
Bloodwatch is a short horror game about surviving at all cost on the island when the maniacs are trying to find and kill you. Explore, finding weapons, items, find the leader and kill him.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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So we have a real funny guy as the developer here... He thinks he's real clever.. He buys THIS Unity Horror Game Development course over on Udemy... https://www.udemy.com/course/make-a-horror-survival-game-in-unity/ ..Then he obviously doesn't even take the course or learn anything, but takes the project file that's available and rips all all of the weapons off the map (or hides them and makes them nearly impossible to find).. https://www.youtube.com/watch?v=iWQPgTw7cz0 So basically... This is a STOLEN UDEMY HORROR GAME COURSE PROJECT FILES THAT HAS BEEN BROKEN AND IS BEING SOLD HERE ON STEAM! ..Doesn't that make you really want to support this "developer"?? *coughs for 3 minutes after calling this thief a developer" NOT RECOMMENDED.. Unless you like supporting someone who just STEALS other peoples work and breaks it, and then tries to sell it to you. My Score: A Stolen Red Asset Zero that I downloaded from Google
*no game settings on menu only when you jump into game *pushing esc shuts down game no settings or pausing game *the weird fog affect in the game just sucks *finding weapons is pretty hard since i didn't find anything except for apples and arrows I couldn't pickup *some buildings i could go inside by opening door or already opened door but most were just static buildings *$10.99 is a high price more like $1.99 or $0.99 *the map and bad guys were just purchased from unity store https://www.youtube.com/watch?v=wVIKcmodoeM
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[b][quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote][/b] Bloodwatch is a Unity Asset flip, what Valve calls a "fake game". The "developer", Gamingscape, took the [url=https://www.udemy.com/course/make-a-horror-survival-game-in-unity]Make a Horror Survival Game in Unity[/url] Unity Store game assets from the real developers, Pete Jepson, changed the name, and dumped the result onto Steam. They're attempting to scam people into buying this, so they can get your money for someone else's work. The products that result from asset flips aren't "real" games. They lack depth and content, because they're just simplistic copies of demos or tutorials. In this case, "Make a Horror Survival Game in Unity" is just a basic tutorial pack to teach people how to make adventure/horror/shooter games in Unity, and doesn't have any merit as a proper, fully fledged PC game, so this copy+paste of it can't be recommended. Asset flips don't involve any professional game development. Sure, sometimes they may change a few cosmetic things, swap out different assets etc, but at heart it's functionally identical to the asset they're ripping off. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that sincerely made indie games should have, and make it harder for gamers to find real games from genuine developers. Don't reward this morally bankrupt, unethical behaviour from Gamingscape. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
没中文 没成就 血色监视 欢迎来到《血色监视》,这是由 Gamingscape 开发的一款短篇恐怖生存游戏。 你独自外出冒险时,船只遭遇突如其来的暴风雨沉没。海浪将你冲到岸边,醒来后发现自己被困在一座陌生的岛屿上。你四处搜寻,想看看是否有动物或人类在此居住。不久后,你目睹一群人正在酷刑殴打一个人致死。他们发现了你在偷窥。 你拼命逃跑,躲在一座灯塔后方。你能听到邪教首领命令手下全员搜捕并杀死你。你打开背包,戴上了夜视仪。 现在你必须制定战术,在岛上寻找武器,杀掉邪教首领和所有手下,逃离此地。 游戏内容 可找到5 种武器散落在岛上:小刀、斧头、棒球棒、手枪、十字弩 每种武器伤害各不相同 奔跑和使用近战武器会产生疲劳,需要谨慎行动 敌人非常强大,遇到2 人及以上时尽量避免正面冲突 收集苹果恢复生命值,每个苹果可恢复约 1/3 血量 寻找电池为夜视仪补充电量 子弹与箭矢数量稀少,需合理使用 找到3 种钥匙打开上锁的门 操作说明 I:打开物品栏;点击武器图标可装备 / 切换 E:拾取物品 换弹:按 I 打开物品栏,点击手枪 + 弹夹图标换弹;点击十字弩 + 箭矢图标换弩 补充夜视仪电池:I 打开物品栏,点击电池栏中的电池 回血:打开物品栏点击苹果 O:游戏内选项、保存并退出 N:开启夜视仪,可驱散大量浓雾 F:手电筒 鼠标左右键:近战攻击、开枪、发射弩箭 WASD:移动;W+Shift:奔跑 屏幕中央的小点可辅助精准拾取 存档机制 保存后死亡或退出,会从起点重新开始,但保留所有武器和物品 未保存就死亡,游戏直接结束 ESC:立即退出游戏
gra zacna,dla jakiegoś niedopierdola tekstury się zapadają i nie wiadomo o co w niej tak naprawdę chodzi xd goni nas jakis typ ktoremu można skoczyć na głowę i nie jest w stanie nic zrobić wylosowana w kodzie z g2a. gdybybym wydał na to 32zl rozjebalbym was
