
Body Pay OMG! is a game with animations and voices in story, and puzzles of various difficulty levels.
Modeled estimate, not a reported figure. How we estimate →
Media

About

Time passes and in 2070, most people use body pay applications.
Your first love appears at the mart where you work, a very ordinary person.
You are having a happy time with her.
One day, you feel an bad feeling that you cannot explain...

Body Pay OMG! is a puzzle game where you have to ring up all the goods that customers bring from the mart you work at without missing anything.
You can ring up by click to goods that have two or more of the same icons attached to them, and the higher the stage, the more goods customers bring at once.
You can ring up goods more easily by getting help from customers or flipping over the goods box.


You can enjoy to specially and so hot three woman's full voice and animation in Body Pay - OMG!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
把里面的女角色名字全替换成室友了,室友表示很赞,本来不喜欢玩乱伦ntr/ntl黄油的,但既然是室友的话,那就不得不赞了,不过本体还是不支持,这是纯爱战神的底线
Body Pay “OMG! The girl with the big titties is too hitting on me!” is a small-scale adult puzzle and visual novel hybrid developed and published by Cheese Burger Studio, clearly designed for a very specific niche audience on Steam. From the moment you encounter its deliberately outrageous title, it becomes obvious that subtlety is not part of its design philosophy. The game leans heavily into exaggerated anime aesthetics, provocative humor, and a tongue-in-cheek premise that blends lighthearted workplace scenarios with over-the-top romantic tension. While the name may initially seem like pure shock value, it accurately reflects the tone of the experience: playful, unabashedly fanservice-driven, and primarily focused on adult-themed entertainment layered over casual gameplay. At its core, the game revolves around a simple puzzle mechanic tied to a supermarket checkout setting. You take on the role of a young man working behind the counter, scanning and organizing items brought by customers. The gameplay loop is easy to grasp: match icons, clear items efficiently, and manage increasingly cluttered waves of products as difficulty ramps up. Early stages feel relaxed and almost meditative, but as more item types are introduced simultaneously, the screen becomes busier, requiring quicker pattern recognition and more precise clicks. The mechanics are not groundbreaking, yet they are functional and surprisingly effective at maintaining a steady rhythm. The puzzles are designed less as intense brain-teasers and more as structured intermissions between story segments, ensuring the focus remains on character interaction rather than hardcore challenge. Narratively, the game situates itself in a slightly absurd near-future where “body pay” is a normalized concept, adding a layer of satirical world-building to what might otherwise be a straightforward romantic setup. The protagonist’s encounters—particularly with the confident and flirtatious central female character—drive the story forward through dialogue sequences and animated scenes. The writing balances between comedic exaggeration and light romantic drama, occasionally attempting emotional beats that give the characters more dimension than the premise might suggest. While the plot does not strive for deep philosophical exploration, it does establish a consistent tone and a coherent progression that encourages players to continue unlocking scenes and discovering how relationships evolve. Visually, the game embraces stylized anime character designs with bold proportions and expressive facial animations. Character art is clearly the main attraction, and the developer invests noticeable effort into animated sequences that reward progress. The artwork varies in polish—some scenes look more refined than others—but overall the presentation aligns with what fans of adult visual novels expect. The inclusion of Japanese voice acting adds another layer of immersion, giving personality to characters and enhancing the playful atmosphere. Sound