
Enjoy action-packed flashy combat with incredibly satisfying combos and responsive controls! Numerous characters, each with completely unique playstyles and loads of unlockable moves & upgrades! This action roguelike sets the bar for fluid fast-paced action.
Modeled estimate, not a reported figure. How we estimate →
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About
Charismatic character designs with unique aesthetic styles and dramatic animations create an awesome combat experience.
Smooth controls, infinite possibilities of combos and ultra-responsive combat feedback create one of the best action experiences out there!
16 playable characters, each with distinctly unique combat styles and personalities to explore.
There are hundreds of moves for you to build around, plus countless elemental effects and legacy skills passed between characters. The possibilities are infinite. Time to make the best fighter of your own!
Dive into free crossover content featuring two indie legends: ICEY and Dead Cells!
Reunite ICEY with the Narrator and embark on a journey guided by his voice... or, you know, just ignore him completely. :)
Alternatively, embody The Prisoner and slash your way through a specially crafted Metroidvania-style zone, uncovering a brand-new original story.
Please Note:
All plotlines included in the collaboration content are completely unrelated to the original IP of the collaboration.
Please be aware that this game contains visual elements such as flashing screens that may trigger photosensitive epilepsy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 619 reviews with recorded playtime.
Reviews
Themes across 618 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
还行
希望能多出点角色,让游戏体验更加好
FIX SERVERS
非常好玩低配置也能玩得很舒适,如果喜欢肉鸽,推关卡类的游戏强烈推荐
Juego hermoso
111
Blazzed my blues
好玩
[h3] Genuinely the most underrated Roguelite or just game in general [/h3] Everyone here is mechanically rich, their control scheme is simple and surprisingly everyone's playstyles are unique. Beautiful sprite work for everybody, their audio and visual clarity is also superb, made me gooned while playing ts. One of the aspect I love is that you could challenge yourself to play this game with 2 very distinguish styles: [list] [*] Traditional Rougelite Gimmicks: Uses only [i] Tactis [/i] and other stats enhancers things, literal ♥♥♥♥♥♥♥ insane, highly experimental based on building your build and It's very rewarding once you found their synergies, there's a lot of diverse viable builds that can and will fill your screen with a bunch of ♥♥♥♥♥♥♥♥ It's funny. [*] Pure Character Skill: You and your character's ability vs the world, always very nerve racking in the beginning 'cause It can be over quick, rewards you for paying attention to the pros and cons of your characters and even so every character still brings multiple playstyle that you can choose, my favorite honestly, it feels really cracked to juggle the bosses like they owe you money. [/list] Though you could still mix and match them for variety probably the only thing I'm not a fan of is the narrative, though I don't play it for 'em, but I do think it's one of it's weaker aspect. It has unique lore behind it, you could hop in without knowing all too much about [i] Blazblue [/i] to enjoy it. Basically it's Entropy Effect The Game ft. [i] Blazblue [/i] characters, luckily it's not mandatory. Funny thing they rewrote it in the "Switch Story" menu lol, I can say it's better than the original version in everything, and I respect the devs recreated it based on the players feedback remarkable game, unfortunately not many people is talking about this game over the years...
才写完这评价次日就得知8月13日有免费的新地图更新,这还说啥呢,现在正是购入bbee的最佳时机! 当然我还是希望制作组把steam版的剧情模式选择放在最开始,而不是穹之城一周目后。 毕竟如果哪天我存档丢了,我会想要重新体验一遍dbs实验室,而不是穹之城。 以及许愿更多1村2村的新地图新敌人,你做dlc来卖我也愿意啊。现在5村6村的敌人花样比较多,然而又并不是每把都会去56村,反倒12村是真的每把都会打,彻底变成了一种折磨。 ------------------------- 手游存档转pc,写此条评价时实际游玩50h以上。 好评算是情感分,实际上这个游戏游玩体验上有很多问题让人不太舒服, [b] 当前版本实在不推荐购买。 [/b] [spoiler] 我就是打得太不爽了才半夜怒写这篇评论 [/spoiler] 顺便:个人体感把泛光关了视觉效果更舒服。如果和我一样觉得晃眼睛可以试试关泛光。 优点:1.美术好。2.苍翼本家优秀动作模组。3.迄今为止的免费联动和免费更新内容量相当不错。 缺点: 1.角色丰富但敌人太少了,越玩越坐牢。 2.发售以来只出角色dlc,没有出新地图的迹象。 3.内含两套互不相干的剧情,居然要先玩通关更糟糕的剧情才能解锁演出效果更好的剧情。 4.双端存档互通的功能不完善,只能通角色、数据体、局外buff、bossrush一类的,不能通剧情。但是诸多玩法内容譬如数据体试玩、boss挑战、bossrush、联动关卡、dbs实验室剧情、成就npc、更换造型、联机玩法、主界面风格更换的解锁,全都和剧情在某个环节上绑定。 5.优化不够好,我的配置拉最低画质能玩但切界面卡顿。 6.今天上来更新了个补丁真是醉了,持续更新维护本该是好事,但竟能变得更卡顿,手机端和pc端都这样。偏偏这还是个横版动作游戏,当真是屋漏偏逢连夜雨,麻绳专挑细处断,搞得我体验很差。 [strike] 7.而且哈扎马漏风的bug几个月了还没修好。雷琪儿的跳跃也是修一年多了还没完全修好。尽显小作坊本色。 [/strike]
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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