
Block Tower TD 2 is a strategic game in the roguelike style with original innovations. Build worlds from blocks, choose random upgrades, each game will be unique.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, German, Simplified Chinese, Russian
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Reviews
Not a bad prologue. In the prologue you have only 2 maps, part of the towers and upgrades are available. I played in Block Tower TD its was good game. I hope new game will be good too
the first part was interesting. Judging by the prologue, the second game should be even better, I'm waiting for the release. Good luck to the developers
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
Good tower defence game with a huge various types to pass lvls
格挡塔防2序章?翻译比机翻强点,可勉强看。画面音乐还行,要是有成就就更好了,先给个鼓励性好评吧。we need Tra best. add Ach.
It's a fun and unexpectedly cool game.
Nice
Хорошая убивашка времени
Nice little Tower Defense game that allows the player to have a bit more control than usual when it comes to the layout of the map itself. Overall the art style and animations are very nice and the UI is relatively light but has everything the player needs to interact with the game's systems. The other things that drew me in to try this out were the fact that enemies arrive not purely based on fixed lanes, there is a technology progression card system, a rogue-like mechanic where you can level up certain bonuses, and there is a mana system for the deployment and usage of certain towers. [b]Some other things worth noting:[/b] - The elevation damage bonus makes strategically placing certain towers important. - Didn't see anything in the UI that indicates how many enemies remain in a given wave. - The player's ability to just flood the map with towers is limited due to each tower costing more to place based on how many are already constructed. - The building space is also needed for support and resource gathering structures. So the player needs to balance between how many spots to place offense towers on vs. other structures. - The tower variety is quite good, you've got high single target damage variants, AoE damage ones, and even single target infinite range towers as well as support based towers.
Идея хороша. Но авторы не доделали игру и, вероятно, бросили. Увы, на данном этапе это просто школьная поделка. Не брать, разве что даром.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.