effects and background music remain relatively simple, functioning more as supportive ambience than standout features. Where Body Pay truly succeeds is in understanding its target demographic. It does not attempt to broaden its appeal or dilute its identity; instead, it commits fully to being a casual adult puzzle-novel hybrid. Players looking for complex branching narratives or innovative puzzle systems may find the experience repetitive over extended sessions. However, those who approach it with the expectation of light gameplay paired with character-focused animated storytelling are more likely to appreciate its structure. The pacing feels intentionally segmented: complete a puzzle sequence, unlock dialogue and scenes, repeat. This predictability can be comforting for some players and monotonous for others, depending on personal preference. Replay value largely depends on completionist tendencies and interest in unlocking all available scenes or optional content. The presence of additional downloadable content indicates an effort to expand the narrative and provide more animated material for dedicated fans. Language support broadens accessibility, allowing international players to engage with the story despite its distinctly anime-inspired tone. While the humor and writing style may not resonate universally, the game’s commitment to its aesthetic and thematic identity is consistent from start to finish. Overall, Body Pay “OMG! The girl with the big titties is too hitting on me!” is a deliberately niche title that prioritizes stylized adult storytelling over mechanical innovation. Its puzzle gameplay is serviceable and occasionally engaging, but the true draw lies in its character designs, animated sequences, and exaggerated romantic scenarios. It will not redefine the genre nor convert skeptics, yet within its intended market it offers exactly what it promises: a casual, anime-styled adult experience with a playful edge and accessible mechanics. For players who enjoy light puzzle loops paired with character-centric animated storytelling, it delivers a focused and unapologetic package that knows precisely what it wants to be. Rating: 7/10
我靠了,为毛还有送女要素。 难绷,不仅有送给店长,还有强制与下属玩3P,我真是服了。 每关一个连连看小游戏,虽不难但很烦。 我真想给差评,但色图还算不错。
[h1]Body Pay《我的天啊!一个胸部丰满的女人正在主动引诱我!》[/h1] [h2]男主不语,只是一味结账[/h2] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote] 欢迎大家加入[url=https://steamcommunity.com/groups/yxwtb]游戏乌托邦[/url]&关注[url=https://store.steampowered.com/curator/45337284/]乌托邦鉴赏家[/url],我们评测各种类型的游戏,无论规模大小,无论题材风格! [/quote] [h3]【游戏简介】[/h3] [b][olist] [*]游戏类型: [*]游戏剧情简介:本作的世界观下,有一种名为Body Pay的支付方式,购物可以不花钱而是使用身体付款。男主先是遇到了老同学,光速建立了恋爱关系,却被一个有些神经质的地雷妹侦探缠上并发现自己正被某人跟踪。神秘教派的修女指引男主发现老同学被恶魔附体的真相,男主作为救世主,只需要通过涩涩就能驱散老同学身上的恶魔,男主也在这一香艳的驱魔过程中发觉地雷妹才是自己的真爱,最后皆大欢喜Happy ending [/olist][/b] [h3]【游戏玩法】[/h3] [u]点击方块,消除所有相连且图案相同的方块的消消乐玩法[/u] [b][olist] [*]主线里除前两关外棋盘是可以转动的,通过转动棋盘来改变物块位置,配合女角色的技能可以轻松通关 [*]角色技能方面。女主是删除任意单个方块;地雷妹是使选中方块变成上下左右任意图案;修女则是交换两个方块的位置 [*]场上方块数小于一半时稍微注意一下,不要让某个图案的方块落单 [/olist][/b] [h3]【瑟瑟部分】[/h3] [b][olist] [*]游戏CG部分:12段动态涩涩 [*]游戏配音部分:全程日配 [*]游戏角色立绘:ai精修,看得出ai痕迹 [*]游戏画廊:主界面即可进入 [*]游戏XP和玩法:巨乳、病娇、地雷妹、修女、有两段ntr情节(可自己通过选项规避)、轻微的bdsm、强制爱、百合、多人运动 [*]游戏可攻略角色:三位 [*]游戏是否有汉化:有汉化,存在少数漏翻或错翻的问题,不影响正常食用 [*]游戏是否需要补丁:需要手动添加免费dlc或布丁 [*]游戏内是否有码:步兵无马 [/olist][/b] [h3]【游戏优点】[/h3] [b][olist] [*]全程日配,cv业务水平不错,各有特色 [*]UI设计的非常漂亮 [*]主线比较简单,有手就行 [*]有云存档和成就功能 [/olist][/b] [h3]【游戏缺陷】[/h3] [b][olist] [*]剧情比较小白且过于零碎,没什么感情铺垫,且存在意义不明的送女情节(可通过选项规避) [*]通关后的谜题关卡不能旋转屏幕,难度过高且总共60关,新鲜感过去后比较无聊 [*]对全成就玩家不太友好 [/olist][/b] [h3]【游戏总结】[/h3] 小体量的拔作,主线可以轻松完成,剧情简单方便急用,涩涩实用度不错。额外的谜题关卡难度颇高且容易腻歪。适合不反感ai立绘和对消消乐玩法感兴趣的玩家好价入手
操你媽 糞GAME
エロシーンになると全部真っ黒でボイスとテキストしか流れない。 全キャラ共通で同じ症状が発生するので買わない方が良いです。
不如1代
比起前作,变成了消消乐解谜游戏,相对来说利好手残党 同时,将剧情关和非剧情关分开,可以更快地收集cg 涩涩方面动态cg很给力,但是数量比前作还少一个女主,本来就不多这下更少了 最后剧情依然有点水并存在翻译错误 另外非剧情关没有了转棋盘功能,难度陡增,并不建议对这类玩法不感兴趣的尝试
脑瘫剧情,恶心小游戏,而且没有跳关,不如一代
가격 대비 나쁜 게임은 아님! 단, 신사겜으로 보자면 만들다만 느낌이 들어서 추천할 정도는 아닌데 퍼즐 게임으로서 보면 가격 대비 나쁘지 않음! 퍼즐은 살짝 어려워서 도전과제 100% 하는데 8시간이나 걸림
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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