Bloodwatch is a first-person survival horror game developed and published by Gamingscape that places players in a hostile environment where every decision can determine whether they live or die. After a devastating storm destroys your ship, you awaken on a remote island with little more than the hope of finding a way home. That hope quickly fades as you witness the brutal actions of a mysterious cult that has taken control of the island. Once they realize you are a witness, escape becomes your only objective as you navigate dangerous terrain filled with relentless enemies, scarce supplies, and constant uncertainty. The story is intentionally straightforward, focusing on tension and survival rather than an elaborate narrative, allowing the atmosphere and gameplay to take center stage. Exploration forms the foundation of the experience. The island is filled with abandoned buildings, hidden paths, and locked areas that gradually become accessible as you discover different keys throughout your journey. Every new location has the potential to reward careful players with valuable equipment or life-saving resources, encouraging thorough exploration instead of rushing directly toward the exit. The fog-covered landscape and limited visibility create a persistent feeling of isolation, making even simple travel between locations feel suspenseful. This environmental design successfully reinforces the game's horror atmosphere by ensuring players rarely feel safe for long. Combat favors patience over aggression. Bloodwatch offers several weapons, including melee options like the knife, axe, and baseball bat alongside ranged tools such as the handgun and crossbow. Each weapon has advantages and drawbacks, requiring players to adapt based on the situation. Ammunition is deliberately limited, preventing firearms from becoming an easy solution to every encounter, while melee weapons force players into dangerous close-range confrontations that consume stamina. Rather than encouraging players to eliminate every enemy they encounter, the game rewards strategic thinking, careful positioning, and knowing when avoiding conflict is the smarter choice. Survival mechanics add another layer of challenge. Health is restored by finding apples hidden across the island, while batteries are required to power the night vision system that becomes invaluable when exploring the island's darker areas. Resource management remains important throughout the adventure because healing items, ammunition, and batteries are all finite. The inventory system also demands player involvement, requiring weapons to be equipped manually while reloading, healing, and battery replacement all take place through the inventory menu. Although this design can interrupt the pace during intense moments, it also reinforces the sense that survival requires preparation instead of quick reflexes alone. One of Bloodwatch's more distinctive features is its progression system. Saving your game allows you to preserve the weapons and supplies you have collected, even though death or quitting returns you to the beginning of the adventure. Failing without saving, however, means losing everything accumulated during that attempt. This unusual approach creates a risk-and-reward balance that encourages players to decide carefully when it is worth preserving their progress. It also adds replay value by allowing each subsequent attempt to begin with stronger equipment if players manage their saves wisely. From a presentation standpoint, Bloodwatch captures the mood expected from an independent survival horror title. Thick fog, dimly lit environments, and isolated locations generate a constant sense of unease, while the first-person perspective keeps every encounter personal and unpredictable. Sound design emphasizes environmental tension rather than dramatic musical scores, helping maintain suspense as players move cautiously through abandoned structures and wooded areas. Although the visual fidelity and overall production values are modest, the game succeeds in creating an atmosphere that complements its survival-focused gameplay. Despite its strengths, Bloodwatch is not without shortcomings. The narrative remains fairly simple, enemy variety is limited, and the overall scope feels relatively small compared to larger entries in the survival horror genre. Some mechanics can feel repetitive over extended play sessions, and the inventory management may frustrate players looking for faster-paced action. Nevertheless, the game demonstrates a solid understanding of survival horror fundamentals by emphasizing exploration, resource conservation, and vulnerability rather than overwhelming players with constant combat. For players who appreciate independent horror experiences built around careful exploration and methodical survival, Bloodwatch delivers a tense adventure with enough unique mechanics to distinguish itself from more conventional horror games. Its combination of deliberate combat, meaningful resource management, and oppressive atmosphere creates an experience that remains engaging despite its limited scale. While it lacks the polish and narrative depth of higher-budget productions, it offers enough suspense and strategic gameplay to satisfy fans looking for a challenging survival horror experience. Rating: 5/10
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