
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Charismatic character designs with unique aesthetic styles and dramatic animations create an awesome combat experience.
Smooth controls, infinite possibilities of combos and ultra-responsive combat feedback create one of the best action experiences out there!
16 playable characters, each with distinctly unique combat styles and personalities to explore.
There are hundreds of moves for you to build around, plus countless elemental effects and legacy skills passed between characters. The possibilities are infinite. Time to make the best fighter of your own!
Dive into free crossover content featuring two indie legends: ICEY and Dead Cells!
Reunite ICEY with the Narrator and embark on a journey guided by his voice... or, you know, just ignore him completely. :)
Alternatively, embody The Prisoner and slash your way through a specially crafted Metroidvania-style zone, uncovering a brand-new original story.
Please Note:
All plotlines included in the collaboration content are completely unrelated to the original IP of the collaboration.
Please be aware that this game contains visual elements such as flashing screens that may trigger photosensitive epilepsy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
豪游戏!!!!!
虽然手残党,但是依旧很喜欢这类游戏,剧情,人物和画风我觉得都符合我的偏好,新皮肤也好看,新剧情看着也不错,新角色和新BOSS,带来了更多的玩法,特别是联动了国产的艾兮联动。期待更好的作品,期待更好的表现
好玩,无愧动作游戏之名!不过前面忘了,中间忘了。总之跟我的大丽花说去吧
很不错的横版act游戏,难度适中,手感舒适,角色丰富,不过价格稍贵,可以等打折时入手。
战斗爽快
爽玩
gud
太好玩了,pspe上共300小是这次打折也是拿下了pc
It's clear that BlazBlue Entropy Effect has been developed for a long time by a talented team. It's stunning to look at in screenshots and its even better in motion. The animation is butter smooth with strong key frames when the characters does an action move or goes in to the idle stance. 91Act did the BlazBlue IP good here! It's almost like a Cyberpunk-Dead Cells but with Arc System Works characters. The controls are responsive and the entire game moves fast between screens and UI elements. It just feel good! The 3D characters and their animations really nail that iconic Arc System Works anime-cel shaded look. They must have a similar approach to their models, shaders and textures. That was mainly what I was most curious about. I will continue to analyze the production going forward. Gameplay-wise I tend to not fare that well at these fast paced side scrolling games, and thereby lose interest in them after a short while. In BlazBlue Entropy Effect I was able to clear a couple of bosses with some charachers and get a good feel for the beginning and wrapper of the game. I had fun, so I know I will come back for more! If you are into cool anime-styled side scrolling hack and slash games this might be just right for you!!
手感非常好
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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