
Your favourite chemistry potions puzzler is back in Bloop Reloaded and ready to test the brain cells like never before. Make sure you save as much of the potions as possible. How you do it is up to you!
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Languages: English, Hungarian, Korean
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[h1] It supposedly is physics based game where your goal is to pour suspicious fluids into a flask and you do so by mixing ingredients and such but some elements are like putting hot iron into your mouth. When you encounter cubes, first you have to push them into some kind of turbine as they work like a switch. After that you can try solving the stage. Not bad physics game but it need some alchemical refinement. Good if you're looking for some fluid sim. [/h1]
[h1]This could be so damn good - but it's way too buggy and unpolished.[/h1] This game reminds me of Crayon Physics - in a good way. I was so exited about the game and hoped for a nice relaxing puzzle game. But the current state is very frustrating. I really wish I could recommend this game. I'll edit my review once the issues are fixed. Pros: + Nice graphics + Beautiful music and sound effects + Nice concept, great potential + Some funny eastereggs Cons: - Bugs, bugs everywhere - Map Editor crashes the game - Sometimes buttons doesn't work - Physics of boxes are buggy, they glitch thru walls and plattforms - Switches to fullscreen although window mode is checked [b]Please put some more effort into this game - it has a lot of potential![/b]
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Hours played at review time, across 49 reviews with recorded playtime.
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This game is a lot of fun and reminds me a lot of those oil and water dripper games that I used to really enjoy as a kid. The presentation is nice and the fluid physics seem to be pretty spot on. They react how you expect them to react and do so reliably each time which is important for physics based gameplay like this. It seems like it would be a simple concept that would be difficult to find challenge in, but the levels do up the ante as you progress. Very early in I was presented with a few that really had me scratching my head a bit. But they weren't so difficult that I left the experience frustrated. Most importantly, the dev is very responsive to the community and you can tell they are very passionate about the game. I had a small scoring issue which I posted about and got a reply within hours. The bug was not only fixed within the week but followed up on in the comment thread by the dev to let me know. It's a pleasure to support devs who are so active with their community and willing to fix things even when they can't replicate the bugs we're seeing. It's a refreshing change from so many of these unfinished or bug-ridden games that release then wallow for months without updates. Well worth a purchase if even just to support those qualities that we should be looking for in game devs. It doesn't hurt that it's pretty fun to boot.
I like what this game is trying to do, but its a buggy unpolished turd. The clear all lines button doesn't work at all, manually clearing lines works sometimes doesn't work other times. Clicking on the meteors to add more time grabbing the liquids (which is a buggy frustrating experience in itself) felt like a totally pointless mechanic to add. I got it for free, so at least I only wasted a half hour of my time, but 10 bucks is way too high to pay for this mess of a game. I like the graphics and I like that it has a Linux port, but this game needs some serious polish before I would suggest anyone spend any money (or time) on it.
"Bloop Reloaded" ist ein Flüssigkeiten-Puzzler. Die irrelevante Hintergrundstory des Spiels wird in wenigen Sätzen abgehandelt. Wir sind ein Ladenbesitzer für magische Tränke und selbige sind uns ausgegangen. Deswegen müssen wir uns neue besorgen und neue mischen. Ende der Geschichte. In dem Spiel geht es darum, Flüssigkeiten aus rohrartigen Spendern in ein oder mehrere Gefäße zu bugsieren. Um das zu erreichen können wir auf dem Bildschirm Linien ziehen, die dann als Hindernisse oder Rampen für die Flüssigkeit dienen. Auch können wir eine die Flüssigkeit ein wenig ziehen, wenn wir sie zum Beispiel über eine kleine Anhöhe bringen wollen, allerdings reagiert die Flüssigkeit nur sehr zäh und widerstrebend. Was recht simpel beginnt beginnt wird rasch kompliziert. Schon bald müssen wir andere Gegenstände wie Kuben oder Aufzüge in unsere Überlegungen einbeziehen, bestimmte Orte, Portale nutzen vermeiden und das richtige Timing beachten. Hinzu kommt, daß die Flüssigkeitsspender immer nur eine bestimmte Menge absondern können, wir also