
A story about an ordinary human girl and her romantic encounters with knights and princes. These characters may be gentle, passionate, considerate, or inhospitable. There are many character styles to suit a variety of individual player tastes.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Traditional Chinese, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不是亿万年星光花嫁用不起,而是blood code的花嫁更有性价比
Literally could not for the life of me figure out how to schedule a date and ended up single. You know what that might be on me.
不好玩,但是主题是真心不错
不错。
got this just so i could get the famous beautiful background worth it (had to afk for 2 hours)
This game is...awful. The story was abysmal and basically nonexistent. It's so confusing trying to just guess where to be and when and apparently what outfit to wear at times? Like what? There's no hint or anything and the story is so unrewarding and boring. Also... a teacher... a teacher candidate for his student... that's disgusting. Not impressed. The scheduling part was interesting but poorly done and I shouldn't have to guess every time and pray I get anything right to get anything new. Also the story doesn't even get told properly. It randomly cuts off and you never find out certain things unless you follow some weird specific schedule I assume (which good luck without looking up overly detailed guides which there is not many of) or just happen to meet with someone at the specific place for it which is never hinted at. No thanks. Translation was not terrible is all I can say for it but that is far from enough to continue trying to play.
A classic and fairly standart otome vn. Dont expect anything surprising or revolutunary from this, but there is also not much to criticise. The vampires and the world are underused, the mechanics are a bit grindy and complicated and some of the endings are a bit contrived with changes made at the last second. For example, Leons bad ending is the same as the good one, in the bad he just doesnt get help from one of his oldest friends, a kind person, for no reason. Sometimes the ending adds a twist that would be great to explore, but it cant, since the game ends right there. Cough, Jesse, Cough However, each rout tells a solid romance and a lot of the points above can be easily ignored.
Leo Digator
😏
«[i] Код крови [/i]» – типичная новелла жанра отомэ середины 2010-х годов, поэтому оценивать ее с точки зрения 2026 года кажется не совсем правильным. Безусловно, игра на текущий момент уже морально устарела: [list] [*]посредственный и совершенно предсказуемый сюжет, растянутый на неестественно долгие 15 часов чтения, а именно столько времени у меня заняло прохождение только одного рута [spoiler] повторить этот подвиг еще три раза я просто не в состоянии [/spoiler] [*]дополнительные активности, призванные разбавить основной геймплей, вводят в экзистенциальный ужас своим однообразием. учеба, работа, работа, снова учеба, работа – словом, все как в жизни [*]персонажи не вызывают никакого эмоционального отклика – ни любовные интересы, ни сама главная героиня, которую просто хочется обнять и плакать. тем не менее, стоит отдать должное: новелла иногда пытается язвить и юморить, но получается это весьма своеобразно [/list] Отзыв носит положительный характер сугубо из-за того, что игра была приобретена мной в далеком 2016-м году, когда выбор отомэ был существенно скуднее. В 2026 году я бы если и стала приобретать эту новеллу, то только по солидной скидке. Или из чувства ностальгии по времени, когда этот чудесный жанр еще только зарождался.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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