. Playing solo is possible, but it changes the tone of the game considerably. Without teammates to share the load, Bonkies becomes a much more methodical and challenging puzzle experience. The satisfaction of completing a level remains, but it lacks the lively, unpredictable energy that makes the cooperative mode so endearing. It’s clear that the developers intended this to be a shared experience, and while solo players can still enjoy the clever design of the levels, they’ll be missing the laughter and confusion that give the game its soul. Fortunately, the game’s control scheme is intuitive and well-optimized for controllers, making it easy for anyone to pick up and play, whether they’re seasoned gamers or complete beginners. As players progress through the campaign, the difficulty ramps up naturally. Early levels serve as gentle tutorials, teaching the fundamentals of lifting, stacking, and stabilizing objects, while later stages introduce new mechanics and environmental hazards that keep the experience fresh. Some planets feature lower gravity, making objects float more easily but harder to control, while others add unstable materials like glass or magnetized blocks that require careful handling. The progression feels rewarding, and the variety ensures that no two missions feel identical. The developers also included an incentive system in the form of bananas, which can be earned for completing levels quickly or efficiently and used to unlock new characters and customization options. While the unlocks are mostly cosmetic, they add a nice layer of motivation for completionists. One of the most impressive aspects of Bonkies is how it manages to be both challenging and welcoming. The levels demand precision and cooperation, but the bright visuals, forgiving physics, and humorous tone make failure feel like part of the fun. There’s no harsh penalty for mistakes—only the opportunity to learn and try again. This makes it an ideal game for families or casual gatherings, where players of varying skill levels can participate without feeling excluded. The game’s focus on communication and teamwork also makes it a surprisingly good test of group dynamics, as players must balance efficiency with patience to avoid devolving into chaos. That said, Bonkies does have limitations. The single-player mode, while functional, lacks the magic of the multiplayer experience and can feel more like a test of endurance than enjoyment. Additionally, while the game’s levels are varied, its structure can start to feel repetitive after extended play sessions, as the core loop of stacking and balancing doesn’t evolve dramatically beyond its foundational mechanics. However, these issues are minor when weighed against the joy it provides in short bursts or in social settings. The game is meant to be experienced in the moment—with friends laughing, shouting instructions, and trying to salvage collapsing builds before time runs out—and in that context, it succeeds beautifully. Ultimately, Bonkies is a delightful example of what makes cooperative gaming special. It’s simple to learn, endlessly entertaining in a group, and infused with charm from start to finish. The combination of clever physics puzzles, vibrant visuals, and absurd humor makes every session memorable, even when everything goes wrong. While it might not have the depth or longevity of more complex physics games, it excels at delivering pure, unfiltered fun. For anyone looking for a game to play with friends or family that emphasizes teamwork, laughter, and a healthy dose of monkey mayhem, Bonkies is an easy recommendation. It’s a celebration of chaos and cooperation—a joyful, lighthearted experience that reminds players why playing together can be so wonderfully unpredictable. Rating: 7/10
Aller c'est pas tout mauvais. Je développe. Les sensations de micro gravité sont bien présentes. C'est LE truc du jeu Les graphismes sont pas fous. Les musiques ne présentent aucun intérêt ( je les ai coupées...). Par contre et c'est la grosse déception, il faut être 4... pour faire 100 pour 100 du jeu.... En effet pour certain niveau le jeu recommande d'être 3 ou 4.... Et à 2 ( je l'ai acheté pour jouer à 2) ben ces mêmes niveaux sont quasi infaisable... enfin si, on fini toujours par y arriver mais pas dans le temps imparti. Et comme il faut finir tous les niveaux en dessous de ce temps limite ben .... à 2 on a que la moitié du jeu... Ça ne donne pas envie d'aller plus loin du coup... ou juste pour faire les mission 2 joueurs... Hum mouai ben pourquoi tu recommandes ? Parce que l'idée est bonne ! Mal exécuté certes mais on s'est bien marré pendant les 2 heures qu'on a fait jusqu'à présent, jusqu'à ce moment fatidique où nous avons compris que l'on ne pourra jamais finir ce jeu en entier ... Donc a prendre mais pas à ce prix... Si jamais les devs modifient et adaptent leur jeu pour 1/2 ou 4 joueurs alors là oui ! Mais dans l'état, non ! Dernière chose : je n'ai pas tester le jeu en solo ! Je ne pourrai pas dire quel contenu est donc accessible.... mais tout seul, franchement.....
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Players by region
Where this game's players are, estimated from review languages.
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