
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Charismatic character designs with unique aesthetic styles and dramatic animations create an awesome combat experience.
Smooth controls, infinite possibilities of combos and ultra-responsive combat feedback create one of the best action experiences out there!
16 playable characters, each with distinctly unique combat styles and personalities to explore.
There are hundreds of moves for you to build around, plus countless elemental effects and legacy skills passed between characters. The possibilities are infinite. Time to make the best fighter of your own!
Dive into free crossover content featuring two indie legends: ICEY and Dead Cells!
Reunite ICEY with the Narrator and embark on a journey guided by his voice... or, you know, just ignore him completely. :)
Alternatively, embody The Prisoner and slash your way through a specially crafted Metroidvania-style zone, uncovering a brand-new original story.
Please Note:
All plotlines included in the collaboration content are completely unrelated to the original IP of the collaboration.
Please be aware that this game contains visual elements such as flashing screens that may trigger photosensitive epilepsy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
太好玩啦
夯爆了
爽感是有的,就是还是要吃一定的手部乘区
帅气的动画
I'm Blazing my Blue so hard right nowq
非常好玩,值得安利的一款肉鸽动作游戏
gud
O único problema que posso dizer desse jogo é que a poluição visual dele se torna INSANA com o passar do tempo. Na maior parte das vezes que tu morrer ou sofrer dano, você nem vai saber o que de verdade aconteceu. Tirando isso? Roguelite extremamente único, muito divertido e tu ainda pode chamar um amigo pra aproveitar essa locuura. Ah, também tem uma skin de blazblue em cima disso aqui mas é mais por fanservice mesmo.
It's clear that BlazBlue Entropy Effect has been developed for a long time by a talented team. It's stunning to look at in screenshots and its even better in motion. The animation is butter smooth with strong key frames when the characters does an action move or goes in to the idle stance. 91Act did the BlazBlue IP good here! It's almost like a Cyberpunk-Dead Cells but with Arc System Works characters. The controls are responsive and the entire game moves fast between screens and UI elements. It just feel good! The 3D characters and their animations really nail that iconic Arc System Works anime-cel shaded look. They must have a similar approach to their models, shaders and textures. That was mainly what I was most curious about. I will continue to analyze the production going forward. Gameplay-wise I tend to not fare that well at these fast paced side scrolling games, and thereby lose interest in them after a short while. In BlazBlue Entropy Effect I was able to clear a couple of bosses with some charachers and get a good feel for the beginning and wrapper of the game. I had fun, so I know I will come back for more! If you are into cool anime-styled side scrolling hack and slash games this might be just right for you!!
手感非常好
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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