auch nicht zu viel verschütten sollten. Grundsätzlich basiert das Spiel auf einer guten und cleveren Idee und hat auch ein kreatives Rätseldesign. Zwei Dinge trüben allerdings den Spielspaß. Zum Einen ist oftmals nicht wirklich klar, wie ein Level zu lösen ist und das nicht, weil es nunmal ein Rätsel ist, sondern weil Elemente hinzukommen, bei denen es unklar ist, wie sie reagieren und ob sie überhaupt zum Rätsel gehören. Dadurch ist man viel Zeit damit beschäftigt, überhaupt die Art der Rätselstellung zu begreifen. Hat man das verstanden kommen zum Anderen technische Schwächen hinzu. Die Maussteuerung funktioniert meist, oft können wir aber zum Beispiel gezogene Linien nicht so einfach wieder entfernen, weil die Mechanik kaum reagiert. Nervig kann auch sein, daß die Flüssigkeit, wenn sie sich in Menge an einem Engpunkt sammelt, nicht abläuft, sondern eher wie ein Feststoff reagiert. Dabei ist die Flüssigkeits-Physik in den meisten Situationen eigentlich gelungen. Die eher simple Grafik basiert darauf, daß sich vor einem hellbunten Hintergrund die schwarzschattige Spielebene befindet. Nur die Flüssigkeiten haben auch Farben. Das ist ästhetisch ganz nett und eine gute Lösung, wenn man optisch Interessantes ohne großen Aufwand erzeugen will. Musik und Sounds sind unspektakulär irrelevant, stören aber auch nicht. Ein interessantes Spiel also, das in der Umsetzung ein paar Schwächen hat. [h1]Wertung:[/h1] 7/10 Atmosphäre -/10 Story 6/10 Grafik 5/10 Sound 6/10 Spielmechanik 5/10 Balancing 6/10 Spielspass [h1]Fazit:[/h1] Mixed Feelings. [h1][b]6/10 Gesamtwertung
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[i]“Once upon a time, in an unnamed fantasy universe there was a shopkeeper, who was out of potions. And it was a pretty big deal sine he sold nothing but potions. Guess what, you are the shopkeeper! At least for now. End of story. I’m an extremely untalented storywriter. It’s better for both of us if I just shut up now. Seriously.”[/i] Let’s have a moment to appreciate the developer’s honesty and humor on the story-telling. Bloop Reloaded Is a Puzzle and Physics game that includes: a lovely art style and very encouraging animations. The gameplay involves you doing various tasks, such as: Moving fluids to their designated potion bottle - creating a path for the fluids to slide into their bottles - at harder levels, it will include obstacles too. The controls are minimal and easy to understand. Players are informed of what to do in most, if not all levels and given clues to their objectives. There should be no question or confusion for the most part. Art and graphics is one of the highlights to this game for me. The splattered effects and animations gives a funky feel to the theme, along with the fluorescent colour schemes. The gradients and mixtures you would get from mixing two colours is one that I find entertaining to witness when playing. There is also the messy aspect too. When you place the blobs onto the opening of the bottle: don’t be surprised to see some of the fluid oozing down on the sides and having to pick them up again. That, with other unintended leaking and spills. The game play is also accompanied by light-hearted music, which alternates time to time as you progress through the levels. You can expect to hear a lot of splash while you move or drop fluids and they hit a surface. The game does fulfill the audio aspect for the atmosphere of the game. To wrap things up - You can say that I have a ‘chemistry’ with puzzle games. Hence, why this game caught my interest with the theme design. It’s simple and stunning. I recommend playing Bloop Reloaded.
The mixed reviews didn't inspire a lot of confidence, but I gave it a shot because it was free and I rather like puzzle games. As it turns out, Bloop Reloaded is a pleasant surprise! It's appealing to look at, and the puzzles, while not entirely difficult, still got me to think and get creative. Which brings me to my favorite part about the game -- There's no one way to solve each puzzle. The end result is what matters and how you get there is up to you and your creativity. That being said, the game does have quite a few faults. Like everyone else is saying around here, it's buggy and glitchy as heck. Whether you're trying to use the "Clear All" button, erase a line, drag a Push/Pull box, etc, sometimes it works and sometimes it doesn't. When it's the latter, it can get frustrating, especially if it means you have to start the level over completely. Overall, though, I was able to play through the bugs without much issue, without it taking away from my enjoyment of the game. I had fun with this, I really did. Putting nine hours in the past two (or three) days? It was hard to put down! But, like I said, I do like puzzle games.
