
Bomb Rush Cyberfunk is 1 second per second of advanced funkstyle. Battle rival crews and dispatch militarized police to conquer the five boroughs of New Amsterdam. Become All City.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15.7Kreviews | 98% | — | $13.3M |
| $39.99 | 4.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me metiron un cholaso mientras estaba en patineta juegaso
Crazy game, beautiful ambiance, much appreciate, wow. Run smothly on LINUX
modly
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 24.6K | 96% | $24.99 | |
| $13.4M | 36.6K | 93% | $14.99 | |
| $13.4M | 6.3K | 87% | $59.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.2M | 100.1K | 88% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $68.3K | 272 | 79% | $11.99 | |
| $24.4K | 141 | 65% | $7.99 | |
| $9.7K | 69 | 75% | $12.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil, Russian
| $39.99 |
| 1.1Kratings |
| 98% |
| — |
| not modelled |
| $19.99−50% | 72ratings | 92% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game fills me with a feeling I haven't felt in a very long time.
Grind
Jogo muito bom e nostalgico, me marcou, foi uma experiencia super divertida e satisfatoria, final super impactante
amazing jet set radio like game. -the game designe amazing 2000s like designe with modern fluenty -the story pretty good -the music amazing -the rollesports you can ride and do amazing style combos with fantastic 100% reccomended to people who are new to the genre or played jet set radio
I needed more Jet Set Radio Future in my life and this game gave me exactly that and then some. Visuals are on point, great mix of tracks and refined controls compared to its inspiration (imo). It's not perfect but if you're open to a spiritual successor to the JSR games, definitely give this one a try.
BOOST BOOST BOOST
That game is just awesome. The movement is smooth, the cel-shaded art style is gorgeous, and the music instantly brought me back to [b]Jet Set Radio Future[/b]. It was shorter than I expected, but I'd rather play a short, awesome game than something that's dragged out for way too long and stuffed with unnecessary collectibles (I'm looking at you, Ubisoft). And yeah, this game has collectibles too, but they're actually fun to find because they reward exploration instead of feeling like a chore. The challenges were fun, I loved the characters, and the way the combat works is really satisfying. The bosses are okay—not amazing, but definitely not a deal breaker. Overall, it's a game that knows exactly what it wants to be and doesn't overstay its welcome. I had a great time from start to finish.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.