
Weird west legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he manages to purge their curse, freeing his soul. 3 varied scenarios, perk-based character progression, and 20+ hours of gameplay await you!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.
The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.
Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?
The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.
In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.
The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.
If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!
One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.
A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.
The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 6.7Kreviews | 90% | — | $3.5M |
| $12.49−50% | 443ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DLC would be great ... But you ruined it again , very pitty ... It is a very dumb decision to put a time limits on a mission , like it was not enough to take everything from if you die ... You guys were one step away from making it right , but as ususal , no.
Сеттинг и атмосфера — мое почтение. Местами BW душноват из-за стелса (который я в играх меньше всего люблю), но прогрессия и продвинутое вооружение к концу игры даже из криворукого доходяги сделает карающую убер-машину смерти
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 25 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Polish, Russian, Hungarian, Portuguese - Brazil, Simplified Chinese, French*languages with full audio support
| $35.99 |
| 222ratings |
| 86% |
| — |
| not modelled |
| $24.99 | 139ratings | 86% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 880 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zpočátku mě zaujalo prostředí western světa a hezká originální grafika. Ale postupně mě odradila čím dál větší obtížnost. Zvláště u finálního souboje s bossem, kde mě docházeli náboje, oživovací prostředky a hlavně trpělivost. Osobně jsem očekával něco jiného, více střílení a akce než stealth akce, která je v tomto herním světě víc užitečnější než bezhlavé střílení. Pokud jste víc na akci a střílení, než na stealth akci, radši se této hry vyhněte.
Очень понравился сеттинг и геймплей. Пустошь в первой главе заняла место в сердечке
Blood West é um excelente FPS com características de RPG que resgata a essência dos simuladores imersivos clássicos com maestria. O jogo brilha ao misturar perfeitamente a atmosfera do Velho Oeste com o terror cósmico, entregando uma experiência tensa, viciante e recompensadora. A jogabilidade prioriza a furtividade, a exploração é tensa, pois você pode ser morto de repente e em segundos, mas é recompensadora, eis que o jogo conta com mapas abertos que recompensam a curiosidade com segredos e recursos valiosos, além de um excelente design de som e ambientação sombria. O que pode afastar ou frustrar alguns jogadores é a alta e punitiva dificuldade do início, o jogo não perdoa erros: os inimigos causam muito dano, os recursos são escassos e fazer barulho atrai hordas implacáveis, mas a medida que as habilidades do personagem evoluem, a dificuldade fica mais justa. Além disso, o sistema de morte aplica "maldições" temporárias ao personagem, exigindo que você jogue com paciência, aprenda o padrão dos monstros e trate o combate como um quebra-cabeça estratégico, tornando cada vitória extremamente gratificante. Essa jogabilidade é viciante, e compensa os gráficos datados, que eu gosto inclusive, eis que claramente foi uma homenagem aos primeiros FPS 3D do final da década de 90. Se você tem paciência para planejar cada passo, gerenciar um inventário pequeno e recursos escassos e aprender com seus próprios erros, este título é uma recomendação obrigatória. Não é um jogo para o público casual, mas sim para quem sente saudades de clássicos como STALKER e Thief, mas agora no mundo do Velho Oeste.
Подарил женщине новую кожу
Solid game but gameplay mechanic lack depth. It's mostly a stealth shooting game that can be enjoyable at times but the stealthing is pretty simplistic, something like you would find in stealth games made three decades ago (fixed path AI with predictable investigative route when bait and they can't even climb stair to reach you if you're hiding on elevated terrain). Death penalty mechanic seems interesting but if you got enemies AIs figure out then you probably won't die a second time ever even on highest difficulty. It's a semi-open world where you are free to roam but after you wrapped up the business in one map, you would move to the other and so forth (There are some minor sidequests and content to discover in each map, the friendly NPCs are simply static sidequests, merchant and dialogues generator). The new Scavengers mode added some replayability but is overall bias towards non-firearms playstyle until you accumulated a lot of resources and ammunition which then firearms would become feasible (Only effective way to farm is stealth-archering the predictable AIs). The reason I gave this game a thumb down is because how frustrating at times to play, not quite rewarding grindy gameplay, explore uninspired map, stealth-archering the same patrol predictable AIs and expecting "more" but it never came, after complete the game and its DLCs I just felt relief more than anything else. All in all I feel that there are better options elsewhere that doesn't give you this annoying feeling when you play. P.S. the aiming in this game just feel weirdly terrible in most weapons, the projectile from your weapons fly straight but feel weird (also firearms has like zero recoil in this game, felt like I was shooting a phaser or something), the playable character aiming down sight somehow give me headache. The long guns are especially terrible, repeaters and buffalo rifles' sights are so bad and never hit where you expect it to, I find it much easier to aim and snipe using pistols and revolvers with range buff, dunno why though. ---------- Edited: Just discovered more clunkiness, I just played Scavenger mode and then I load into main campaign somehow it prompt me into scavenger character selection. I've come to expect the clunkiness of the game in general when playing it (not a good thing) especially disliked how slow time aim skill still persist when you stop aiming.
Унылый стелс, унылые мир, деревянные персонажи, монстры тупые как пробки, второй акт полный бред жалко потраченного времени.
If you're a fan of dark supernatural western vibes, this is it. This is for you and you specifically. You know who you are. Buy this game. Play it. Love it.
Самый стильный, самый атмосферный и самый вайбовый ковбойский андед
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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