
This is a top-down 2D roguelike game. A fallen soul awakens in a hell made of corrupted game data. He must fight against the twisted game characters in an endless cycle of rebirth and real pain, striving to break the curse of this world — only to discover that he himself is part of the curse.
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In the future, people upload their consciousness into virtual worlds through "brain-computer" interfaces to play, and those whose physical bodies die in the process do not have their consciousness disappear; instead, they are forever lost in the virtual world. This is the "Blast Grid Battle Grounds" a graveyard of the digital world, an isolated zone between reality and fantasy. All game data forgotten by players or damaged due to code crashes eventually settles here. It is not a single world, but a multi-layered wasteland formed by piecing together the "data corpses" of countless game worlds. The "residents" here are fragments of characters from various game worlds. Their complete personalities and sanity have long been worn away through countless cycles and resets, becoming aggressive, and they cannot be freed. And you, have also entered this world by accident. Your character maintains the form of the last game you were playing before your death—a pixelated soldier. In the rules of this world, "the Ruler" will regularly restart the system and reset the data. But the true pain brought by every injury/death will be completely preserved, continuously accumulating. To seek answers, to end this eternal torment, your only way out is to fight, constantly grow stronger, and advance towards the deepest part of "Blast Grid Battle Grounds"
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
画风虽然比较简单,没想到玩起来之后居然有点停不下来。由于之前喜欢玩《以撒的结合》,所以对这一类游戏都比较喜欢,虽然这款游戏和《以撒的结合》还有不少差距。但是我觉得还是有不少自己的设计,作者还是花了一定心思的。成就虽然不多,但是要解锁所有的成就也还是需要一点小小的解谜,我个人还挺喜欢这种解谜的感觉的,如果这样的元素更多一些会更有趣一些。还有第2次进入第5关后,最后的boss是上一次通关后的自己,而且看起来所有的道具也和我之前通关后的都一样,所以我之前越强,这次通关就越难,这一点还挺好玩的。由于之前动作肉鸽玩的不少,所以上手很快,刚开始觉得难度不大,但是玩着玩着发现有一些怪的机制有点阴,如果一不小心可能就死了,不过感觉还是乐在其中的,哈哈! 然后说一下不足之处: 1. 打击感可能有些欠缺 2. 小怪/道具的数量与组合如果能更多一些,可能会更有趣
有成就 没中文 爆破网格战场 未来,人们通过 “脑机接口” 将意识上传至虚拟世界中游乐,而那些在此过程中肉身死亡的人,其意识并不会消散,反而会永远迷失在虚拟世界里。这里便是 “爆破网格战场”—— 数字世界的墓园,现实与幻境之间的隔离地带。所有被玩家遗忘、或因代码崩溃而受损的游戏数据,最终都会在此沉淀。它并非单一世界,而是由无数游戏世界的 “数据残骸” 拼凑而成的多层废土。这里的 “居民” 是来自各类游戏世界的角色碎片,他们完整的人格与理智早已在无数次循环重置中消磨殆尽,变得极具攻击性,且永无解脱之日。 而你,也意外闯入了这个世界。你的角色形态定格在死前最后游玩的游戏形象 —— 一名像素风格的士兵。在这个世界的规则中,“统治者” 会定期重启系统、重置数据,但每次受伤 / 死亡所带来的真实痛苦却会被完整保留,不断累积。为了探寻真相,为了终结这永恒的折磨,你唯一的出路便是战斗,不断变强,向着 “爆破网格战场” 的最深处挺进。
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