
Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 6.7Kreviews | 90% | — | $3.5M |
| $12.49−50% | 443ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Blood West is an unapologetic immersive sim that punishes you at seemingly every opportunity. Playing on Normal has been an exercise in frustration, yet I'm keen to push forward. Consider: whenever you die (and you will die [i]a lot[/i], you get a nifty curse fragment. Die three times, and the curse is complete. These are seemingly random, and range from having lowered stamina to literally cutting your experience gain. You break said curse by killing a set number of enemies, of which I have the faintest idea the actual number required. Surely, being able to save anywhere would cut this frustration a bit? Sorry, the devs thought about that and decided, "nah." You can theoretically save anywhere at any time, but you have to exit the game to do so. Wanna load a previous save seconds before disaster to try again? Sorry, there isn't an in-game load option. Did you just accidentally die and wanna load the save from the main menu? Sorry, when you die the game autosaves over whatever manual save you previously had and you start at the Totem of Souls again. Have you decided "Yeah, I'm just gonna lower the difficulty, this game is draining my mental faculties"? Sorry, you can't change it. You have to start a completely new game from scratch. AND it disables any achievements that aren't story related. Also, inventory management using a controller is a nightmare. This game hates you, but I must admit there's something special here. I am cautiously recommending this game as a result. I do wish there was a better saving feature, part of the magic of immersive sims is finding a nice spot to save and then letting your imagination run wild. Trying new things or different paths without consequence is part of the fun, but here it's actively and sadistically discouraged. But, if you can handle this kind of masochism, you'll undoubtedly find a lot to enjoy here.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 25 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian, Hungarian, Portuguese - Brazil, Simplified Chinese, French*languages with full audio support
| $35.99 |
| 222ratings |
| 86% |
| — |
| not modelled |
| $24.99 | 139ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Мочилово на Диком Западе. Засунула дуло в сраку невидимому придурку.
GOTY of 2024 for me. Hits all the right notes for my strange brain. Pretty fitting for it being Weird West and all as you get to explore and experience the worlds and locations they made. The monsters are tanky so you have to make those shots count! All the more when the firearms must be loaded one bullet at a time. Each weapon, trinket and location is unique adding all the more soul to these ghastly lands.
I heard a familiar voice and yelled "TAFFER!"
very good, i like it, nice atmosphere and stealth/souls like gameplay. It would be nice to have missions/quests where the objective is to turn in rare items. E.g. u need to find rare weapons/items and give them to the quest giver. Instead all valuables are just to make money and not quest related. (im only a few hours in, i might be wrong and i just havent discovered it yet) everything else 9/10
Случайно наткнулся на эту игру игру на торентах, решил купить дабы отблагодарить разработчиков мне очень понравилось) Геймплей 10/10 Интерфейс 9/10 Звук 10/10 Графика 7/10 Сюжет 9/10 Реиграбельность 8/10 Очень рекомендую и цена небольшая.
love it i wish there more blood and scary and creepy stuff
if someone made similar game but larger scale single + multiplayer i would buy it and play it with friends.
11111
A fun, unique shooter that satisfies desires for thief and like simple but engaging gun play
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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