(¯`·._)♣ ♤ ♥♠ villanueva-9 ♣ ♤ ♥♠(¯`·._) Alquimia creativa, físicas de fluidos y el rompecabezas de pociones definitivo Si buscas un juego de puzles lógico en dos dimensiones donde puedas desafiar la gravedad, guiar corrientes de líquidos coloridos y exprimir tus neuronas para diseñar caminos perfectos, Bloop Reloaded es una pequeña propuesta independiente fascinante. Lleva la física de fluidos bidimensional a su máximo exponente de ingenio casual y experimentación química, cumpliendo el sueño de cualquier amante de los acertijos mecánicos directos y minimalistas. • Mecánicas dinámicas y puzles fluidos: El sistema de juego basado en el trazado de líneas ofrece una jugabilidad lógica muy divertida. Combinar tus trazos en pantalla para redirigir el flujo de las sustancias químicas hacia sus respectivos viales se siente ágil y satisfactorio. Ver cómo el líquido resbala, rebota y se desliza con físicas realistas hace que cada rampa completada con éxito sea muy vistosa. • Mezclas químicas y creatividad sin límites: El juego te permite vivir la experiencia de un verdadero alquimista gracias a las interacciones entre fluidos. Experimentar qué sucede cuando mezclas diferentes pociones de colores en mitad del trayecto añade un componente estratégico súper adictivo, rompiendo con las soluciones únicas y premiando la improvisación del jugador. • Variedad de desafíos y progresión agradable: El planteamiento de sus 27 niveles oficiales está muy bien estructurado. Perderse por retos que introducen gradualmente nuevos obstáculos ambientales, portales y recipientes móviles ofrece un nivel de detalle en su diseño increíble. Superar las fases intentando salvar la máxima cantidad de líquido posible para conseguir la mejor puntuación eleva por completo el reto del juego. • Editor de niveles y libertad absoluta: La inclusión de un editor de mapas integrado rompe totalmente con los límites del contenido base del título. Esta herramienta te da una sensación de libertad absoluta para moldear tus propios escenarios desde cero, colocar obstáculos a tu antojo y desafiar la mente creativa de otros usuarios compartiendo tus rompecabezas. • Puntos a mejorar: Al tratarse de un título de corte humilde e independiente, el apartado gráfico y la interfaz general son sumamente sencillos, denotando un aspecto que recuerda a los clásicos juegos de navegador de dispositivos móviles antiguos. Además, la campaña principal puede antojarse algo corta para los jugadores más experimentados en el género, y la música de fondo cuenta con pocas pistas, lo que puede resultar repetitivo tras varias salas de juego. Quizás no tenga los valores de producción ni los gráficos tridimensionales de los grandes rompecabezas del mercado, pero a nivel de físicas líquidas, entretenimiento directo y fidelidad al espíritu independiente clásico es, por mucho, un juego de puzles simpático, ingenioso y muy satisfactorio de resolver. ¡Varias horas de pociones, líneas perfectas y pura lógica ambiental aseguradas! _____________8__88_____8 ____________88_8__8_____8 ___________888_____88___88888 __________8888______88_8____88 _________8888_______88______8_8 _________8888_______88______8_8 _________8888_______8_______8 _________8888_____8_______8 __________88888____8______8 ___________8888888______8 __888_________88888_8 8888888________88_____ _8888888_______8_____ __888888_______88_____ ___88_____8_____8_____ ____8______8____8_____8_88 _______8888_8__88_8_88888 _____888888_8_88__8888888 ____8888888__88______88888 ____88888_____8_________888 ____88_________8__________8 _____8_________8_____ _______________8_____ ____________8_8_____ _____________88_8_____ ______________88_____ ______________8_____
Good art design, good concept, bad excecution Has problems. 'Clear all' button doesnt clear anything. Removing lines you've drawn can be a bit unresponsive. Some of the problems could be fixed, however its unlikely they will as it was released over 2years ago at the time of this review.
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