
Bloodgrounds merges tactical turn-based combat with strategic management, RPG and roguelite elements. Forged in the pits of the arena, you fought your way out and now as a wealthy patron you recruit, train, and command your team of hardened Gladiators to glory - or death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.5/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Lead your team of Gladiators in turn-based arena battles, recruiting, training, and sometimes sacrificing them for glory. But remember, your Gladiators are mortal - If they fall in battle, they are lost forever... though their legacy will live on.
As a noble heir, you'll manage your city by unlocking, constructing, and upgrading buildings that provide new services and mechanics to aid you on your bloody quest for vengeance.

You fought tooth and nail for survival, driven by a burning hatred and a thirst for justice. Now, as a wealthy patron and a gladiator trainer, you plot your revenge against the tyrannical Emperor who stole your freedom and murdered your father. But the path to redemption is fraught with peril, and you must navigate a treacherous world filled with deception and danger.
Recruit new allies and expand your gladiator team to climb the ranks of the brutal tournaments. Each victory brings you closer to the grand Capitol, where your ultimate target - the Emperor, lost in his madness - awaits on his throne.

Before each battle, assemble a team of gladiators from various classes: physical, ranged, or magical. Will you pay gold, duel them, or show mercy in the arena to recruit them?
Level them up, increase their stats, and learn new abilities to ensure they're battle-ready. Don't forget to address any negative statuses or traumas, and equip them with shiny new weapons, armor, and consumables.
Use powerful Deity abilities to aid your Gladiators in battle, or make a shady deal with a local crime lord to sabotage your enemies before the battle even begins.

Combat unfolds in turn-based battles on a grid, where units act in order of initiative. Strategically move your gladiators, attack, and position them to outsmart and outmaneuver your opponents.
Use your action points wisely - unleash powerful weapon or class abilities, make use of items like potions and magical scrolls, or set traps on the ground to catch enemies off guard.
Win the favor of the audience by fulfilling their bloodthirsty wishes and reap rewards after each battle. But beware - permadeath is on. If a gladiator falls, they and their equipment are lost forever, adding high stakes to every decision.

You’ve inherited an estate overlooking the desolate coastal city of Marevento, and the city’s future now rests in your hands.
Between battles, use your hard-earned gold to build and upgrade city buildings, unlocking new tools and services to aid you in your quest for vengeance. From the infirmary, where your gladiators can recover, to the bustling market for trading items, and even a grand monument to honor fallen gladiators.
Defeat each region’s Arena Champion to advance the age and access powerful new buildings and items.
Are you ready to rise to the challenge and carve your name into history?
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you liked darkest dungeon, you will love this
Хоть и прикольная драчка, но не хватает огромных короче мужиком таких под 3 метра и чтобы они убивали всех короче, странно что на поле боя только дестрофики в тряпках, реально не хватает гротексности у врагов, круто бы было против 3 метровых гигантов сражаться, ну а так впринципе играбельно, даже на средней сложности бывают трудности что удивительно для такого типа игр
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you like darkest dungeon 1 you will like this game, its like chess with extra steps.
The type of gladiator game I was waiting for, for a long time. It's not perfect and rather simple in concept, but what is offers corresponds to what I expected. The story is simple (I haven't finished the game yet) which makes sense considering it's a gladiator game : fight, win/lose, improve, move forward. The screen does get a little crowded with fighters, elements and items BUT nothing that can't be fixed with a camera rotation when it's your turn. The only two things I find annoying in this game : - the first one is fact you can't save during a fight, so you do have to block time to make sure you defeat a stage or else you'll just have to replay it (which is currently the case for me, can't seem to find enough time to fight the boss of the 2nd chapter), which artificially makes this game last longer (I hope this wasn't an intentional design by the devs). - the second one is that you CAN'T cancel your moves. So be sure to TAKE YOUR TIME and not click on the wrong space and make a bad or simply useless move (it can be very punishing in critical moments). Overall a good game for those who like turn based combat and even more so for those who (like me) love the gladiator era and setting.
游戏是还可以,就是后期的地形感觉完全失控了,都是地形与场外动作的回合,大约40到50回合玩家能控制的回合只有5回合,一直在等待,非常慢。并且因为是后期,这些地形与场外的动作已经基本不对战局起主导作用了,只是在浪费时间而已。
I'm around 30 hours in and still having a lot of fun. Reminds me a lot of the Dark Sun: Shattered Lands from the 1990s.
TLDR; Bloodgrounds is fun, but I'm exactly the kind of gamer it was made for and the pacing even feels wrong to me. The premise is a relatively old one and hardly relevant to the gameplay for me thus far so I won't go too deep into it. You get a team of gladiators with different classes, fight them, during fighting they can die or receive traumas which means they have to skip a week resting in the infirmary or deal with pretty harsh debuffs. You can make basically any class work, but your gladiators have innate traits that make them more/less effective at their class and there's no way to change their class so you have to let people with great abilities walk or find a way to carve out a niche for them with equipment. I haven't played on anything but the hardest difficulty and even then the arena battles are mostly pretty easy especially if you're not trying to do audience favor quests, which are little conditions you can satisfy in a fight to get rewards. I should say, easy if you are patient and play conservatively. The AI is pretty good, but enemies will pursue lanes of attack consistently even if it means getting drawn into a killbox. Generally the only times I've been caught slipping have been when I've tried to speed battles up and try doing things differently, this along with some of the individual challenges certain fights receive can lead to bad things happening for you, which is good because it makes the game challenging. All your equipment shows up on character models which is a really nice touch and makes it worth getting new stuff even when the stat upgrades are marginal. You have a base to upgrade, each building offers a buff or new/modified aspect of gameplay. My only real gripe is the game can just take a lot of grinding. I've never been specifically level capped by anything but bosses are pretty difficult and you want your best with you. You have a lot of things for you fighters to do between expeditions (send them off on a % chance based on applicable talents to get rewards/buffs), so if you want your best to get these buffs they have to skip a fight, you'll be using others, they'll get traumas so they'll have to skip the following week etc. So you're fighting a lot of battles just to tread water until your main team is healthy and available but your buildings of certain tiers kind of max out after 2-3 battles once you've reached a new tier. It's still fun but some of these tune up battles can feel very low stakes and you just want to get to the bosses to progress. As said they are pretty difficult and if you bring a weak team you'll probably get mowed down (you could very easily lose with a strong team). All in all I really recommend but I don't know what cohort of gamers have the patience to see it through to the end, maybe these things are not as big of a deal on the lower difficulties but then the regular battles will probably be far too easy.
内容多样 角色多样 自由搭配 装备多样 可玩性极其高
daje minusa brak save w czasie wyprawy ktora moze trwac wiele godzin
nice one!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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