
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Charismatic character designs with unique aesthetic styles and dramatic animations create an awesome combat experience.
Smooth controls, infinite possibilities of combos and ultra-responsive combat feedback create one of the best action experiences out there!
16 playable characters, each with distinctly unique combat styles and personalities to explore.
There are hundreds of moves for you to build around, plus countless elemental effects and legacy skills passed between characters. The possibilities are infinite. Time to make the best fighter of your own!
Dive into free crossover content featuring two indie legends: ICEY and Dead Cells!
Reunite ICEY with the Narrator and embark on a journey guided by his voice... or, you know, just ignore him completely. :)
Alternatively, embody The Prisoner and slash your way through a specially crafted Metroidvania-style zone, uncovering a brand-new original story.
Please Note:
All plotlines included in the collaboration content are completely unrelated to the original IP of the collaboration.
Please be aware that this game contains visual elements such as flashing screens that may trigger photosensitive epilepsy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不赖
战斗爽!
genuelly the best game i played this year
不错,好玩
好玩
精良的游戏
各种流派玩起来爽飞了,打击感也很不错
刚上手时和预期差别有点大,尤其是我上一个玩的游戏是另一个国产肉鸽墨境,一下从无限成长爽游回归到朴实无华搓连招还真有点不习惯,而且有将近七八年没碰过纯键盘操作的横板街机了,刚进游戏还在肌肉记忆用鼠标攻击。初见的几把几乎感觉不到什么肉鸽元素,第一印象是技术含量要占90%的硬核游戏,直到暴毙两次后的第三把玩了下空战流双枪第一次通关也始终感觉自己只是靠轮椅硬玩过去的,逃课感很大。后面接着又玩了两把突然顿悟了,一把无限火力冰刃一把无限乱闪长枪,一下从拼反应和操作的游戏又变回了爽游,直接找回玩肉鸽的感觉。连着三轮把玩把有一路干到极限模式,属实是让刚打完头两把时的我完全意想不到的进程。总的来说是个还不错的游戏
什么花里胡哨的,跟我的轮椅说去吧
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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